Post is pinned.Post has attachment
You can now get Game Master's Journey t-shirts and other swag! Huge thanks to +Nikki Starwalker​​ for all the fantastic designs!

For a limited time, use the coupon code welcome-100170611 and get 15% off.

Post has attachment
Finally! Evidence that video calls are still coming to Discord! (Read the comments to this tweet by Discord). 

Post has attachment
Lex and +Christopher Ruthenbeck discuss West Marches campaigns--a style of campaign that features wilderness exploration and player-directed action. Everything from scheduling, to party makeup, to game session objectives is up to the players!

When my players get close to the end of a battle or take out a particularly hard monster I usually say "so how does [monster name] die?"

What's your "thing to you always do" that your characters have gotten an almost pavlovain response to?

Post has attachment
The latest actual play of my Hidden Shrine game is up on YouTube.

Post has attachment
My D&D group returns to The Hidden Shrine of Tamoachan, streaming today at 6pm Pacific. 

I periodically get requests to stream my game prep. If you'd be interested in watching this, let me know by commenting below. 

So I am giving my party a special magic item that hints that they are all connected. I did a quick writeup on it. What do you think anything I should change?

The pendant of the First company colloquially named The Drakehearts was worn by the elite unit in the Kingsguard that was sent out on the most dangerous and important missions.

They were bound to the members by blood and when one died the pendants would be rebound.

As the Empire collapsed the unit was split up and sent on many different missions, each probably worthy of its own story. The ritual used to bind the pendants was lost with the Fall and for a time the pendants were passed down as the children of the bearer could also use them.

Over the centuries they were lost, broken, or forgotten until only 5 remained.

Drakeheart pendant
Wonderous Item (requires attunement)
+1 to AC and +1 to saving tgrows
Additionally the pendant has 1d4+1 charges each sunrise (resetting if they havn't all been used). These charges create various effects but either because of the pendants becoming warped or maybe their design the user must also roll from the wild magic table when using these charges.

- For the next 3 rounds you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.
- A ray of golden light connects you and a living creature that you can see that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
- You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target’s defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn’t ended.
- A protective magical force surrounds you, manifesting as a soft light that covers you and your gear. You gain 5 temporary hit points for the duration.

Hey guys with homebrew settings. Where do your demons and devils come from?

In my setting Oria, Ao created the 7 major gods by breaking the crystal of creation into 8 pieces. The 8th piece is a powerful artifact and gets fought over a lot.

But the small shards and pieces that fell away when he broke the crystal became the demons and devils.

Even the gods don't understand why Ao did this, since being omnipotent Ao could have divided the crystal perfectly.

Post has attachment
Lex returns to the Dungeon Master's Guide to discuss creating campaign events. These events are the perfect way to begin or end a campaign, or to renew flagging interest in a campaign that's grown stagnant. Finally, Lex discusses ending a campaign.
Wait while more posts are being loaded