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Need for wearable app testing is growing rapidly with flourishing wearable technology market. To deliver quality app while ensuring end-user satisfaction, you need comprehensive testing strategy in consultation with domain experts. Visit http://apptestingexperts.com/wearable_app_testing/ to know more about our expertise. #WearableAppTesting #WearableTechnology #AppTesting #MobileAppTesting #TestingStrategy @ATE_AppTesting
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Past, Present and Future Trends Of The #WearableComputing #Market - Global Research 2020 ($34.61 Billion #Market)

"Wearable Computing Market by Application (Fitness and Wellness, Medical and Healthcare, Enterprise and Industrial, Infotainment, and Others), by Technology (Computing, Display, Networking, and Others), & Geography - Global Forecast to 2020", the total wearable computing market is expected to reach up to $34.61 Billion by 2020, growing at a CAGR of 20.7% between 2015 and 2020.

https://www.marketsandmarkets.com/Market-Reports/wearable-computing-market-125877882.html#utm_source=Gplus&utm_medium=15Oct&utm_campaign=7278
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#VirtualReality Market - Demand and Sales, Market Share, Market Size, Market Leaders - Global Forecast to 2023

Download Free Sample Pages @ https://tinyurl.com/ya7xlzdm

#VirtualReality Market by Component (Hardware and Software), Technology (Non-Immersive, Semi- & Fully Immersive), Device Type (Head-Mounted Display, Gesture Control Device), Application and Geography - Global Forecast to 2022", The virtual reality market is expected to grow from USD 1.37 Billion in 2015 to USD 33.90 Billion by 2022, at a CAGR of 57.8% between 2016 and 2022.

The increasing use of head-mounted displays (HMDs) in the entertainment and gaming sector, declining prices of displays and other hardware components of HMDs, and use of VR for training and simulation in the defense sector are the major factors driving the virtual reality market.

The key players in virtual reality market include Oculus VR, LLC (U.S.), Sony Corporation (Japan), HTC Corporation (Taiwan), Samsung Electronics Co., Ltd. (South Korea), EON Reality Inc. (U.S.), Google Inc. (U.S.), Microsoft Corporation (U.S.), Vuzix Corporation (U.S.), CyberGlove Systems Inc. (U.S.), Sensics, Inc. (U.S.), Leap Motion Inc. (U.S.), and Sixense Entertainment, Inc. (U.S.).

Read More Info @ https://tinyurl.com/y8llmxxj

The virtual reality market for software components is expected to grow at the highest rate and dominate the virtual reality market between 2016 and 2022, owing to the increasing adoption of VR software platforms and applications across the globe. The increased use of mobile VR would help drive the growth of the VR market for software components.

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#WearableTechnology Market Size, Global Trends and Forecast by Regions, Technology, Development Status and Outlook 2018-2022

Download Free Sample Pages @ https://tinyurl.com/y9pme2q9

The #wearable technology market size is expected to grow from USD 15.74 billion in 2015 to USD 51.60 billion by 2022, at a CAGR of 15.51% between 2016 and 2022. The wearable technology market is expected to grow because of various driving factors, such as consumer preference for sophisticated gadgets, increasing growth prospects of next-generation displays in wearable devices, and growing popularity of Internet of Things (IoT) and connected devices.

Wearable devices or products are small electronic devices worn by users which enable mobile computing and wireless networking. The term wearable technology refers to any wearable electronic device or product which helps to integrate computing in daily activities or work. The wearable technology includes headwear & eyewear such as augmented reality (#AR), #virtualreality (#VR), #footwear such as athletic, fitness, and sports shoes, wristwear such as smart watches and wristbands, and others (such as body worn camera and ring scanners).

Some of the major companies in the wearable technology market, include Fitbit, Inc. (U.S.), Apple, Inc.(U.S.), Xiaomi Technology Co. Ltd. (China), Garmin Ltd. (U.S.), Samsung Electronics Co., Ltd.(South Korea), Guangdong BBK Electronics Co., Ltd (China), Misfit, Inc. (U.S.), Alphabet, Inc. (U.S.), LG Electronics Inc.(South Korea), Qualcomm Technologies, Inc. (U.S.), Adidas Group (Germany), Sony Corporation (Japan), Jawbone, Inc. (U.S.), and Lifesense Group (The Netherlands) among others.




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Wearable Technology Market Technological Advancements, Demand and Future Industry Trends 2022

The global wearable technology market is anticipated to reach USD 196.5 billion by 2022, according to a new study by Grand View Research, Inc. Research and development investment by large number of industry player is expected to fuel growth over the forecast period.

Browse In Depth-Insights: https://tinyurl.com/ybjzt7gn

Increasing disposable income worldwide is expected to fuel industry growth over the forecast period. #Technologicaladvancement, price, quality, and battery life influence the buying decision of the end-users. The emergence of 3D printing solution and crowd funding is expected to positively impact the #wearabletechnology market.

Increasing #smartphone penetration worldwide is expected to propel industry growth over the forecast period, owing to increasing wearable device compatibility. Advancement in semiconductor electronics is expected to favor more efficient and effective products, thereby fuel revenue growth over the next seven years.

Various health and economic benefits are expected to contribute to overall industry development. For instance, advertisement agencies can bring down research cost through the use of eye-wear, which can allow enhanced data collection of customers’ feedbacks. Low battery life and high cost of some of the devices may hinder the industry growth over the forecast period. Data privacy concern may also adversely affect the industry demand.
#Technology
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Complexities involved in Mobile App Testing makes it even more challenging. With years of experience our domain experts @ATE_AppTesting can take up any app testing project, consult our experts now!! Get thorough testing of your #iOSApp #AndroidApps More at http://apptestingexperts.com/ #MobileAppTesting #AppTestingServices #MobileApplicationTesting
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