Name: XANA Hopper
Age: 18
Speices: Program-Human
Personally: Lustful and caring
Gender: Boy 
Bio: I am the real XANA and now in search of my freinds that I called enemies. 
Weapons: Lazer Spear 
Strength's: Biology and Fighting Tonberries 
Weaknesses: Mayu and Kiku
Friends: William And My GF
Lived: Lyoko

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WHO KNOWS what The Stanley Parable is?

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Personality:Decided by the player
Bi--Narrator:Stop giving everyone so much info something bad might happen!
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Likes:Being Kind, Helping
Dislikes:FIGHTING, Murder
Weapon:Toy Knife
Strengths:Patience, Mercy
Weaknesses:(anything harmful to a human)

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Grand opening!NAJ is now open for !thaed business!Please sign the list for application below⬇
📃 Copyright by "Fun R us entertainment" for kids,please note we are not responsible for any malfunctioning going on at night in the pizzeria,it must be the servers not us,also note you will have to make a "Profile" for any using of our technology also this pizzeria is owned by the left CEO branches not the middle or right,those are responsible for other things.📃 ((Btw this is optional,don't have to join if you don't want :( 

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When Frisk sees ness fall into mount ebbot Frisk goes to help +Ness Montague up​
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Name: Ness Montague
Age: 13.
Sex: M Race: Human
Height: 5ft.
Weight: 124 lbs.
Favorite food: Steak
Can get affected by: Homesickness(If Ness doesn't call his mom regularly) and cold
Personality: Amazing when it comes to making friends, and a social Magic Butterfly at that. I'm not necessarily everyone's friend, but most people take a liking to me quickly. I'm a good person, and always ready to help someone when they need it. I'm all around a good friend to everyone.
Special facel stuff: always blushing.
Partners: Paula Polestar, Jeff andonuts, Poo the prince of Dalaam, Mr. Montoli, The Runaway Five, Mr. Everdred, and The Dungeon Man.
Lvl: 99
HP: 910
PP: 650
Offence: 255
Defence: 255
Speed: 135
Guts: 230
Vitality: 145
Luck: 235
IQ: 195
Weapon: Cracked bat
PSI: Flash, Teleport, Lifeup, Healing, Rockin', Shield, Hypnosis, Paralysis, 
Bio/backstory: At the beginning of EarthBound, Ness is awoken from a sound sleep by the impact of the meteorite north of his house in Onett. His mother and sister are agitated, but Ness leaves to find out what happened. After meeting up with Lier X. Agerate and Pokey Minch, he returns home and tries to get back to sleep. Soon thereafter, Pokey arrives and demands that Ness help him look for his little brother, who has gone missing during the calamity surrounding the impact.

After a pep-talk from his mother, Ness, Pokey and King go back out to the hillside, where they find Picky (who reveals it was Pokey who actually ran away). They also encounter Buzz-Buzz, an insectoid warrior who has returned from the future to warn Ness of the threat that Giygas poses to the universe. It is from Buzz-Buzz that Ness learns of the prophecy surrounding his future; that he, along with the help of two other boys and one girl, will stand against Giygas and save the universe from total annihilation.

Vested with this knowledge, Ness accompanies Pokey and Picky back to their home, but is assaulted by a Starman Jr.. The alien confirms the prophecy before attacking the group. It is defeated through Buzz-buzz's massive PSI powers and Ness' physical attacks. Upon arriving at Pokey's house, Buzz-buzz is unceremoniously killed (for his alleged resemblance to a dung beetle) by Lardna Minch. Before expiring, Buzz-buzz passes on the Sound Stone to Ness, and starts him on his quest to save the world.

In the town of Onett, Ness first unlocks the power of Giant Step after tangling with Frank Fly and the Sharks. However, Captain Strong and the Onett Police Force are not happy with Ness investigating private property and ambush him at the police station. They back off and give him way to Twoson after he bests them in a fight. 

In Twoson, Ness is telepathically contacted by Paula, another member of his party, who asks him to come and help her. Ness learns of her whereabouts from Everdred, a friendly gangster. Ness finds his way through Peaceful Rest Valley to Happy Happy Village, under the spell of the Happy Happyist Cult. He finds Paula locked in a cell in a hidden house. She gives Ness the Franklin Badge so that he can withstand the lightning attacks of Mr. Carpainter, the Happy Happyist leader. Ness confronts Carpainter and defeats him, thereby breaking the spell of Happy Happyism over the valley. Though he blames a certain statue, Carpainter thanks Ness and gives him the key to Paula's cell. Ness frees Paula, but encounters Pokey outside. Pokey reveals that he was the high priest behind the Happy Happyist threat and escapes, vowing to return. Ness and Paula gain the power of Lilliput Steps from the nearby cave. 

They then find way to Threed after assisting the Runaway Five, a famous jazz band, in escaping a debt at the Twoson theater. The Runaway Five take them there in their van and drop them off. Ness and Paula quickly realize the town is under an awful curse and zombies run rampant. They try to fight the zombies, but are lured into a trap and locked in an underground cell. Paula contacts Jeff telepathically. He arrives in a flying capsule and unlocks the cell door with a special invention. The three of them conspire with the townsfolk to trap the zombies in the circus tent with flypaper. They then find a secret exit in the back of the graveyard and venture forth to find the source of the zombie scourge. 

Following the cave, they come upon Saturn Valley, which is under the threat of Master Belch, who not only has dominion of the zombies, but has kidnapped many innocent residents of the valley. They find the way to a secret base behind a nearby waterfall and encounter Belch. Playing on his obsession with fly honey, they easily defeat him and free the Saturn valley inhabitants, gaining the power of Milky Well in the process and getting a cup of coffee. 

(You've traveled very far from home... Do you remember how your long and winding journey began with someone pounding at your door? It was Pokey, the worst person in your neighborhood, who knocked on the door that fateful night. On your way, you have walked, thought and fought. Yet through all this, you have never lost your courage. You have grown steadily stronger, though you have experienced the pain of battle many times. You are no longer alone in your adventure, Paula who is steadfast, kind and even pretty, is always at your side. Jeff is with you as well. Though he is timid, he came from a distant land to help you. Ness, as you certainly know by now, you are not a regular young man... You have an awesome destiny to fulfill. The journey from this point will be long, and it will be more difficult than anything you have undergone to this point. Yet, I know you will be all right. When good
battles evil, which side do you believe wins? Do you have faith that good is
triumphant? One thing you must never lose is courage. If you believe in the goal you are striving for, you will be courageous. There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself. When you have finished this cup of coffee, your adventure will begin again. Next, you must pass through a vast desert and proceed to the big city of Fourside. Ness... Paula... Jeff... I wish you

Their mission in Saturn Valley completed, they go back to Threed and take the bus to Fourside. Unfortunately, they run into bad traffic in the desert and are forced to abandon the bus and conclude the journey on foot. Arriving in Fourside, they find the Runaway Five has fallen into debt with the city theater yet again. Ness and the gang assist in digging for treasure in a mine in the desert and repay the theater proprietor on behalf of the band.

Later on, while shopping in the Fourside Department Store, there is a sudden power failure and Paula is snatched away in the dark. Hearing a call on the intercom, Ness and Jeff go to an office on the top floor where they fight and defeat the Department Store Spook. Looking for clues to Paula's disappearance at Jackie's Cafe, Ness and Jeff unexpectedly stumble upon a fantastical alternate dimension called Moonside. Navigating the oppositely-oriented domain, they discover the Mani Mani statue to be the cause and destroy it, to find that they have been in the storeroom to Jackie's Cafe all along.

At the advisement of the Apple Kid, they visit a mysterious man who lives among monkeys in the desert named Talah Rama. He gives them a vital trout yogurt machine. Ness and Jeff use the yogurt dispenser to bribe a maid to let them into the Monotoli Building in Fourside, where Paula is apparently being held. With some unexpected help from the Runaway Five, Ness and Jeff make it to Mayor Monotoli's room where they rescue Paula. Monotli apologizes to them for kidnapping Paula, but offers them use of his helicoptor to travel to Summers. Unfortunately, Pokey who has been working as a consultant for Monotoli and orchestrated Paula's kidnapping, steals the helicoptor and flies away, taunting and sneering at Ness.  

The Runaway Five take them back to Threed where they repair Jeff's flying machine and fly to Winters, leaving Eagleland to rendezvous with his father. While Dr. Andonuts remodels the Sky Runner, they find their way to Rainy Circle with the help of the dungeon architect, Brick Road. Afterward, they fly to Summers in the Sky Runner.

While in Summers, they visit Stoic Club and Ness chats with a woman who shows him some magic cake. After taking a bite, he falls into a slumber and sees a vision of a foreginer from Dalaam named Poo, the fourth and final member of his party. After passing the final test in his training, Ness regains consciousness and Poo teleports to the group.

Poo suggests they visit the Summers Cultural Museum, where they find a hidden exhibit that gives an odd clue about the Sphinx in Scaraba. As they are leaving they get a call from Mr. Spoon at the Fourside Dinosaur Museum meant for the museum proprietor. At the Dinosaur Museum, they find a pothole in the back, leading through the sewers of Fourside to Magnet Hill, in the middle of the city. Here Ness picks up a Carrot Key, which he uses to find Pink Cloud in Dalaam.

They returns to Summers and find passage to Scaraba. By activating a set of buttons in front of the Sphinx, Ness and company joruney into a pyramid to find the Hawk Eye. With some help from Dungeon Man, they find passage through a dark mire into the Deep Darkness. After the group combats the enemies in the gloomy swamp, including Master Barf, they find Tenda Village and its overly shy residents. Ness then receives a harried phone call from the Apple Kid in Dr. Andonuts' lab, but the line is cut off unexpectedly.

The group investigates the lab in Winters, and finds clues that point to Giygas' Stonehenge Base nearby. Navigating the base, Ness discovers Dr. Andonuts, Apple Kid, and several residents of Winters held captive in the deepest realms. Ness and the gang defeat a Starman DX for their freedom. The Apple Kid points Ness in the direction of the Onett Library, where he returned a book called "Overcoming Shyness". Ness retrieves the book and lends it to the Tendas, who soon become socially adept enough to direct Ness to Lumine Hall and give him a cup of tea.

(Like a great tapestry, vertical and horizontal threads have met and become intertwined, creating a huge, beautiful image. You may have cursed this never-ending journey. You have known injury and defeat, but you have struggled on to reach this place. Your in-born intelligence and courage have helped bring you here. You have believed in your friends, and as a group, you have supported each other. Have you ever stopped to consider how much your power has grown? Now, you could fell enemies in Onett and Twoson with one blow. As you certainly know, you cannot turn back. Giygas, the arch fiend of the universe, is growing frightened of you and your power. He is searching for ways to end your journey. From here, the challenge grows and your adventure will take you beyond anything you ever imagined. You are drawing near to Giygas. Remember, when you are suffering hardships, your enemy is also struggling. By the way, do you know where Pokey went? When this cup of tea is finished, your adventure will continue. Your destiny pulls you in the right direction. Believe in yourself and press forward. Ness! Paula! Jeff! Poo! I wish you luck...)

Lumine Hall deposits them all in the dinosaur-infested Lost Underworld where they find the final Sanctuary location, Fire Spring. Ness loses consciousness after hearing the melody and wakes up in Magicant, the colorful dreamy world of his mind. Ness encounters everyone he has met in his journey here. They direct him to the Sea of Eden, his central conscience, where he confronts his nightmare, the last force of evil in his heart. By eliminating any means that Giygas has of controlling him, Ness gains incredible power with the help of the Sound Stone. The last thing he hears is his own voice telling him to head to Saturn Valley.

When Ness wakes up, he and his friends teleport to Saturn Valley to meet up with Dr. Andonuts. With the help of the Apple Kid, he has developed the Phase Distorter II after Pokey stole the original. It needs only one meteorite sample to function properly. Ness travels back to Onett, which is swarming with fierce enemies, for a piece of the meteorite. Ness and company make it back with the meteorite and travel in the Phase Distorter II to the determined location of Giygas's Lair.

Ness and the others wind up in the Cave of the Past, but apart from the ruined Phase Distorter, find nothing. Dr. Andonuts and the Apple Kid arrive in the Phase Distorter III with news that Pokey has fled to the past. In order to pursue Pokey, the four of them must have their bodies and souls transferred to robotic bodies since organic matter cannot survive time travel. Even though there may be no going back to his body, Ness and his friends unhesitantly agree to the procedure and Dr. Andonuts sets to work.

Now as robots, the four of them travel back in time and find Giygas's Lair with a deformed Pokey at his side. They learn that Giygas's power became too great for even his own mind to handle, Giygas now exists as a nearly omnipotent entity without thought or reason; an "all-mighty idiot." After dealing with Pokey, they attempt to battle Giygas, but their attacks don't seem to be effective. As Giygas attacks them in ways they cannot comprehend, Paula prays with all her heart that someone lend them strength and of their acquaintances and friends from their journey return with prayers of their own and successfully help to vanquish Giygas. With one more useless insult, Pokey retreats to another time period. With the war against Giygas over, Ness' spirit, along with the others, leave their battered robot bodies and return to the present. Poo returns home, Jeff joins his father, and Ness walks Paula home at her request.
When he has a flashback after hearing a melody:
1. Ness catches a glimpse of a small, cute puppy.
2. Ness briefly has a vision of a baby in a red cap.
3. Ness thinks he hears his mother from far away... She says, "Be a thoughtful, Strong boy..."
4. Ness catches a whiff of Steak, but just for a second.
5. Ness sees a baby's bottle, but just for an instant.
6. Ness has a short vision of seeing his mother when she was young.
7. Ness sees a vision of his father holding him.
8. Ness has the feeling that he was being watched by himself as a baby.
Family now: +Mother Goat Toriel 
+Asgore Dreemurr 
+Azreal Dreemurr 
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Frisk Hp:20 Defense:10 Weapon:A stick Soul:Red 

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Claire and Moira walk into snowdin forest ((Needing a sans and a papyrus BTW THE IS A OPEN ROLEPLAY)) ((And if this goes absent I might end it ONLY if it's absent for longer then 1hour))

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