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Some time ago Google had let us know about his love affair with mobile and responsive web ... And that Forewarned is forearmed. Perhaps you've already heard, but Google is preparing a new update to its search algorithm and will be effective next April 21, 2015.

These changes may affect ... Mobile web: Google updates its algorithm on April 21 en http://en.yeeply.com/blog/mobile-web-google-updates-algorithm-april-21/
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Thanasis Petsos's profile photo
 
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tunc serkan ozdinc

Game development  - 
 
 
Hi i hope gou will like this
Tap'n Hit is really challenging game. You need to collect pucs as much as y...
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Dragan Macura's profile photoRaphael Monticello's profile photo
2 comments
 
Sometimes it does not give a full round. Sometimes it gives more than 1 round.. is that expected?
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arnaud mukenge

Game development  - 
 
#unity3d  Faster is out and made with Unity. Check it out: https://play.google.com/store/apps/details?id=com.Kimardamina.Faster
Faster let you challenged by having different number of fish and animation ...
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Kévin Platel

Game development  - 
 
Hi, this is my first game made with unity for the "Search for a star" contest =)

Don't hesitate to give me feedback
Game created for the "Search for a star" contest.PortalRunner is a little g...
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Ivan Gavryliuk's profile photoKévin Platel's profile photo
6 comments
 
Thanks, i will do it as others bug fixing :)
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Unity 3d / C# : Creating a function that paint a sprite on a Texture2D (in English).
The Unity 3d project can be downloaded from this link:
https://www.dropbox.com/sh/12ims5r9gjod09x/AABVpgOyAnLZRnYyq2W0V6Pia?dl=0
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Павел Березкин's profile photo
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Hi guys!

I have released new version of my waypoints plugin: https://www.assetstore.unity3d.com/en/#!/content/15371

I am interested what do you think about it? Which features can be useful for you and which features do you need?

This plugin allows you to create paths with waypoints and move any game objects on these paths in 2D xy-plane.
- 2D waypoints on xy-plane
- Easy waypoint’s management
- Straight lines and Bezier curves paths
- One way, loop and ping-pong movement types
- Align moving object to path direction
- X-Flip and Y-Flip
- Delay Waypoints
- Move Rigidbody2D objects
- All source code included
#gamedev   #unity   #plugin   #waypoint  
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Justin fron's profile photo

Jake Giddens

Game development  - 
 
Testing my shaders with SkyShop. How does this look?
"Note this is SkyShops Scene. "
Applied:
SkygroundCurveLighting.cs
MeshCompressionview.cs
SSAO.cs
ColorCurveSaturation.cs
ColorCurve.cs
Vintage.cs
BloomAndLightShaftscurved.cs
"Lux shaders"
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Jake Giddens's profile photo
13 comments
 
+Unity I noticed your software has moved up into Next gen. I am glad that you guys where able to do this so that i could come back from UE4. Unity is much better. I hope for more business in the future thanks
- Jake
S.W
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Matthew Holtzem

Game development  - 
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David Carney's profile photoMatthew Holtzem's profile photo
2 comments
 
+David Carney thanks! No name yet but I've been using Word Battle as a working title
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Hello! Has anyone tried Unity Analytics? How can I track user stages with it? 
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 Razorspine Dungeons is my first serious attempt at launching a game.  Set in a world formed by opposing poles of energy - Chaos and Order - Razorspine Dungeons has you taking on the role of a young student of magic, hoping to someday become a Legendary Archmage.  But you gotta pay for your tuition first, and the Academy has a strange way of getting paid...

It will be released at the beginning of April, both for the Commander3D stereoscopic tablet and regular Android devices.  After launch I'll work on slowly expanding the content and tying it in with the PC game set in same world.

Finally, Razorspine Dungeons is part of the Freevi #World 3Developer challenge. You can visit the contest page for the Commander3D here: http://freevi.com/apps/101/Razorspine-Dungeons.  Show your support of Razorspine Dungeons by voting!
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Yannick Comte's profile photoEugene Lozada's profile photo
2 comments
 
That one pic alone brings up so many memories 
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JGN Games

Game development  - 
 
There was no easy way to render this shot just because of our map's layout but heres our progress since our last update. Rendered in Blender Cycles with 100 samples.

Known errors:
1. At the end of the corridor, there is a vertex error. I am going to fix that later.
2. TONS of fireflies but this is just to show you guys my progress.
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Glurth Iam's profile photoJGN Games's profile photo
3 comments
 
cool, thanks!
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JGN Games

Game development  - 
 
I haven't done a StormStrike update in a while but heres what we've been working on. We have completed the base map and are now adding in details such as staircases, railing, doors, and other props in the scene. Heres a quick render I did inside of Blender Cycles to show you guys what we've done. Sorry for the low quality but this is only 100 samples. The door is different colors because you couldn't see it on the render in the standard colors. What do you think?
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Glurth Iam's profile photoJGN Games's profile photo
5 comments
 
+Glurth Iam I'll look into adding that in shortly
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Dave Pentecost

Game development  - 
 
Particle Playground on sale on Asset Store

This has been on my list. Glad I waited. 65% off, today only. Thank you +Lars-Erik Ronnheden ! Going in the dome today! 
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Andrew Chaiko

Game development  - 
 
Now for FREE!
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Macy Kuang

Game development  - 
 
Unity for Google Cardboard Tutorial!
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Oscar Tong's profile photo
 
You look different without the GG xD
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Jake Giddens

Game development  - 
 
Working on the zombie AI. Looking how i can use vector logic to help him determine the space he is located in.
Vector Logic: http://en.wikipedia.org/wiki/Vector_logic
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Fianna

Game development  - 
 
 
Hey guys, I'm having a problem trying to get the camera and another sprite to follow a sprite. I can't make them children as the character sprite flips depending on the direction its going and this flips all the children aswell. Any help is greatly appreciated as I couldn't get this to work all weekend
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Cameron Oltmann's profile photoFianna's profile photo
6 comments
Fianna
 
+Cameron Oltmann thanks I will try that later!
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Im going to educate informatics in a year or so anyways but I wanted to already start learning programming a bit, I guess Javascript is the easiest to learn and is often used. Whats the best way to learn a bit javascript at home so I can write a bit scripts? Thx
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David Fernandez's profile photoAndrew Peter Prifer's profile photo
4 comments
 
UnityScript is basically Boo with JavaScript syntax. It has the features and conventions you would expect from any CLI language, and has as much to do with JavaScript as JavaScript has to do with Java.
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JGN Games

Game development  - 
 
 
Our new tutorial video is live!
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Clayton Reeves

Game development  - 
 
anyone have a clue about this?
I have an app that is pulling from a webcam and receiving from one on another computer. It takes the frames and does facial detection on them and draws a rectangle around it. This simple app works perfectly on the desktop version of Unity but the 2 texture2D objects that are supposed to show the ...
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