If anyone here attends Gary Con, I run a game sent in Lankhmar/Newhon every year, using the Astonishing Swordsmen and Sorcerers of Hyperborea ruleset. Next year's event is titled, "The Lost Treasures of Tyaa".

We should start having an annual Fritz Leiber Day where we have blog posts to celebrate his birthday. Since it is December 24th, it might take a while to get very many posts each year, but even a half dozen would be pretty good.

I was thinking that maybe you (+Charles Fewlass ) could point us to some little known information that would be good to share in those blog posts.

Post has attachment
Howdy, I just wanted to thank you for maintaining the http://scrollsoflankhmar.com/ site and this Google+ Community.

Post has attachment
Goodman Games has started a Kickstarter for creating a Lankhmar Box Set. Stretch goals include plenty of adventures and cool maps and such. Follow the link to sign up!
https://www.kickstarter.com/projects/1409961192/dcc-lankhmar/description
DCC Lankhmar
DCC Lankhmar
kickstarter.com

Post has attachment
Goodman Games has already published three Nehwonian adventures recently. Now they're teasing us with the promise of more in early 2017.

Every Lankhmar RPG out there has rules for magical corruption which causes physical mutations. Is this just based on the fact that Sheelba and Ningauble are freaky looking, or is there something else in the fiction that says or suggests that the misuse of magic will actually warp you physically? I can't think of any time that ever happens, off the top of my head.

In The Unholy Grail, Mouse became animalistic, unaware of his surroundings, maniacally obsessed with his spell-casting, and uncharacteristically cruel to Ivrian, while he was working black magic. I could (assuming Sheelba and Ningauble weren't ever human to begin with) definitely see this kind of mental/emotional corruption as being what the misuse of magic really does to someone, rather than warping them physically.

Hello I'm new here I noticed that savage worlds Lankhmar hasn't been mentioned so I thought I would post the information.

https://www.peginc.com/product-category/lankhmar/

Hi everybody! Do you know if there's any homebrew rules to play in the "Change War" scenario, for any RPG (indie or not)? Thanx!

Post has attachment
Hi everybody. I'm Patxi, from the Basque Country in Spain, and I just created a blog about Fritz Leiber. I've played RPG for 25 years and I still play every friday. I think Leiber is very interesting not only as a writer, but as a gamer too (remember Lankhmar, the tabletop game). 

I'm doing a research job in Dragon Magazine about Fritz Leiber, so if any is interested in it and knows spanish, I invite you to visit my blog. Also, I find the resources in both webpages (Lankhmar and Scrolls...) very useful.

Thanx!

http://fritzleiber.blogspot.com 

Hi everybody.
To get ready for a Nehwon roleplaying campaign I'll be running soon, I've been going back and rereading all of the Fafhrd and the Gray Mouser stories. While doing so I came across something that might be interesting to discuss with other fans. 
It seems to me that Klesh, as described in The Circle Curse, is an island that lies somewhere south of the Lankhmar continent. Every map I have ever seen of Nehwon notes Klesh as being on the southernmost part of the Lankhmar continent, but the description I read, while vague, did get me thinking. Does anyone know if the geographical location of Klesh is ever further elaborated upon? Off the top of my head I can't think of any stories where it is.
I also seem to remember reading that Fritz Leiber himself had nothing to do with making the map in the books and remarked that they were only "more or less right". Could the maps be wrong? what do you all think?
Wait while more posts are being loaded