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RAFAEL BEZERRA

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Hey All coming Game Makers. Check out my Creative Commons Music Playlist.
Download links are found in the video descriptions.
https://www.youtube.com/watch?v=Ys6K8kZx2YY&list=PLZGQwBAoHsMLA3RQbvINGN2dQuMR_NCTl
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Fishing Cactus

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Handmade vs randomized level design in Epistory.

The constant dilemma between more control (but time consuming) and more automatism (but never perfect) in Level Design, and how tools can help.

http://www.indiedb.com/games/epistory/news/handmade-vs-randomized-level-design-in-epistory
The constant dilemma between more control (but time consuming) and more automatism (but never perfect) in Level Design, and how tools can help.
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Clay Morrison's profile photo
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Romi Fauzi

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Check it out the eighth part, on how to add an enemy
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Aparant Mane

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Checkout my simulation of Fractals in Unity
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Johannes Deml's profile photoAparant Mane's profile photo
4 comments
 
+Johannes Deml yup.... I can do that. 
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Andre Antonio Schmitz

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Nice collection with 300+ resources and tools associated with Game Assets: #graphics   #pixelart   #vectorart   #modeling   #animation   #audio   #music   #video   #maps  

https://game-assets.zeef.com/andre.antonio.schmitz

Help us to further increase this directory, suggesting new links :)

#gamedev   #gameart   #indiedev   #gameassets  
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Facundo Raul's profile photoCian Games's profile photo
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Jordan Kolbaba

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Hi, I'm looking for some individuals to work on a project. It's at conception stage atm but I wanted to see who I could scrounge up to help. Here is some music for a starting point. The album art is kind of the direction I want to go. The game style could evolve into anything but I particularly like Samarost! Hit me up if you're interested! https://abysmal.bandcamp.com/album/thepond
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Rezoner Sikorski

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Playground.js is an essential framework for javascript gamedevelopers who know how to write collisions, physics, sprites on their own and they find engines to be over-engineered

It's been around for a while but I have just pushed a big update and new documentation.
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Anthony Hernandez's profile photoBill Pratt's profile photo
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Giles Hodges

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Light rock texture
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Bill Pratt's profile photo
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Arav Singhal

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Hi devs! Do you know any good site or any resource where I can get good quality sfx like footsteps, vehicle engine sounds etc or any tool whoch easily helps me make them? Thanks for your suggestions! 
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A Drop A Day

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Hi everyone! I make free royalty free music (mostly, if not all, electronic).. I'm doing a contest in this video (check the description). If you want, you can enter it.. I'll make an entire track following your suggestions (if you win)!
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Giles Hodges

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Textures!!!
Red paint cracked on road texture Seamless Red paint cracked on road texture seamless
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Romi Fauzi

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Check this out, Android Deployment Tutorial using Unity and Playmaker!
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Romi Fauzi

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Guys, finally a new episode to the platformer series with playmaker, please check it out! cheers!
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Recon Jack Media

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Like #gaming  and/or #reading  ? 
Get the most up-to-date news on Zombie Company Crusade #mobilegame  and the 5 star epic #ebook  based on the video game, "Divide Then Conquer: The Zombie Company Crusade Series", by following us on Twitter today!
@ReconJackMedia 
@ZombieCoCrusade 

https://twitter.com/ReconJackMedia

https://twitter.com/ZombieCoCrusade

#indiegamedev   #publisher   #ebooks   #mobilegaming  
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Korine Koszarek's profile photo
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Does anyone know of a FULL free Corona SDK API reference sheet in downloadable format? Corona Labs only provide an online version. PDF format would be nice. Googled and couldn't find any
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Habibi “Snailjuice” Habib's profile photoyork richter's profile photo
3 comments
 
+Habibi Habib 
You are welcome!
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Marma Music

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Hi everyone! I've just published a FREE #medieval ages music asset on the #unity3d  asset store! https://www.assetstore.unity3d.com/en/#!/content/34407
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Zach Dyer

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I'm working on a JavaScript game library for canvas in 2D. This is version 0.0.0 and it will take the canvas and resize it to the window size even if the window is resized later by the user. It will also add a black background to the canvas and take any default margins off the body. It will create a canvas object from the canvas in 2D context. It can also start a game loop and keep track of FPS right out of the box. All you have to do is:

var game = new Game(canvasID);

//Run game loop and pass in step function
game.loop(step);

I've never done this before so any wisdom would be appreciated. Love you guys!

GAME OBJECT CODE
http://pastebin.com/vbfY61J8

BASIC DEMO
http://dev.zachdyerdesign.com/dev/game-library/
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Plaintextures

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new seamless concrete textures added

www.plaintextures.com
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Plaintextures's profile photoAndrei Brănescu's profile photoApprentice Soft's profile photo
3 comments
 
Awesome library, ideed.
Just a question, could you add a flag next to each texture that says weather the texture is tilable or not?

Edit: Ok, there is a tiled flag, but it's kinda hard to read.
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Guilherme Henrique

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A Article about Asset creation from scanned data that I wrote for my Devblog, check it out!
 
A Article that I wrote for my Devblog, check it out!
Here at the studio we are always looking into new ways to do things, and as I'm working on some graveyard assets for Arena at the moment, I thought it would be a cool idea if I could just go to a cemetery and scan some statues to use as a base to start my models. Starting everything from scratch ...
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Nathan Lovato

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New week, new tut! This time about Character Design.
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