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Raja Biswas

Game development  - 
 
Unity 2D Car Racing Game Tutorial - Adding Enemy Cars
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Allister Sheppard's profile photo
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unt3Dmag

Game development  - 
 
Are you in need of a great dialogue engine?

UDEA allows you to create great dialogues with a very simple dialogue script format

And now it's 85% OFF!!

http://goo.gl/6qoXjQ
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Emre Ucan

Game development  - 
 
Ok as I have promised. Yet Another Car Game is out there in Gamejolt. This is vers.1.0. But it is out there. Webplayer is not working in chrome. That's google decision though. Also it needs a good system to play from webplayer. If you download the standalone (win) it plays smooth with 4 years old laptop. Waiting for your precious comments.!
This has started as a prototype with Edy's Vehicle Pyhsics. But then I kinda like it. Expanded lots of stuff added some more fun stuff. And here we are. It is 1 stable level with 3 rounds of...
6
Emre Ucan's profile photo
8 comments
 
+Romi Fauzi Thx Romi! I might even add a night scene .. Shouldn't be too hard. Turn of the directional light. Add some head lights :P
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Aparant Mane

Game development  - 
 
Unity announces support for Microsoft's HoloLens
VRs rejoice !!
3
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G4Evideos

Game development  - 
 
I am very new to scripting and tried to write my own script but it gives error. Could anyone tell whats wrong with my script?

function Start () {
var anim : Animation;
}

function Update () {
    if(int.GetButton("Fire2"))
    {
        stop anim;
    }
}
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CodeCube FromScratch's profile photoAdrian Nungka's profile photo
5 comments
 
The anim is currently null, you should point it to an object in the startfunction like anim = player.GetComponent("Animation"), something like this :)
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Devin Curry

Game development  - 
 
Just uploaded a new gamedev tutorial on appending animations from multiple Blender files into one file, then exporting to Unity3d youtube.com/watch?v=klAQJyuFCVU
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Oleg Andrushko

Game development  - 
 
Hi guys!
I have released new version of my waypoints plugin: https://www.assetstore.unity3d.com/en/#!/content/15371
I am interested what do you think about it? Which features can be useful for you and which features do you need?
Version 1.5 got new "RandomWaypoint" feature which allow create not fixed path with random distribution.
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droidspirit

Game development  - 
 
New Unity Asset: http://u3d.as/c19

High Quality GUI Pack

Contains:

- Vectors for all Graphic-Elements (ai- and psd-format)
- Exported elements (png)
- Complete simple (how to use) uGUI World-, Level- and Dialog-Example (without swiping)

Colors don’t match your style? Don’t worry, you can easily change the vectors!

All elements are already exported, organized and ready to be used!

Sample Scenes showing World-Scene, Level-Scene and Game-Scene with Pause- and Finish-Dialog (please see video)
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Philip E. Kakala

Game development  - 
 
Check out Armed Assault, Still in Development but tell me of what you think so far
Description: Armed Assault is a FPS Shooter currently being developed on the Unity 3D Engine, created by Philip Kakala. Armed Assault is a fun shooter with a interesting Singleplayer Storyline and...
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David Mitchell

Game development  - 
 
[Tutorial - Spawn Areas]

I have completed my first Unity tutorial!  This tutorial covers how to create a spawn area that will randomly spawn creatures within it.  It has 5 parts to it and is about 1 hour in length.  *Please* provide feedback so that I can improve any future tutorials that I may make.
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Isabelle Montblanc

Game development  - 
 
Healthcare app development is one of the kinds of mobile tools for which users would be willing to pay. At least this is what a recent report by inQBarna has established, covering four large groups of mobile applications: games, healthcare, children/educational and sport/leisure. However, ... App development to improve quality of life en http://en.yeeply.com/blog/app-development-improve-quality-life/
App development is a trend when it comes to build solutions in order to improve quality of life. Check out healthcare apps examples and other medic apps.
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PixelBeanCo's profile photo
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Andrew Pidcock

Game development  - 
 
Anyone know how to best design your game so that it matches the android screen when you publish it to the device?  I can do it by trial and error, but I'm sure there's a smart way.  

Also, what's a good way to determine what resolution my graphics need to be for my android screen? #unitynoob
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Carl Kidwell

Game development  - 
 
This shot points out the three levels, the wall texture makes them blend together a bit. I've been working on the dungeon editor this past week for Rise of Dagon  ,and while the level format has always supported dungeons ...
3
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Mostafa Basem

Game development  - 
 
I work in a game in my colleage that require unity engine my game is 2d it is a square ground and there are outer walls the surrounded my ground but my problem when i try to instantiate my hero it is exist on the outerwalls in the index 0,0 i want to instintiate him inside the ground in the index 1,1 any one understand what i want?
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Bonedicoot's profile photoPierre Brown's profile photo
 
You have to specify a Your cube transform position by using a vector3 , something like gameobject.transform = new vector3(4,4,4); but using instantiate obviously.
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CodeCube FromScratch

Game development  - 
 
So I'm trying to make a sort of underground lab room. It's supposed to have been abandoned for a while, and the player will find it while exploring an old tunnel. However, it doesn't look very good. Any tips on how to make it more realistic? (P.S. this is my first time trying to create an actual scene in Unity)
7
CodeCube FromScratch's profile photoPhil Thi's profile photo
8 comments
 
PM me I want to try a few things!!
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CodeCube FromScratch

Game development  - 
 
Looks like normal maps really help. On the last image, I'm still working on trying to hide the visible seam. The normal map to round the edges out and the normal map that adds some texture both require different UV layouts to look good... any suggestions?
1
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Raja Biswas

Game development  - 
 
Unity5 2D Car Racing Game Tutorial - 4 - Controlling the Car with Arrow Keys
2
Lavell Page's profile photo
 
than you for for the nofictions
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droidspirit

Game development  - 
 
New Unity Asset: http://u3d.as/cKx

This asset contains the following (ready to use) enemy-scriptings for your 2d game:

1. Enemy Auto Jump'n Run
2. Enemy Auto Jump'n Run with Player-Following
3. Enemy Auto Jump'n Run and Auto-Shoot
4. Enemy-Bouncing
5. Enemy Waypoint-Walker
6. Enemy horizontal and vertical Shooting.

Show the six example-scenes for each variant of the enemys and add the enemy-prefabs on simple way to your project.
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Raja Biswas

Game development  - 
 
Unity5 2D Car Racing Game Tutorial - Moving the Car
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moises arroyo's profile photo
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Dan Huffman (TokyoDan)

Game development  - 
 
The latest episode of the best (only?) Unity facing (used to be HTML5) podcast. Reading the shownotes I can see there is a wealth of info in this one! 
Official website of Lost Decade Games, an independent HTML5 game company in Silicon Valley, CA.
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