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Picked these up at my local game store +Games Plus​​. Very excited to run this with a new group of 5th ed adventurers.

The content and adventures detailed in these two books are some of the best out there. 
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Kevin Kenealy's profile photoGregory Geilman's profile photo
4 comments
 
I picked up the Pathfinder and S&W versions at NTRPGCon.

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Erik Tenkar

Discussion  - 
 
Something goes horribly wrong at the Midnight Auction
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Ray Chapel

Kickstarters  - 
 
Bard's Gate KickStarter is now up. The three systems planned for it are Pathfinder, Swords & Wizardry, and 5th Edition.
The latest addition to The Lost Lands: Bard's Gate is a massive city full of exciting adventures in one massive full color book!
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Matt Stark's profile photo
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Erik Tenkar

Discussion  - 
 
Share this post far and wide! I am overwhelmed by the generosity of the OSR Community and The Tavern's Readers in particular. Tavern Readers have raised over $600 for Chuck Wright's Medical and Recovery Expenses. That's prett...
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David DeRocha's profile photo
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Ray Chapel

Discussion  - 
 
So there's an awful lot of megadungeons out there. The idea of running one has always intrigued me, and owning more than a few of them I'm eager to put at least one into play.

To the fine folks here, are there any megadungeon modules which are newbie-friendly on the GM's side for running the first of its kind?

For Frog God Games specifically, how would you rate Rappan Athuk, Slumbering Tsar, and Lost City of Barakus as first-time megadungeons?
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Jon Tate's profile photoSteven Wells's profile photo
7 comments
 
If you're curious about the layout of Stoneheart Dungeon, here are three different "views" showing room and level linkages -- top down, left-to-right and a cloud. I fin d the top down most useful so I have a slightly larger, non-spoiler version below as well.

https://drive.google.com/open?id=0B38xJJAsUPYUUmZQbzJBV1psMjQ
https://drive.google.com/open?id=0B38xJJAsUPYUU1pSWU5WamhJUzA
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Steven Wells

Discussion  - 
 
+Mike Wilson: I've incorporated your maps into my RealmWorks mega-compilation of the Lost Lands. Thanks again for sharing!
Performance Tracers (debug users only). 30.800 Start Interceptor/action chain 5 30.805 Start | [AfterLockServiceFilter] Before 11 30.816 Done 11 ms | [AfterLockServiceFilter] Before 0 30.816 Start | Interceptors (before) 0 30.816 Start | | InviteTokenInterceptor 30 30.846 Done 30 ms ...
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Mike Wilson's profile photoSteven Wells's profile photo
4 comments
 
+Mike Wilson  One of the next big steps for RW is web access to material. My understanding is that players will be able to view what you reveal. And if they have a license, they will be able to do more than just view -- I think this will likely include player journaling, filtering and better searching but these are educated guesses. I had anticipated this around Christmas but that date came and went so GenCon is looking like the next probable target date.
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damian breen

Discussion  - 
 
Northlands Kickstarter

Should I be concerned I have not had an email with a tracking number on it for my Northlands goody box as yet?
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damian breen's profile photo
3 comments
 
aha found it and i can see the tracking number
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Shannon Lewis

Swords & Wizardry  - 
 
Let's assume magic users spell casting is set in stone can't be changed in any way.

What ability do you give a MU to make it more "essential" as a low lvl PC? Let's optionally (but ideally), assume that by fifth lvl this quality becomes next to meaningless. What do you do? ( if your answer is nothing, this is not a question for you. Move along, but thanks for reading).

I've seen other designers in OSR games do one of the following:
<<attune magic staff>> Attune staff daily for 1d12 changes. Expend a charge: make attack, on successful hit do 1d6 else charge, spent no effect.
<<sage advice>> at will, read magic, identify, detect magic,
<<Parma Magica>> on a failed player character save vs "magic effect" (DM adjudicated) MU can take 1d3 hit points damage per player to give that player a saving throw reroll, player must take the second result.

So yeah what's your cool way of giving the MU either something else after his first lvl spell is expended or just a bit of built-in awesome?
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Robert Miller's profile photoMike Wilson's profile photo
5 comments
 
Give them bonus spells for high intelligence. I do this in my games and only affects spell levels 1-3ish typically. Few extra spells at starter levels is really all I found players needed to feel less "one shot".
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Greg Farrell

Swords & Wizardry  - 
 
Game 14 of our Lost Lands campaign.

The party attempt to track down the shadowy figure behind their Were-rats enemies...

http://gregfarrell.org/mediawiki/index.php/Monday_29th_February_2016
Warning: contains spoilers for The Lost City of Barakus. The party this week is Barbara (Vi, level 4 Paladin), Daire (Drogon, level 2 Dwarf), Aidan (Sylvester, Level 3 Ranger) and Ronan (Wormox, level 3 Fighter) plus their hirelings Orc Hater (Fighter 3) and Jelance (Cleric 2).
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I'm looking to sell or trade my copies of
Sword of air
Cults of the sundered kingdoms
Stoneheart valley
Lost city of barakus
All are for pathfinder

Make me an offer. I'm looking to trade for the exact same books but for swords and wizardry rather than pathfinder
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Robert Miller's profile photoMinor Illusion's profile photo
4 comments
 
I also find sw much easier to convert to 5e
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About this community

Who We Are We consist of old grognard gamers, including a brilliant layout guy, and a cartographer who was not even a gamer when we recruited him. We have more than a few writing credits to our name, and have decided after dealing with publishers, printers and middlemen to head off on our own and make some books. We have developed friendships with, and worked with the best and most famous writers in the industry. We are the real deal. Who We Aren't We won't fill your players coffers with millions of gold pieces and powerful magic items either, at least not without great efforts. Our encounters won't be "balanced" to make sure no one dies, and a 3rd level monster may or may not have 50.2 gp (like its supposed to in certain rule books). Death will be frequent, but fair, and players who fail to use their heads will surely lose them. After all, Tsathogga's special attack is "eats 1d6 adventurers per round". Adventurers taste like chicken....errrr, flies.

Greg Farrell

Swords & Wizardry  - 
 
New Hireling/NPC generator designed for Swords & Wizardry Complete but also usable with other OSR games.

You may have seen it mentioned in the S&W group but it's complete now so I'm linking it elsewhere now too.

Generates random hirelings, chosing from all the classes in S&W Complete.
Allows minimum stat requirements for class entry.
Weights the likelihood of a character being each of the classes that its stats qualify it for.
Auto generates weapon/armour load-outs for the character.
Allows your choice of 3D6 stat generation, or 4d6 drop the lowest dice.
Generates a name based on Matt Finch's Borderland Provinces' name generation tables (thanks to Matt).
Picks a random trait for each hireling (traits from me and other members of S&W Google group).
Allows generating, 1, D6, 10 or 20 hirelings at once.
Allows generating a single hireling of a specific class - need an assassin NPC? Just click the assassin button. Need stats/equipment for that NPC Druid who now
wants to sign on as a hireling - set any minimum stats for them that you want and just click the Druid button.


http://www.gregfarrell.org/hire


Welcome to the Complete Hireling generator. A hireling generator designed with Swords & Wizardry Complete in mind, but also suitable for other Old School RPGs. Generate D6 hirelings. Number to generate: 1. D6 10 20. Stat generation method: 3D6 4D6 drop lowest ...
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Raymond Skelley's profile photoGregory Geilman's profile photo
10 comments
 
Great! Will use this for my game starting in two weeks.
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Hey mighty God of Frogs, will the Blight be available for those who missed the Kickstarter?
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Anders Hedenbjörk Lager's profile photoCharles Wright's profile photo
2 comments
 
Yes, you will be able to purchase The Blight once it's been printed. We always print overstock on the Kickstarter quantities. :)
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Erik Tenkar

Discussion  - 
 
I got this update last night and I'm sharing this with The Tavern's Community: Some of you may have been following the developments of the recent hospitalization of Frog God Games' own Charles Wright. Charles is our friend, ...
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Erik Tenkar

Discussion  - 
 
Yesterday I announced The Tavern would match the first $250 raised by Tavern Readers for Chuck Wright's medical and physical therapy expenses. You folks gave about $400 that I know off (in less than 12 hours), and we did matc...
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Erik Tenkar's profile photo
2 comments
 
add 5 sets of a full PDF run of Crawling Under a Broken Moon (issues #1-#13) and John Stater is donating a PDF copy of everything he's published - NOD, Blood & Treasure, Grit & Vigor, etc.
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Mike Wilson

Discussion  - 
 
Just finished up the last of the online maps for my Lost City of Barakus game and thought I'd share them here.

Hopefully someone else will find them useful for their games as well.
Maps. 6 items. TITLE. LAST MODIFIED. Barrowmaze. 3/6/15. Geomorph. 6/27/15. I2 - Tome of the Lizard King. Feb 5. Lost City of Barakus. 4/24/15. S4 - The Lost Caverns of Tsojcanth. 5/31/15. Temple of Elemental Evil. 5/18/15.
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Bevan Anderson's profile photoMike Wilson's profile photoTim Bannock's profile photo
5 comments
 
+Bevan Anderson Just very happy to hear someone else can make good use of them. 

Cheers!
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Do the Frogs still give the PDF's for free for product we buy from them at Conventions? I forgot to ask at Gary Con.
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Shannon Lewis

Swords & Wizardry  - 
 
This in a structured way should be a part of every campaign design advice <<object>> what ever its type. It's right at the core ... Like a DM saying "So what do you do" ...
 
On serial TV dramas it's common to start a new episode with "Previously on..."

These recaps don't just summarize the plot, but refresh the audience on important plot points and put emphasis on past scenes that will be relevant to today's episode.

I'm thinking of borrowing that technique in my quest to keep Investigators aware of and focused on the Clues they've already uncovered and how those clues connect up with their objectives. 
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Greg Farrell

Swords & Wizardry  - 
 
Session 15 of my Swords and Wizardry Lost Lands campaign.

Wherein the party really get themselves into a sticky bind :)

Warning contains massive Lost City of Barakus spoilers...
http://gregfarrell.org/mediawiki/index.php/Monday_7th_March_2016
Warning: contains spoilers for The Lost City of Barakus. The party this week is Barbara (Vi, level 4 Paladin), Daire (Drogon, level 2 Dwarf), Aidan (Sylvester, Level 3 Ranger), Ronan (Wormox, level 3 Fighter) and Hunter (Wormser, level 1 Cleric) plus their hirelings Orc Hater (Fighter 3) and ...
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Greg Farrell

Discussion  - 
 
Game 13 of our Lost Lands campaign.

The party conclude their mission to cure Rupert of his Lycanthropy, and find a shadowy figure behind their recent misfortunes...

http://gregfarrell.org/mediawiki/index.php/Sunday_21st_February_2016

Warning: contains spoilers for The Lost City of Barakus. The party this week is Daire (Drogon, level 1 Dwarf), Ray (Rupert, level 3 Magic User), Barbara (Vi, level 4 Paladin) and Ronan (Wormox, level 3 Fighter), along with their hirelings Orc Hater (level 2 fighter), Jelance (level 2 Cleric), ...
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Greg Farrell

Swords & Wizardry  - 
 
Sessions 11 and 12 of my Lost World's S&W Complete campaign:

The party quest in an attempt to stop their level 4 Magic User becoming a Were-Rat :)

WARNING: Contains Lost City of Barakus spoilers.

http://gregfarrell.org/mediawiki/index.php/Monday_8th_February_2016
http://gregfarrell.org/mediawiki/index.php/Monday_15th_February_2016
Warning: contains spoilers for The Lost City of Barakus. This week's players were Daire (Drogon, level 1 Dwarf, because he can't stop dying!) and Barbara (Vi, level 4 Paladin). They're leading a team of Roderick (level 1 magic user) and Olivia (level 1 cleric). They also have an unconcious ...
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