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Forest area 1 [Level 1 - 10]

Area Boss:

Warrior Goblin
level 10: 550 HP
Attack Damage : 350
Exp Points earned/kill : 500 EXP
Gold : 110

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Username: Azraq

Classes: Warrior

In-Game Features

Stat Sheet
Attack Damage : 20
HP : 200
MP : 130

[Appearance] Avatar has blonde spiky hair. Normal body build. Will be able to carry heavy sword and armors.

[Clothing] Equipped with 2 handed sword, gloves and normal shirt, pants and boots. (Begginer's appearance)

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Username: Crow Blaze

Classes: Monk

In-Game Features

Stat Sheet
Attack Damage : 15
HP : 200
MP : 150

[Appearance] Avatar has spiky black hair. Body build is is not that big but not too skinny either. Fair build to adapt to his class which is monk.

[Clothing] Equipped with a red scarf on his neck. Armored top and bottom. Main weapons are his gauntlets on his arms for additional damage and armored boots as well.
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Character Class: Monk
Name of Skill: 3 hit combo
Description: Character advances towards monster and starts with a 2 punch left and right combo, followed with a left uppercut which will make the monster flew upward.
Attack Damage: 20
Mp Cost: 25

Character Creation.

1. Please create a character before RPing and wait for either I or mods to approve. Once approved, you can start Rping with other characters.

2. Like any mmorpg, all characters will start at level 1 and will have to work their way up to level up their characters. (Detailed Explanation later on).

3. You can't just simply create a character and have him at level 200 with max stats. It's just plain godmodding.

4. For easier creation, there will be a template which you can copy and just fill in the necessary details.

5. Please make sure to post a picture of your created character for visualization. It can be any character that you've watched or if you're far more creative, you can draw one as well. Imagination is your very limit. 

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Wizard

This class are the ranged combatants who supports the frontliner knights. They have wide variety of spells, both offensive, defensive and passive which supports each party members.

Default Stat Sheet upon creation

Attack Damage: 17
HP: 200
MP: 130
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Knights

This class inflicts the most damage as they primarily focus on their strength attribute. They are also the tankers who focuses on getting the attention of monsters and doesn't take too much damage as they also focus on their defense attribute.

Their Main Weapons are
huge 2 handed sword/one handed sword and shield on the other hand.

Default Stat Sheet upon creation

Attack Damage: 20
HP: 200
MP: 130
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Assassins.

Such characters typically combine combat ability with strong stealth skills, and specialise in defeating an enemy without becoming involved in a protracted melee.

Default Stat Sheet upon creation

Attack Damage: 15
HP: 200
MP: 130
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Forest area 1 [Level 1 - 10]

Monsters:


Wild boar level 1 : 70 HP
Attack Damage : 10
Exp Points earned/kill : 70 EXP
Gold : 10

Wild boar level 2 : 110 HP
Attack Damage : 25
Exp Points earned/kill : 100 EXP
Gold : 13

Wild boar level 3 : 150 HP
Attack Damage : 45
Exp Points earned/kill : 135 EXP
Gold : 17


Goblin level 4 : 200 HP
Attack Damage : 60
Exp Points earned/kill : 160 EXP
Gold : 22

Goblin level 5 : 230 HP
Attack Damage : 80
Exp Points earned/kill : 180 EXP
Gold : 28

Speaman Goblin/Archer Goblin level 6 : 280 HP
Attack Damage : 120
Exp Points earned/kill : 250 EXP
Gold : 35


Speaman Goblin/Archer Goblin level 7 : 320 HP
Attack Damage : 150
Exp Points earned/kill : 275 EXP
Gold : 42


Speaman Goblin/Archer Goblin level 8 : 350 HP
Attack Damage : 175
Exp Points earned/kill : 300 EXP
Gold : 48

Wizard Goblin level 9 : 400 HP
Attack Damage : 200
Exp Points earned/kill : 380 EXP
Gold : 60



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Archers.

This class specializes on long range battles and effective support as well for both Knights and Wizards. They mainly operate on the background to monitor any reinforcements and missed enemies.

Default Stat Sheet upon creation

Attack Damage: 13
HP: 200
MP: 130
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