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Age of Arthur, using the FATE system and published by Wordplay Games, is now available to buy in print on our webstore!

Order Here : http://shop.chroniclecity.co.uk/Age-of-Arthur-RPG

Age of Arthur
Authors: Paul Mitchener; Graham Spearing
Artist: Jason Behnke
System: FATE
Pages: 288
Published by Wordplay Games

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Britannia is a land of petty kings and warlords, squabbling in the void left after the withdrawal of Rome. The light of civilisation is fading as a new Dark Age descends amidst the chaos of the rapacious Saxons.

It is a time of gods, old and new, and the awakening of ancient powers. Christian missionaries convert the people, whilst druids and bards weave the old magic of the British gods. Capricious Fae eye the land, veiled in the mists of their otherworldly kingdoms. Ancient monsters roam the spreading wilderness, prospering as the grip of humanity fails.

This is your land. Time is running out. Are you one of the heroes that will turn back the tide and save the people? Will you be counted in the battles to come?

Age of Arthur is a complete Roleplaying Game powered by the magic of Fate.

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Time of the Wolves is an epic saga consisting of four linked adventures for the Age of Arthur RPG published by Wordplay Games. This book is now available to buy in print on our webstore!

Order Here : http://shop.chroniclecity.co.uk/Time-of-the-Wolves

Time of the Wolves
Authors: Paul Mitchener; Graham Spearing
Artist: Jason Behnke
System: FATE
Pages: 112
Published by Wordplay Games

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Time of the Wolves is an epic saga of four linked adventures for the Age of Arthur roleplaying game.

Your band of heroes are at the heart of the struggle to save the Kingdom of Ebrauc from the menacing Angle invaders.

The ravenous noble sons of the ruling dynasty of the Angles, the Wuffingas, are hunting glory and conquest. Ebrauc is the tasty morsel that they are vying over.

Strong sword arms and brave hearts will not suffice. In these adventures your heroes will fight heroic battles, undertake difficult negotiations, meet fearsome monsters, discover lost treasures, encounter the beguiling Fae, sing songs in smoky halls, drawing on every ounce of heroism and sacrifice.

The wolves are circling.

Can you keep them at bay?

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Age of Arthur, using the FATE system and published by Wordplay Games, is now available to buy in print on our webstore!

Order Here : http://shop.chroniclecity.co.uk/Age-of-Arthur-RPG

Age of Arthur
Authors: Paul Mitchener; Graham Spearing
Artist: Jason Behnke
System: FATE
Pages: 288
Published by Wordplay Games

****************************

Britannia is a land of petty kings and warlords, squabbling in the void left after the withdrawal of Rome. The light of civilisation is fading as a new Dark Age descends amidst the chaos of the rapacious Saxons.

It is a time of gods, old and new, and the awakening of ancient powers. Christian missionaries convert the people, whilst druids and bards weave the old magic of the British gods. Capricious Fae eye the land, veiled in the mists of their otherworldly kingdoms. Ancient monsters roam the spreading wilderness, prospering as the grip of humanity fails.

This is your land. Time is running out. Are you one of the heroes that will turn back the tide and save the people? Will you be counted in the battles to come?

Age of Arthur is a complete Roleplaying Game powered by the magic of Fate.
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Starfall RPG, by Wordplay Games, is now available to buy in print on our webstore!

Order Here : http://shop.chroniclecity.co.uk/Starfall-RPG

Starfall RPG
Author: Paul Mitchener
Artist: Jonny Gray
System: Wordplay
Pages: 94
Published by Wordplay Games

****************************

The only sign that something was horribly wrong was the blue tint to the sun that was visible at dawn. Meteorologists explained that this was due to particles in the atmosphere from extensive forest fires in Canada that summer. They were incorrect. On September 28th 1951, the world ended.

That day, devastating explosions destroyed the twelve most populous cities in the world. Then the aliens came -- the giant beetle-like Scarabs. They came, and conquered, enslaving and destroying.

It is now 1952. The remaining nations of the world are desperately fighting for survival. The Scarabs have superior technology to the remains of humanity, and there is ultimately no hope. Or is there?

Starfall is a complete science fiction roleplaying game, powered by the Wordplay RPG engine.
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So I ask again.... What's the word on the print version of Project from Postmortem Studios? I asked back in June, and still no answer 4 months later. It's like you don't want my money....

Whoever is in charge of Chronicle City, please let me know if you will be publishing for Pantheon Press or if we need to do business with another Publisher at this point. Also, what are the state of the sales of our products so far?

You guys are distributing Project from Postmortem Studios right? If so, when is a print version due? It's not even listed on your website yet....

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Iron Age Vigilantism: a review of Cold Steel Wardens: Roleplaying in the Iron Age of Comics by +A.P. Klosky 

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The Space: 1889 Core Rulebook is now available in PDF format to buy on DriveThru/RPGNow at $25.00!

http://www.rpgnow.com/product/139315/Space-1889-Core-Rulebook?affiliate_id=384252

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NEW FOR FATE CORE!

@ctiv8 2.0

@ctiv8

A global anarchistic conspiracy.
A self-forming collective of individuals willing to do anything that is required to make the world a better place.
A source of consternation to intelligence and law enforcement communities.
A secret computer program, hidden in the darknet.

You can join them.
You can make a difference.
You can make the world a better place.

All you have to do is try.

Betrayed and undone from inside their own organisation,@ctiv8 rises from the ashes like a phoenix. Tighter, leaner, harder, more determined than ever to change the world for the better and accessing bleeding edge technology that authorities cannot keep up with they've raised the bar, the stakes and more than a little hell. In a challenging new world of information technology controls, rogue states, the dissolution of national boundaries and a clash between the 20th and 21st centuries a new vision is needed, a new compassion, a new order that can keep up with the changes that happen too fast for conventional forces to react.

A technothriller game about ordinary people making a real difference.
Set in a here and now that could be, but isn't.
@ctiv8 contains challenging political themes.
Requires FATE Core 

Buy the PDF on RPGNOW: http://bit.ly/1tC6Icw
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