I've been in contact with Coremelt today. They make the great Slice X, Track X, and Lock and Load plugins for FCP X. I have always wondered why those plugins don't work with Motion 5 though. That is where those type of tools would traditionally be used. I emailed them and they got back to me quickly. They said the reason they haven't is one, because Motion has masking and tracking tools already and two, *they haven't had many people ask for it.* I think it's still needed as Mocha's tracker is vastly more sophisticated then Motion's and the only other option is to get the full Mocha Plus/Pro. But then you've essentially had to spend at least twice the money for the same functionality for the same production suite. Mocha for Motion and then Coremelt for FCP X. I'd say let's get as many people as possible letting them know we'd like Motion compatibly. It would add a lot of value to those plugins. The contact link is below:
Here's a tutorial I put together for creating a simple countdown video. Is there a better way? I tried using the time code in conjunction with a ramp behavior, but did not achieve the results I needed.
DOWNLOAD HERE: bit.ly/19pHZzH • APPLE MOTION 4 • FULL HD 1920 ×1080 • No plugins required • Easy to customized • 20 Text Placeholders • 27 Images Placeholders • Fast Render Time • Help File and Video Tutorial Included
Ciao Celia! Ti sei sistemata con il computer? Sono in astinenza di tutorial ;) posso chiederti se è possibile importare semplici file vettoriali da photoshop o illustrator e potergli applicare l effetto "write on"? Ciaoo
I am sure I just did this a few weeks ago.. But I am wanting to have some text appear on my stage exactly in the same 3D location as a image layer but I can't seem to copy and paste the XYZ value. I have to manually input them into the inspector. In After effects it's super easy now to just Shift+Pick Whip one layer to another and all the tranlation data gets ported over. Does anyone have a way to do something similar?
Hey folks. So I wrote off Motion back on version 3 but still bought it when they re-designed everything for Final Cut X.. Actually I had written off Final Cut X as well when they first released it. I had fully switched over to the Adobe Packages when premiere 5 would allow pretty much anything on the timeline without transcodeing. Any way, to make a long story short I am back looking at the Apple Motion and FCPX just so I have my options open. I have not been super happy paying $50.00 a month for the Adobe stuff, granted I use it all the time but what if my post jobs slow down and I am shooting more? I don't want to be tied into a package that I can't even really own. Also I have started to understand FCPX and Motion how it's great for the small stand alone projects I end up doing for my wife's business or other things that I don't use a team for, movies or other commercial projects.
So onto my question. I have recently learned about Motion and how you can easily make Rigs. This is great, but does anyone know if there is a way to assign a behavior to say a slider once I have the slider all hooked up.. One thing I am trying to do is animate a little creature with a simple back and forth motion of it's head. I have two different images, one of the creature looking forward and then looking left. It would be super simple to just apply the oscillate behavior to the slider values but there doesn't seem to be a way to do that? It seems like the Rig function is really for just moving settings over to FCPX and not for working inside of motion 5?
DOWNLOAD HERE: bit.ly/17ORqff Amazing and joyful presentation of your images with spectacular camera shots, scenes and situations. Ideal to present your photos dynamically. 1080p Easy change of texture floor. Up to 48 image / video placeholders. Short Version 27 image/video placeholders. Text placeholders for each image No plugins required Includes video tutorial Apple Motion 5 29,97 fps
My review of MotionVFX's new plugin mLUT. In my opinion it's definitely an essential plugin to have if LUTs are part of your workflow. If you haven't used LUTs before I give some information why it may be a good idea to start.
By Braden Storrs
Up to this point there have been a couple plugins for Final Cut Pro X that allow the use of LUTs, but there always seems to be a compromise of some kind with them. Some workaround or and issue because of the design. LUT Utility allows the loading of LUTs but you have to go through the System Preferences app and it really lacks any controls to tweak the effect of the LUT in the inspector. With Magic Bullet Looks you can load LU...
STOP!!! Don't hit the button to download OS X Yosemite. Until the Apple Pro Apps and or whatever you use are updated for Yosemite. There are a million little things that can go wrong from hardware compatibility differences, to plugins, etc. If you make money with your software then do yourself a favor and wait. If it's just a hobby for you then be my guest and be a guinea pig for the rest of us. Hopefully we'll get an immediate update FCP X, but it could be a while. Last year there was a two month wait. They were waiting on the Mac Pro to be released though.
By Braden Storrs
STOP!!! Don’t hit the button to download OS X Yosemite. Until the Apple Pro Apps (FCP X, Motion, Compressor, Logic Pro X) are updated with an official Yosemite compatibility update. Along with any other programs and plugins that are essential to your workflows. Yes, there are reports that things are working properly but there are a million little things that can go wrong from hardware compatibility differences, to plugins, etc...
Ghost in the machine? - Motion 5 project with several video clips; one of these clips I edited in FCP – made it shorter – and then brought back into Motion; when I added it to the timeline on the same layer the original clip once occupied and I play it, I hear the audio of the new AND the previous clip!
I deleted that clip and then the entire layer; when I play the piece I continue to hear the audio of the previous clip where it used to be! There's literally no data for audio in the timeline; so where the #*$% is the sound coming from?!
Update: o.k., so this one's on me; found (after much kvetching) the Audio list and apparently the audio had become unlinked from the deleted video file and was lurking there; deleted. Ok, Motion... you win this one...