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Important!

For bugs reports, please tell me what device you're using so I can look up the system specs, and also what android version you're using (preferably the version number, ie, 5.2.2, 2.3.3, etc) but only if it's relevant!

Thanks!
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
0.3.2 changelog

- you can now flee from combat. if you flee, your whole party flees with you.
- the Cleric class has been added (it has a pre-requisite to unlock it!)
- you can now find items. these come in many forms, including potions, spell-based items, and more
- Thief:Steal now steals items from enemies if they have any
- Thief:Hide now works, you can hide from enemies
- more Mage skills have been added
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If you sell an item that you have multiples of it will sell all of them. I had two breastplates and upon selling one of them they both disappeared 
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Steven Beshensky's profile photoKyle J. Kemp (Seiyria)'s profile photo
5 comments
 
I bet I know why this is happening - when you kill a monster multiple times and get its items multiple times, the item comes with the same uuid every time. Granted, this will only be a temporary measure, but I'll change the uuid when the player gets the item - that should stop this from happening.
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
0.2.0 changelog (currently rolling out):

- Parties!

To form a party, you simply click "create a party" from the new Party menu. Anyone that joins you must be within 200 meters of you to join (this is to encourage you to play together). If anyone enters combat, everyone will enter combat. The level of the monster you fight is determined by the person who entered the fight, so keep that in mind!

You will get a 12.5% XP bonus per person in your party (to encourage team play). You get no xp, gold, or items if you're dead at the end of combat. If you're too high-leveled (5+ levels higher than the monster) compared to the monster you're fighting, it's possible to get no experience for the fight. Conversely, if you're lower-level (up to 5 levels lower), you can get up to 200% XP. If you're 5+ levels below the monsters level, you will still only get 200% XP.

I'm sure there are a ton of bugs with this, please let me know what you find!
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
I also created a facebook page for those who would prefer that to get updates: https://www.facebook.com/ReactiveRetro
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Marc S

Bugs  - 
 
Got a blank browser after signing up with user/pass.
Pushed the backbutton and it revealed the New Hero screen. 

Also hitting home and then going into another app causes the screen to blank out when returning to reactive retro app when on the New Hero Screen.

Galaxy s5, 5.0
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Marc S's profile photoKyle J. Kemp (Seiyria)'s profile photo
3 comments
 
Interesting, literally completely blank. Just to clarify - you were definitely running 0.0.7 and you were signing up with an email and password? What if you try google or facebook oauth? 
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Upon going to the explore section I get an immediate force close. The first time I went to explore my experience was slightly different though. I went to tap on one of the red dots on the map and then the app force closed. Nexus 6p Android 6.0.1
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Steven Beshensky's profile photoKyle J. Kemp (Seiyria)'s profile photo
16 comments
 
Fabulous. I hate to say it, but that will have to be my resolution for the time being. I can't focus too much on something that will be fixed (hopefully) soon. Thanks for testing that, I'll push out some fixes for the rest of the problems.
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
v0.0.4 updates

I may have fixed authentication. Hopefully it works!
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Signing up for an account with google leaves me at a screen that seems to be loading forever. Nexus 6p v6.0.1
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Kyle J. Kemp (Seiyria)'s profile photoSteven Beshensky's profile photo
9 comments
 
Whatever you fixed in your authentication logic did the trick. Google Auth worked like a charm 
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
v0.0.3 updates (rolling out soon):

* there should be error handling in place now, so I can hopefully better track the errors that are happening

* monsters will reset hourly. if you are looking at the explore screen at 3:59 and the clock hits 4:00, the monsters will change positions.
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Philip Devine

Feature Requests  - 
 
clicking another screen to see my basic important stats breaks flow of the game, I'd like to see my current stats on the map view  to compare to monster stats on stat screen so I can just keep battling
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Philip Devine's profile photoKyle J. Kemp (Seiyria)'s profile photo
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About this community

This is the focus testing group for Reactive Retro. New features will come through here first!

Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
0.4.0 is rolling out! Here's what's new (there's a lot!):

- traits introduced! traits are passive abilities each class gets
- 3 new classes introduced
- monsters have gotten tougher
- weapon/armor/skills/traits remembered when changing classes
- items now have a description
- skill scaling has been scaled back
- new option to skip round results
- monsters choose combat targets more intelligently
- there is now a range indicator
- you now have to move towards your targets to interact with them
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
0.3.0 changelog

Lots of big stuff this week! Here's the full list:

- shops have been added; you can now buy 3 items from shops (these are some of the yellow dots)
- treasure chests have been added; you can now loot one item for free from treasure chests (these are yellow dots)
- dungeon chests/dungeons have been added; these are treasure chests with guaranteed above-average loot that have monsters around them. the monsters have to be killed before you can loot the chest!

Also, some dungeons can have certain types of monsters spawn around them. Currently there are:

- Plains (currently Gophers spawn here + some higher level hobgoblins)
- Temple (currently Cultists spawn here)
- Cave (most monsters spawn here, + Zoobats (a new monster))
- Tower (currently only Zoobats spawn here)
- Fortress (currently Guardians spawn here)

What do you think would fit here? I would love to add more variety in the monsters!
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
0.2.2 changelog

Found a ton of bugs after pushing and testing the app on all of my devices, but also some strange logic errors that I didn't catch earlier.

- game is now locked in portrait view
- combat screen got some visual improvements
- party joining requirements have been added
- party xp gaining was adjusted (in a good way)
- fix auto-revive bug
- removing some annoying tooltips
- more work to fixing a "stuck in combat" bug
- fix party screen "squishing"
- implementing "auto confirm if only living member" option
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
0.1.1 changelog:
- attempting to diagnose, fix, or otherwise get information about an error that occurs when using google or facebook signin. If this wasn't working before, please give it another try!
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
v0.1.0 changelog (rolling out)
- you can now gain xp and level up (the max level is 50)
- you can now get loot from monsters (monsters can sometimes spawn with equipment)
- QoL improvements
- you can now change where your homepoint is once every 4 hours (tap your player on the map)
- you can now get gold
- your inventory has a limit of 50 items
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Kyle J. Kemp (Seiyria)'s profile photo
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Kyle J. Kemp (Seiyria)
owner

Discussion  - 
 
v0.0.7 (rolling out)

- fix auth0 screen (it now shows your avatar correctly)
- fix lag on the modal screens
- show hp and mp on the map screen
- add options to auto-confirm attacks
- add more information to monster tooltip
- skill modal can overflow and scroll in some cases
- allow map view to be cached, boosting performance

HOPEFULLY this fixes a lot of things, and addresses most of the initial feedback.
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Back button doesn't leave the app.  Same phone as before, galaxy s5, 5.0.
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Kyle J. Kemp (Seiyria)'s profile photo
 
This is currently intentional, I've disabled the back button entirely in the app due to it doing some weird things.

Tracking this here: https://github.com/reactive-retro/retro-app/issues/41
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So I open the app and after authenticating, that's all I get.  Tiny-ass "OK" message.  Am I missing something?
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Kyle J. Kemp (Seiyria)'s profile photoErich Brungraber's profile photo
5 comments
 
Updated and I can login now.  Thanks!
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I need to be in battle to refresh MP and i need to die to refresh HP
1
Philip Devine's profile photoKyle J. Kemp (Seiyria)'s profile photo
3 comments
 
I have two possible things I can do, then:

* regen all MP when you finish combat
* regen some MP every time you take a "step" (when your location changes)

Thoughts?
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