Video by Edwin Braun, CEO Co founder, Cebas Visual Technologyhttps://www.youtube.com/watch?v=8AvSYSzfBIc
Here is a semi-tutorial/features video Edwin did 2 years ago. It shows how advanced and unique the boutique software moskitoRender, was at launched and even in today's arch viz. It is still the only GPU renderer offering physically based spectral rendering with full material and texture support within 3ds Max.
No other GPU renderer supports more textures and materials more lights and features of 3ds Max! While many other GPU renderers hide behind scene conversion and 'UNSUPPORTED TEXTURE' messages, moskitoRender takes the challenge and renders 3ds Max scenes exactly as you want them to be.
When we first announced true support for instancing geometry on GPU, we send shock-waves through the GPU developer community. Soon you will see more amazing stuff coming ! ~ Edwin