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Steve Ryu

Game development  - 
Steam Workshop: Greenlight. World Combat 2 is a advanced millitary game. -This game is currently IN DEVELOPMENT. -This game will release on 2015 -There will be a multiplayer beta on September -The Gameplay The gameplay
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TheLord OfStrings's profile photo
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Kelly Davis

Game development  - 
 
The project I mentioned.. Here is a snippet. Thank you!
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The Debug Log's profile photoKelly Davis's profile photo
2 comments
 
+The Debug Log Thank you so much! This project is set to be an online action card game. What you are seeing above is an online lobby where up to 4 players will duel/duke it out. Card logic is basically complete (ex.. adding card mana, powers and spells) 
Using Unity Photon for the networking capabilities. I'll be sure to post a few demo videos later in the week.  
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Mikołaj Spychał

Game development  - 
 
FREE plaster materials - http://u3d.as/iU9
Could be used as standalone or as detail textures :)
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Pierre Brown's profile photo
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Emrullah Lüleci

Game development  - 
 
Hi everyone. We recently published an Android game built with #unity    and we think everyone will like it. It is hard, tricky but more than that very entertaining game. I hope you'll give it a try and like it too and give me your feedbacks about the game. #gaming   #android  
Mavi topu esneterek yeşil topları yakalamaya çalış!* Bir sütuna tek parmakl...
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Neha Nguyen

Game development  - 
 
Porting Unity Games to Windows Store and Windows Phone
https://goo.gl/NY1y2E
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Kelly Davis

Game development  - 
 
Creating a Memory Matching Card Game that will go along with an upcoming online card game that is currently in progress
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juan carlos claridad

Game development  - 
 
Hi Guys new version of Android Ultimate Plugin is now ready on Unity3d Asset store , we added lots of features and more possible features to be added in the future please check it out

New Features:

1.Set One Time Alarm
2.Set Repeating Alarm
3.Set Alarm with Interval
4.Camera - Take Picture using camera and then share
5.Image Picker - get image from device and then share
6.Get Existing Texture from Unity3d and then share
7. Download Image from Web then share
8. Get Android ID
9. Get Telephony Device ID
10. Get Telephony Sim Serial Number
11. Get Android Advertising ID
12. Generate Unique ID

https://www.assetstore.unity3d.com/en/#!/content/38872
an Android PlugIn that will help you to use features on Android platform with in unity3d. this will speeds up your work and saves a lot of time compare on creating your own plugin which requires learning and researching on how to make things work. List of Features: 1. Local Notification 2. Screen shot and Share Image 3. Share Text 4. Bluetooth communication 5. GPS 6. Speech To Text 7. Text To Speech 8. Immersive mode 9. Voice audio recorder wi...
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Kelly Davis

Game development  - 
 
Messing around and creating on this Friday night/Saturday morning. Something brief.. Did not add a terrain textures, just worked on animations
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Neha Nguyen

Game development  - 
 
How to use UNITY for 2D Game Development: A Beginners Guide
http://bit.ly/1KzbHlf

#unity   #gamedev #gamedevelopment #unity2d  
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Mario Losada's profile photoXlaits Xavier's profile photo
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Stacey Haffner

Game development  - 
 
We've just started working on this game and have focused on creating a dynamic NPC car driving experience to start. The map making is dynamic in that you can drag/drop road pieces next to ecah other and it will automatically configure the path that traffic can take. As a car runs along the streets it is dynamically deciding which direction it wants to go. They also adhere to red / yellow lights (which the time on each is configurable). 

1. http://gfycat.com/FabulousKindlyIndianspinyloach
2. http://gfycat.com/QualifiedLightBug
3. https://www.youtube.com/watch?v=E10QU7VU4w8&feature=youtu.be?vq=hd720

We'll be streaming the development of this game (and another that is being worked on) on Twitch (http://www.twitch.tv/yecats131), if you want to check it out.  We'll also post updates on Facebook (https://www.facebook.com/whatupgames). 
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David Fernandez's profile photoJay AnAm's profile photo
 
Looking good so far! Will there be things that can move the cars outside their lanes? Explosions or something else?
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John Alson Entuna (Nhoj)

Game development  - 
 
Guys would really love if you will try out our game and ofcourse giving us feedback and suggestions would be perfect!

http://gamejolt.com/games/little-pranskter-ludum-dare-release/88819
This game is still on development and this game above is a Ludum Dare release build. Changes may occur during the development of the game. Feedbacks and suggestions are strongly encourraged.
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Kelly Davis

Game development  - 
 
This is another edit that was put together this past weekend for a special upcoming project
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Nicholas Willcox's profile photoKelly Davis's profile photo
4 comments
 
+Nicholas Willcox Thank you sir! 
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Arto Vaarala

Game development  - 
 
Marvelous Techniques is now available on the Asset Store.

https://www.assetstore.unity3d.com/en/#!/content/37726
Marvelous Techniques is a asset package from which you will learn how to make beautiful games easily using very powerful shaders, scripts and other techniques. The package includes: - Custom lighting shaders. - Other shaders including the ocean shader, height fog shader, water pool shader. Total of 19 Mobile optimized (tested with iPad 4th gen) shaders. All shaders are CG vertex/fragment shaders. - Powerful scripts including very useful Mesh Co...
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David Lannan

Game development  - 
 
A CSG Editor tool that allows construction in the editor and outputs meshes (including temporary meshes). Free and will be on github soon.
http://forum.unity3d.com/threads/csg-library-for-c.281028/
Enjoy!
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Tristan Bellman-Greenwood's profile photoDavid Lannan's profile photoYannick Comte's profile photo
7 comments
 
Yes. I'll have it up there soon for free. Want to round off a few things first (the warping tools and improve perf).
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steive lee (Easy Simple)

Game development  - 
 
DocsPin tested on TextMeshPro Unity Asset.
DocsPin tested on TextMeshPro Unity Asset. You can draw very easy DocsPin data from TextMeshPro. Sample video
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Vito Gusmano

Game development  - 
 
My "Hanged Man" (in this case she is a woman :-) ) that i icalled Hanged 3D. It contains five dictionaries, English,Italian,French,Deutch,Spanish.
Every dictionary contains several type of words and verbs from 50000 to 100000 words. It is classified by me on pegi how 12+ because it contains imaginary violence but it can be for any age...:-). If you want learn words in a language different of your it is very good.
https://play.google.com/store/apps/details?id=com.nonnogame.hanged3d
Gioco dell' impiccato in 5 lingue diverse. La tua vita è in pericolo! Se no...
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Wolf GamingOaC

Game development  - 
 
Guys, cans is one please help, I am making the game 2D rogue like just like off of the tutorial, but even when I type in the script exactly like the guy does, it still says this, I you have any advice please tell me, thank you 
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Kelly Davis's profile photoDmitriy Mihaylenko's profile photoWolf GamingOaC's profile photo
7 comments
 
you lose symbol ; at the 35 line end
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Arto Vaarala

Game development  - 
 
Monumental techniques name has been changed! It's 'Marvelous Techniques'
The asset package is now available in the asset store.
Marvelous Techniques is a asset package from which you will learn how to make beautiful games easily using very powerful shaders, scripts and other techniques. The package includes: - Custom lighting shaders. - Other shaders including the ocean shader, height fog shader, water pool shader. Total of 19 Mobile optimized (tested with iPad 4th gen) shaders. All shaders are CG vertex/fragment shaders. - Powerful scripts including very useful Mesh Co...
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Mike Clement's profile photo
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sagar girme

Game development  - 
 
 
The Best Action Adventure Game on your device!!! The Ultimate Savior is on ...
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steive lee (Easy Simple)

Game development  - 
 
DocsPin updated v2.3.0 a few days ago.
DocsPin updated v2.3.0 a few days ago. DocsPin support all c# base data type. You can use c# base data type. (sbyte, byte, short, ushort, int, uint, long, ulong, float, double, decimal, etc) And I ...
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