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Tis that time again for another keynote!

The optional theme word for June is: Couch!

https://soundcloud.com/1gam/1gam-keynote-couch

Hi everyone,

I've uploaded about 50 new metal texture images. Feel free to edit them as needed. You'll find them here:

http://soundimage.org/txr-metal/


I hope some of them are helpful! 

Hi everyone,

Now that looping versions of most of my tracks are done, I'm back to creating brand new music and soundscapes. Got a new synth, too, so lots of new sounds are on their way. Here are some for starters:

"Sky Runner" (standard and looping)
"Cyber Teen"
http://soundimage.org/sci-fi-5/

"It's Always Sunny in the 80's"
"It's Raining Pixels"
"The Ice Cream Man"
http://soundimage.org/chiptunes/

"After the Invasion"
http://soundimage.org/horrorsurreal/

"From the Sand to the Stars"
http://soundimage.org/techno/

I hope some of them are useful! :-)

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Got the Killer7 navigation menu system functional today.  It doesn't look pleasant, of course, but it's definitely a start.  I've also managed to add in loading different Unity scenes when entering doors.  It's quite a lot of progress.
Prototype: Murakami Progress 03 (November 2014 #1GAM) #GameDev #IndieDev #DevLog

Last time, I was in the middle of the rail system, particularly on setting up a menu that shows up when approaching a fork. Today, I have a prototype of the menu letting you know of the branching paths. Clicking on the buttons in the screenshot below will…

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Introducing my 3D RTS Shallow Space it's a bit like Homeworld crossed with Nexus :) 23 - Shallow Space RTS - Short range jump

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My Ludum Dare game, post-compo version is up and running, so enjoy Atomicle, a simple reflex game with a challenge!

http://www.lostautumn.net/atomicle
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Almost done!
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2014-04-22
2 Photos - View album

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Drop Digger is go!

I'm happy to say that Drop Digger is now live on the Google Play store for free! I hope you download it and give me some feedback!

I'm already shifting gears for my next game, gotta keep them coming, you only get better, right?

https://play.google.com/store/apps/details?id=net.lostautumn.dropdigger

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Game Conceptualization Guide, how to come up with a game idea and concept by game developer Josef Shindler. If you are making OGAM you can iterate very quickly on these concepts.

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Animation test. It's the Shear-O-Matic 3000 radio-controlled automatic sheep-shearing machine. :-) I used Blender to do the animation.
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