Being a mobile game developer is not as easy as it seems. Especially if you are an #indiedev
. Just designing, coding and publishing the app are not the only steps involved.
There is also a very important step: MARKETING which most of the good "coders" struggle with, not because they are not good at it. But because they simply don't have enough time to dedicate to this huge task.
I recently published my first game on #iOS
app store. Check it out here: https://itunes.apple.com/in/app/hit-the-tile/id970189480?mt=8
I would really appreciate if someone can make a score greater than 52 :P
I am not saying it is a very good game or something that would go viral but I am just trying to point out that if you just build a game and put it on the store then maybe no one would download it because no one knows about it.
So if you are out there building anything, keep in mind beforehand that you must be prepared to promote it.