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Google Cast SDK Updates
We have recently released updates to the CAF Receiver, Media Player Library, Android Sender 16.0.1 and iOS Sender 4.3.1: https://goo.gl/kzqjuh

These releases includes various improvements and bug fixes.

NOTE: For iOS developers we are releasing both a static and dynamic builds.

Happy Casting!

#googlecast #chromecast #googlecastsdk
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I am trying to implement the chromecast button on a specific player. I would like to manage multiple players on the same page. Each one will be able to cast his video.

But I am struggling to make the official button see my chromecast devices. Strangely it sees them only after the first requestSession.

It is the with `cast.framework.CastContext.getInstance().getCastState()` return NO_DEVICES_AVAILABLE till the first requestSession happens.

Any ideas?

Not able to debug remote receiver.
I have done everything to implement it.
I am in the same network and also register the receiver app and the device id as well.
got the app id by doing this.
not able to open chrome inspect to debug the device.
please help i am suck in this from the past 3 days

I am trying to create a custom receiver app, which can play youtube videos using Iframe approach.

I am not able to find documentation to link the YouTube player to in the cast framework.

Note : I am using the CAF receiver framework.

Basically i want to link the Cast Receiver framework and the Youtube Iframe approach.

Any help would be really apprecaiated.

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I have made a four part harmony player that can load a set of 4 mp3s into a web audio API context and play them. I can change the song selection to load another set of four. I have done this with native Web Audio API code, howler.js, tune.js, and Pizzicato.js, and for every implementation (both keeping one WebAudioContext and clearing and creaing a new one every time, after about 3 or four song changes, chromecast crashes. It crashes right inside or around the decodeAudioData call. I think it is related to the way Web Audio API stores its cache and how garbage collection treats the GainNodes as they are orphaned and then recycled. But I just can't seem to get a stable system. How can I keep chromecast from crashing by properly managing memory leaks from Web Audio API?
https://psalter.org/psalms/chromecast/receivers/ver_0/receiver.html

I have made a four part harmony player that can load a set of 4 mp3s into a web audio API context and play them. I can change the song selection to load another set of four. I have done this with native Web Audio API code, howler.js, tune.js, and Pizzicato.js, and for every implementation (both keeping one WebAudioContext and clearing and creaing a new one every time, after about 3 or four song changes, chromecast crashes. It crashes right inside the decodeAudioData call. I think it is related to the way Web Audio API stores its cache and how garbage collection treats the GainNodes as they are orphaned and then recycled. But I just can't seem to get a stable system. How can I keep chromecast from crashing by properly managing memory leaks from Web Audio API?

Will the dynamic framework ever be back as part of the regular Cocoapods distribution?

This used to work until 4.3.1 came out. We stopped upgrading at version 4.3.0 because of this, and now I'm concerned because 4.3.2 is out, and it's still this way.

I'm developing my app in Swift, and we develop a private cocoapod that we use in a few different apps, and I get errors when I try and use a Cocoapod that's a static-library.

It would be greatly appreciated if you could bring back dynamic-libraries to your Cocoapod release.

Is there a way in Android Sender + CAF to use VMAP adTagUrl
instead of vast adtag inside -> AdBreakClips + AdBreakInfo?

Evening,
Our company uses Chromecasts in multiple places around the site... approx 20 on the network. Mostly it works fine, but occasionally they just vanish from the network and require a full reset to bring them back. Or they appear in Chrome Browser "Cast..." lists but not in ChromeOS "Cast Screen".
Is there any way to stop this from happening or some form of alerting on Home that will notify when a device is not responding? I think our wireless APs are not at fault, as far as I can tell.
Any help or pointing in the right direction would be appreciated.

Dear all, I am happy to be part of this community and, for sure, the first thing I'll have to do is read all the docs, faqs, etc.

But if you allow me, I would like to ask you the following question to take kind of a shortcut.

I would like to be able to send messages through Google Home to alert about specific events someone could be concerned about and I thought that the best way is to open a "broadcast" channel that will stay open ready to alert with voice. Do you think this is the right tool to develop such an app?

An thank you if you had the patience to read until here!
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