I'm itching to run with WFRP3, again. It's looking like my professional life might very well iron out so I have one of those mythical things I've heard about for years called a schedule! (Trust me, this is big news).
My dilemma: real time or VTT?
VTT has advantages: the last VTT group I ran with, with various time zones, 11AM on a Saturday morning worked best for the group. For me, this was awesome. I could sleep in, or get up a bit late, grab a beverage and log on (I may or may not have worn pants). We would play for three hours or so, and I had the rest of my Saturday. Scheduling can of course be a disadvantage as well.
The tokens, bits and bobs actually work well on VTT. It takes preparation (at first, tons, but it evens out once the ground work is laid). I was afraid that WFRP 3 on VTT would lack the visual appeal of the game. Not so.
The group I played with, three of them I know well (+Gregor R
, +Joseph Begay
and +Rob Heath
) and all three of them are more than capable of taking over the GM mantel, if I want a bit of a break.
But then there is real time.
With all the advantages that VTT offers, it still just ain't the same.
Dreams, at this point. The new position isn't firmed up yet, but I hope that I MUST solve this dilemma soon, as I need some WFRP in my game life.