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I had an idea for DCC achievements that I could use to give my players snowflake points (you can spend them to re-roll failed turn over the body checks) or Luck. Can you help me think up more?

There can be only one: Be the sole survivor of a funnel (all the other players lost theirs and you lost 3 of yours).
Who's a good goat?: Send an animal into a trap to trigger it and make it safe.
Fertile Imagination: Find a use for night-soil.
Skin of your teeth: Be the last zero level left to a player after the funnel even though you took damage.
Not something you see often: Survive the worst critical on any of the monster crits tables.
Might Small Works: Waste divine intervention on something ridiculous.
Dapper: Use haberdashery background to roll a d20 for a skill check.
Underdog: Survive the whole funnel experience having had 1 HP rolled at character creation.
Glad we brought them along: While still zero level, make a career based check that really helps out the party.
Not Junk!: Use a mirror or other zero-level equipment in a way that is really clever.
I'll Get My Coat: Use a sneak ability check to leave the rest of the party to certain doom.
Bless You: The party almost certainly would have been dead if it weren't for the bless spell.
Spider-man: Save someone's bacon while sticky.
Burned: Roll a 1 that botches an investment of 10 or more spell-burn.
Did you just punch-out Cthulhu: Roll a crit against a god.
Maximum Magic: Roll a nat 20 on a spell check, while being level 10, and having burned all your stats down to 1.
Friendly Mercurial Fire: Hamper an ally really badly with mercurial magic shenanigans.
Mercurial Mercy: Heal or otherwise help a bad guy with mercurial magic effects.
Begun, the Clone-wars Have: Defeat your own double, be they generated by a spell, or an analog from the monsters section, etc.

We could have adventure-specific ones too:
Feeling Indifferent: Give the egg to the forces of neutrality in Court of Chaos
Bull in a China shop: Destroy every last statue in Portal Under the Stars
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XpertCliques (the link that claimed to be home to AFG goodies is no more. Where did those goodies go and what were they?

Anyone got a character sheet for a humble traveller?

Bugger! Just hopped online to buy a print copy, only to find they're all sold out. Ah well, guess I'll just have to settle for a new print of release 9. :-)

Hey how has everyone been doing lately?

Descent into the forested ziggurat of Soth has been interrupted by a wild IRL summer lightning storm. Evacuate the deck!

I have to travel this weekend and wont be able to game Fri-Sat.
:(
Not sure of the status of Adventure Capitalism, but I hope it continues!

Cthonotron, baby!
Codex 3 was worth the wait.

For tomorrow's game, I present:  (rolled via std AFG)
Barnacle Corn, Hapless Fighter.
Phy 10
Cra 16
Spi 9   
(above average, baby :)
Way of Steel: 1

Hits (4 and a 3) 4+2=6
Protec: Med armor= 5+

Equipment:
Standard AFG kit, plus rolled twice on table, got 9,8.
3 spears, 6 daggers
Med armor, helmet, and add'l shield.
for my melee wpn of choice:  one handed sword.

I will be using roll20 for the first time tomorrow (I assume we initially connect via hangout?) so you may need to limp me along.
For that matter, I've got a secred agenda to digress into AFG mechanics as they come up since obi-wan and the varsity squad will all be present.

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+Carlo Bottiglieri +Urizen Shaitan +Dave Inacave +Harald Wagener +Sophia Brandt +Richard G 
The new FC/Additional Hits explanation!
With a lookup table to determine the FC!
Now, the table has four rows laid out in a way, four rows in a different way.
which of the two layouts do you prefer for the table?
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I hereby plant the AFG flag in the central Pacific Ocean region
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