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Grégory MAUBON
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N'oubliez pas de devenir membres de RA'pro pour accéder à des informations avant tout le monde :) http://www.augmented-reality.fr/rapro/adherez/
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Grégory MAUBON
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Les débriefing des deux premiers ateliers de l' #arusecamp de Chalon-sur-Saône sont disponibles sur le site http://ow.ly/KHFlg
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Iván R. Minutti

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#AugmentedReality   vs.  #VirtualReality       What to choose? 
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A raíz de la renaciente popularidad de la Realidad Virtual en el sector comercial, es posible que las empresas de Realidad Aumentada comiencen a preguntarse qué hacer para contrarrestar la situació...
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source: Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments (2011) • Interactive Media Systems, TU Vienna. Link to the paper: here
source: Flexible Spaces: Dynamic Layout Generation for Infinite Walking in Virtual Environments (2011) • Interactive Media Systems, TU Vienna. Link to the paper: here
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How to turn daily objects to powerful tools: a stunning demonstration of the huge possibilities of tangible interfaces.  (no Minority Report-like interface here). More on Ayotle website

http://augmentedspaceblog.wordpress.com/2015/02/05/anytouch-a-tactile-objects-prototypeby-digitas-labs-paris-and-ayotle
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Microsoft unveiled on the sidelines of the presentation of Windows 10 on January 21 a brand new equipment: Microsoft Hololens. This new equipment is presented by the manufacturer as “the first untethered holographic computer — no wires, phones or…
Microsoft unveiled on the sidelines of the presentation of Windows 10 on January 21 a brand new equipment: Microsoft Hololens. This new equipment is presented by the manufacturer as “the first unte...
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Felix Faire’s website   See more on: Contact by Felix Faire – Turns any hard surface into an interface. Other related projects on Felix Faire’s website
Felix Faire's website   See more on: Contact by Felix Faire - Turns any hard surface into an interface. Other related projects on Felix Faire's website
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Steve Mann is known to be one of the inventors of wearable computing and the father of digital eyewear. Since 1999, he always wears his invention, the Eyetap. Steve Mann is working on the concept of Mediated Reality, broader concept than the Mixed…
Steve Mann is known to be one of the inventors of wearable computing and the father of digital eyewear. Since 1999, he always wears his invention, the Eyetap. Steve Mann is working on the concept o...
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Grégory MAUBON's profile photoLuis Miguel Pinto Gonçalves's profile photo
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on ne se refait pas:)... ceci dit Steve Mann n'est pas qu'un chercheur (heureusement)..c'est aussi un inventeur qui teste sur lui-même ses propres expériences
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About this community

A public community of augmented reality users and pro. We speak freely in english and in french. Welcome ! Present yourself in "Présentez-vous" ! Une communauté publique d'utilisateurs et de professionels de la réalité augmentée. Posez vos questions ! Bienvenue et n'hésitez pas à vous présentez ! Retrouvez-nous sur http://www.augmented-reality.fr/

Maxbox VR

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We make and brand custom Google cardboard. Check out some of our latest inventions. www.maxboxvr.com
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Tina Deng's profile photoMaxbox VR's profile photo
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Hi Tina! Get in touch, our email address is on our website: www.maxboxvr.com
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GeekWeb.fr

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C’est en tout cas ce que souhaiterait Google, pour son jeu lancé en 2012, qui remporte un franc succès partout dans le monde. Ingress, c’est une guerre entre 2 factions, les éclairés (en vert) et la résistance (en bleu), pour le contrôle du XM, une…
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Ingress, c'est une guerre entre 2 factions, les éclairés et la résistance, pour le contrôle du XM, une matière exotique d'origine inconnue qui s'infiltre sur notre planète, à travers de multiples portails disséminés partout dans le monde.
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An interesting pavilion designed by SPEECH Tchoban/Kuznetsov using a series of QR-codes wrapping the inside of the Russian Pavilion spaces. source: Venice Biennale 2012: i-city / Russia Pavilion | ArchDaily.
An interesting pavilion designed by SPEECH Tchoban/Kuznetsov using a series of QR-codes wrapping the inside of the Russian Pavilion spaces. source: Venice Biennale 2012: i-city / Russia Pavilion | ...
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Tito Petri

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Curso de Jogos em Realidade Aumentada (AR) com Unity 3D e Vuforia SDK. (Em Português)

Num workshop de 3 horas, você aprende a fazer uma versão 3D do clássico flappyBird, usando a Unity e a linguagem C#

e a integrar o game com a Vuforia, a melhor ferramenta de Realidade Aumentada que existe. 

goo.gl/gsEpq2
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Grégory MAUBON
owner

Je recherche des Compétences  - 
 
Bonjour à tous, 2 postes de dev en RA sont disponibles dans notre Agora
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Grégory MAUBON
owner

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Hello, what do you think about this article ? For me it's really confusing for non experimented AR user ... Is it a technical fusion of AR and VR or just a will to sell more SDK ... 
Developments in both augmented reality and virtual reality have lead to the fusion of AR and VR. Here we outline how and why.
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olivier schimpf's profile photoHerawati Sirait's profile photogeorge oloo's profile photo
 
I m fully agree. 
With AR, the user is in the real world while interacting with virtual objects
With VR, the user is immersed in the virtual world completely fabricated, he’s isolated from the real world
So the boundary is clear.
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Grégory MAUBON
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Une petite mise à jour de notre définition de la #RA  
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MaJ : C'est quoi la Réalité Augmentée ? http://ow.ly/Ii5Ea
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Grégory MAUBON
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Hello, what do you think about it ? +microsoft speak about #holograms but I see Augmented Reality ... same technology, different word ?  http://ow.ly/HMZs2
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Grégory MAUBON
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And now, what is the futur of #glass  ? 
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La réalité augmentée va-t-elle changer notre vision du monde? – Sciences – France Culture. Avec la participation de Wendy E. Mackay
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La réalité augmentée va-t-elle changer notre vision du monde? - Sciences - France Culture. Avec la participation de Wendy E. Mackay
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