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I'll be presenting some fun AI stuff that I explored for egamebook on the upcoming meeting of Indie Game Developers of Silicon Valley.

If you're in the area, I'd love to meet you. If not, I'll share the slides later.

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Here's a playable demo that I made for last week's Indie Game Developers of Silicon Valley meetup and that I improved last night.

It's short and incomplete. But it (hopefully) shows some stuff I'm pretty proud about.

If you get to play it, I would be very interested in knowing whether it was fun for you at all. I've lost all objectivity on that matter.

My most immediate TODO list:
- Introduce some kind of resource management (even if it's just something like 'one powerful swing per combat, use it well')
- Introduce more moves
- Allow friendlies to cover each other (allow player to keep Briana alive by sacrificing)
- Allow disarming and changing weapons during fight
- Make the underlying turns logic more complex so that, for example, kicking the orc to the ground doesn't just mean he will immediately stand up afterwards (because it's his turn)
Edgehead
Edgehead
filiph.github.io

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(Indiegogo) Gamebook: Eternal Escape - new mobile game (gamebook/text quest)

Hi! I want to share with you my project - Gamebook: Eternal Escape.

Eternal Escape is a resurgence of the Gamebook genre in digital form of a mobile game. EE takes the concept of a gamebook to a new level: more interactivity, more adventures, more opportunities, more mysteries and enigmas in one book. You will be able not to just read a book, you will make your own decisions, fight enemies and enjoy the atmosphere!

You will face really big asventure - more that 3000 game scenes (game will be really big and interesting) united in very branched plot will grant you few hours of exciting adventures spiced with humor, cool graphics and music. Each time you play it you will face different adventures - great Random god will help us. Each time you play your actions will affectc game and it will lead you new way.

I'm experienced software developer from Russia, I have small team here and we're developing our game every day, but we need some extra funding for expanding and polishing game. We really need your help!

We've just launched Indiegogo campain! Please look into it and support us if you like it!
[url]https://www.indiegogo.com/projects/gamebook-eternal-escape/x/13272085#/[/url]

We also made demo for Android - you can try it here:
https://play.google.com/store/apps/details?id=org.wec.eternalescape

If you have any questions, recomendation or comment - feel fre to email me! I'll be glad to answer any question you have!

Also you may find us in social networks:
https://twitter.com/vladichion
https://www.facebook.com/groups/1725550144348743/
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I wanted to write this up for a long time now, and this past weekend's experience with Ludum Dare was the perfect opportunity.

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Pictured here: The current look of egamebook. Might not seem like much to you, but there's a couple of improvements I'm very proud of.

The typography now has a rhythm to it. The buttons look a bit sharper and 'button-like'. The footnotes (clickable questionmarks) don't look like crap anymore. And most importantly, it works reasonably well on mobile.

And of course the illustrations by Darkart are amazing.
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Before I let you play around with the current incarnation of egamebook, I want to provide a stable home for the project. That means also a domain name, and maybe a mailing list (not a broadcast one like this, but a discussion).

Egamebook is a good, descriptive name, but let's be honest: it's not very catchy. It's a mouthful. And I need to spell it to people way too often.

Before I commit to a different name, though, I'd like to ask for your opinion. Please answer in the form or in comments here.

Note: the name doesn't need to make a lot of sense. “Blackberry” doesn't make much sense for a mobile phone, but it's a catchy name. Ideally, the name should be short (2 syllables), made of words everyone knows, and it should be easy to pronounce. Bonus points if there's a connection to books or storytelling.

Thanks all!
Egamebook naming
Egamebook naming
docs.google.com

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This is a backstory to my upcoming sci-fi egamebook — in the form of a typeface. Enjoy.
You are alone
You are alone
egamebook.com

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My electronic gamebook project now has a homepage, a newsletter, and this G+ community.
http://www.egamebook.com

Not much to share right now, but great things are coming.
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