Stream

Join this community to post or comment
 
Good afternoon, I just stumbled on one of your post in regards to Articy Draft. I'm looking to purchase the software this Friday do you know if its compatible for Mac users?
1
Add a comment...

Pnut 225

General  - 
 
As a fairly new member, I would like to poke the foundry authors around here to leave the names of any you made for me to try out.. i love player-created content and am eagerly waiting for some quests :D
1
Add a comment...

David Foxfire

Author Tools & Tutorials  - 
 
There's a couple questions I need to ask. I'd like to use the Foundry to make some of my own adventures, but there are some scenes where I need two NPCs to talk to each other, while the Player Character is watching. Is that possible in Neverwinter.

I also might need some tutorials on how to build a more intricate scenes, such as a tavern that starts empty, but grows with each progressive module.

Any help with either one will be greatly appreciated.
1
Hubbel Ongking's profile photo
 
To my knowledge, yes but only in a convoluted way. Dialogues between npcs can be tricky since each actor has one line.The problem is that controls for the chat speed is not present in non-encounters. Encounters can be set with additional lines of text.  You can fake a conversation by having the actor be an encounter with invisible walls to prevent the encounter from triggering a fight. This gives you control of speed for one line in the conversation. By placing visual blocks and having the npc walk in and out of sight,  you can despawn and respawn another actor to say the next line.
For example, your player is in a secret passage or vent which has listening holes, or is on a catwalk above the npc. He can follow the npc and listen as they say their lines which makes him trigger waypoint check points. These check points in turn control disappear and appear conditions for the next npc iteration.

If you don't want the player to move from his location, you can set up timers using traps to trigger spawn and despawn the way waypoints would. 

eg. room 1 has the player and the conversation. room 2 out of view, has the encounter which spawns on top of a spike trap and is blocked by invisible walls so it stays on spiked trap. The first line is stated, the mob on the trap dies which triggers component completion and the first actor is despawned while the next actor spawns and says his line. 

If someone has a better system, I'd love to hear it.
Add a comment...

DUCKMAST3R GAMING

Quest Showcase  - 
 
Neverwinter walkthrough Part 8 - Nest Egg https://www.youtube.com/watch?v=IO-0xHp2-c0
1
Add a comment...

dohgoh imp

Quest Showcase  - 
 
ey guys im new and i just published my first foundry. Here is a little preview.
''Something strange is coming investigate your feelings and find the truth. Because nobody wants to believe you on your gut feeling. The time to act is now.'' short code is NW-DGDRMS2YM
Title: War is coming 
username: dohgoh imperial
1
dohgoh imp's profile photo
 
oke thnx. the traps were inspired on indiana jones adventures 
Add a comment...

Dr. Blem

Author Tools & Tutorials  - 
 
Hi All! Newb question, im reading but still gotta a lot to do: i´m writing a little foundry quest as a sort of homage to some books I read as a kid by Rose Estes and such (D&D for kids I guess, I can´t reall other authors). Anyway I´ve seen it at some foundries, foes "stuck" to one place. like nailed at point and they can only fight from there. Sorry I´m very, very bad at getting to the point :) .I don´t mind reading and doing my homework, and any tip will help, I just want a big foe as a kind of "bouncer" that just stays put at some place and just fights from there (i guess i will pick a big one). Im triying to match him exactly to the size of the door so theres no way to go through that passage without fighting him. It would be nice to know how to respawn of "stuck" mobs too -like a horde of zombies coming out to "block" a passage, but my main noob question is that, how to you get enemies to "stay put" at some place and fight and bite and whatever from there? Any kind of info will be hughely appreciated! ps: excuse my english it´s not my native tongue
1
Glenda Gable's profile photoDr. Blem's profile photo
2 comments
 
thx a LOT for the tip! I was thinking i have no access to my regular pc right now and i´m currently mapping and doing stuff like that but can´t test my ideas :P on putting a regular or a bit smaller than the usual door between the player and the foe, picking a an xxxl sized enemy so he would´t be able to get throught it and that could be the trick. But yours is the right, It would be nice if the good folks at cryptic made some kind of offline foundry :(. Thx again for the feedback! :)
Add a comment...

Dr. Blem

General  - 
 
Hi All! Newb question, im reading but still gotta a lot to do: i´m writing a little foundry quest as a sort of homage to some books I read as a kid by Rose Estes and such (D&D for kids I guess, I can´t reall other authors). Anyway I´ve seen it at some foundries, foes "stuck" to one place. like nailed at point and they can only fight from there. Sorry I´m very, very bad at getting to the point :) .I don´t mind reading and doing my homework, and any tip will help, I just want a big foe as a kind of "bouncer" that just stays put at some place and just fights from there (i guess i will pick a big one). Im triying to match him exactly to the size of the door so theres no way to go through that passage without fighting him. It would be nice to know how to respawn of "stuck" mobs too -like a horde of zombies coming out to "block" a passage, but my main noob question is that, how to you get enemies to "stay put" at some place and fight and bite and whatever from there? Any kind of info will be hughely appreciated! ps: excuse my english it´s not my native tongue
1
1
Add a comment...

José Luiz Martins Medeiros

Author Tools & Tutorials  - 
 
Guys, i need some help.
I am having troubles with the mobs spawned by the thayan portal.
Is there a way to limit the number of imps spawned?
Why do they ignore walls and obstacles?
Can i set a patrol course/behavior on the portal for the imps to follow?
T, guys.
1
Add a comment...
 
People you guys know where else I can advertise my Foundry? so I know this community, not on the official forum can >. < tnks
1
Marcia silva e souza's profile photoTibor Horváth's profile photo
5 comments
 
Ok! :)
Add a comment...
1
Add a comment...

About this community

This community is dedicated to custom content creation for the Free to Play MMO *Neverwinter* using the Foundry. Authors can discus ideas, tips, tools as well as showcase your quests for players to find. Players can discover new content to try in game as well as be a part of the creation process. Number one rule. Have fun and be nice :)

John O'B

Quest Showcase  - 
 
Hey all! Great to find a thriving, supportive community! :-D I'm new to Neverwinter in general, but made my first Foundry quest titled Aerthus in the for reviews list. Please give it a shot and a review. I want to know there's hope for quests like this before I sink to making mindless super grinds. :-P Thanks in advance to all who take the plunge. I hope you find the variety appealing. (Multiple endings per skill set and extra content for some)
1
Pnut 225's profile photo
11 comments
 
Know of any other good "for review" foundries? I enjoy fresh content :D
Add a comment...

Koko Like

Author Tools & Tutorials  - 
 
Hey guys! I was wondering how to make npc's follow you and fight for you. I know its newbie, but  need help!
1
Hubbel Ongking's profile photo
 
NPC's that follow and fight for you are Guards set on follow for behavior.  You can select a type of guard and then give them a makeover with a custom skin so that they will follow you wherever you go. You can also set waypoints that determine when they stop following you.
Add a comment...
 
My neverwinter walkthrough part 6
1
Add a comment...
2
Craig Knifesedge Lockley's profile photo
 
Paladins might well bring me back to the game!
Add a comment...
 
 
Welp, time to pull the trigger on Crushbone's Revenge. You've heard me talking about this quest for months. It's finally in a playable state. If any Neverwinter players want to give it a spin and let me know how they like it, I'd really appreciate it.

It's part of my EverQuest-in-Neverwinter campaign, but no knowledge of EverQuest is required to play.

Crushbone's Revenge (NW-DQY8XAH9D) by @Tipa

It's still in the For Review tab at the moment, but, I hope, will be in the "New" tab real soon. Need just one more review to get it out of Review Hell.

#Neverwinter   #Foundry   #Crushbone   #EverQuest  
Crushbone's Revenge - NW-DQY8XAH9D A semi-sequel to "Tempest in a Freepot". The gnomish King Alonso has lost his nephew, Retlon Brenclog, in the Orc fortress of Crushbone. Tensions between Crushbone and the nearby wood elf city of Kelethin make a direct assault unwise, but someone from outside the region, with no ties to any side, can get in there and convince Retlon to return. But, you'll soon find out that all is very much, not as it seem...
1
Add a comment...

Marcia silva e souza

Quest Showcase  - 
 
Hello people,
First time here in the community and I'm also playing some two weeks at most. I made my first Foundry and really wish you guys would help evaluating and making a review of it .. Thank you.

NW-DL87XZZEC or "O Rapto de Sarah"
1
Craig Knifesedge Lockley's profile photoMarcia silva e souza's profile photo
4 comments
 
+Craig Lockley
>. < Thanks
Add a comment...

ZealotDane

Author Tools & Tutorials  - 
 
I'm trying to figure out how to make a group of mercenaries follow the hero around and fight through a bunch of enemies or something. The problem is i want to costume up the mercenaries but i cant figure out how to costume an encounter. Anyone know how to do this? >_>
1
Stephen Meinke's profile photo
 
Yes you have to be in detail mode then click the encounter. You should see a "costum" part
Add a comment...

Stephen Meinke

Author Discussion  - 
 
I am just checking is this Community live? If people respond then I will post my questions!
1
Dr. Blem's profile photoCraig Knifesedge Lockley's profile photo
7 comments
 
I'm still loitering. Not been in neverwinter for s while though 
Add a comment...