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The TN Whip is a processing ship that drags in Trans Neptunian Objects into the inner solar system. It normally spins at .5 g, but the object they have captured started venting carbon and salt laden water geysers. There is a terrible shimmy and the crew trapped up front has been reporting "ice worms".
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Larry Moore's profile photo
 
neat ideas
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Phil Anthony

General Discussion  - 
 
+John Reiher posted challenge for a sci-fi map. A tough one at that. I love it.

Anyone else want to post an inspiration for a 5 minute map while I mull +John Reiher's map? 
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John Reiher

General Discussion  - 
 
Here's a quick map challenge for you all:

An asteroid base with an alien infestation in at least one room. Bonus points for a map that takes in account that gravity is only .05 Gs.

Post your maps to the group in separate posts. And Go!
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FJ Rebolledo

Dungeons  - 
 
A redesign of the "Tomb of the Five Corners" for Exalted RPG...
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Not a 5-minute map. 
The heart of any city is the first home, a place around the hearth. I wish I could call this idea a five minute map, but it took me far longer. This is a neolithic like structure. Starting in the approximate center is the h...
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Phil Anthony

Dungeons  - 
 
A series of 5 minute maps, based on Conygar Tower. It could be used in many campaigns. 
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Another town, this time on a river. 
This is a second five minute map of a medieval town. It is incomplete, but ready for roads and trails. The old mill to the north west was a last minute thought. I am not sure what happened to the 5 Minute Map community, but...
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Medieval Town, part one. 
I have been doing a lot of research on buildings and structures, predominantly focusing on churches and castles. As a result I have a number of sketches and maps. This map is a basic plan for a small town. Being a 5 minute ma...
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Beermorphs and thank you.
So first up, I need to thank my second Patreon supporter. So, thank you, Michael Beacom. Next, here are a bunch of beermorphs. They are a very intentional attempt to explore and emmulate Dyson Logos' style, as a way of developing my own further. They are al...
So first up, I need to thank my second Patreon supporter. So, thank you, Michael Beacom. Next, here are a bunch of beermorphs. They are a very intentional attempt to explore and emmulate Dyson Logos' style, as a way of develo...
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Pocket Quest is a new one-page (printed back-to-back) rules-lite OSR fantasy/sci-fi RPG based off the #openadventure  game system. However, unlike other one-page adventure systems, Pocket Quest is full-featured, allowing you to play a long-term campaign with varied and unique characters.

This release is one part of several to come: an additional sheet with optional rules to enhance your dungeon crawl experience, one sheet with weapons, armor and expedition equipment, and one sheet with a list of seven different types of magic. The game master will also have their own sheet for GM rules as well as a sheet dedicated to enemy NPCs and a sheet for treasures and technology.

In total Pocket Quest is an adventure game small enough to fit into your pocket, large enough to play for years! You can download the PDF, as well as the source file at OA's Git Hub Project Page: https://github.com/openadventure/Open-Adventure/tree/master/rulebook/pocket_quest or visit Open Adventure's website at: http://geekguild.com/openadventure/

Pocket Quest, like the parent Open Adventure game, is released under the open source Creative Commons share-alike license.

#openadventure   #osr   #rpgs   #onepagerpgs   #rulesliterpgs  
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That was over faster than I expected. Each tube is 3 ft/1 m diameter. This is a surveillance post in an asteroid orbiting an enemy system. Based on this asteroid https://en.wikipedia.org/wiki/25143_Itokawa?wprov=sfla1

Dotted lines are further away. The infestation begins in an engine room, sending the asteroid into an uncontrolled chaotic spin. Every room necessarily has mesh for hooking one's suit onto and ladders for maneuvering. Don't forget projectile weapons will cause spin when fired.
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kwalish's profile photoJoe Reed (Game Master)'s profile photo
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A 5-minute map is a sketch of an idea. I'm glad it inspired you, but when the timer went off I laid my pencil down.
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Hello all,

I just stumbled into this community. I did not even know that five minute maps were a thing of sorts.

Here's a bunch of five minute maps I did a while ago.

I suppose I need to draw more of these when I have a few minutes to spare :) 
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Lyn ThorneAlder's profile photoFiona Zimmer's profile photo
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welcome!
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My quick and dirty goblin village, which players assaulted today. I think I might clean it up a bit.
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Phil Anthony

Dungeons  - 
 
#tbt  I am on a tear. I keep a pad of graph paper and a sketchpad with me at all times. Here is a repost of The Temple of the Wanderers. 

This post is update with fresh scans. 

I'd like to do a 5 minute map every day, instead of several a day. 
I am fooling around with various temple ideas for a D&D campaign. This is The Temple of Wanderers. It is a simple mud brick and thatch construction. It is dedicated to the sky. The central dais is for the sun and Mercury...
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A coastal village. 
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A quick 20 minute sketch of a space ststion i did I'll be using in an rpg.
It's orbiting a planet with a sun in the background.
I just wanted to get an idea of scale before i map it. 
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Noah Stevens

Dungeons  - 
 
Got to thinking about photon torpedoes and pseudo-undead (highly irradiated) Vulcans

I like to think it's not disrespectful since it comes down to my internal shared mythology

Live Long, And Prosper
Noah Stevens originally shared:
 
a diversion

#fiveminutemaps

Inside this revealed tomb, blasted open by what was thought to be a comet, the party finds a gleaming metal sarcophagus. Inside, the body of a lithe male - perhaps Elfish or some other abhuman - lies in repose. He died of burns, but still appears noble and tranquil in repose.

The other sarcophagi seem primitive and quaint in comparison, and all are trapped. The strange magic of the crypt-zone quickens the bodies inside, and they stir and mutate, now, thanks to the searing radiation of the sky-coffin.

every turn spent in this room requires a Save vs. Death (alternately DC18), or those who fail acquire (1d6) a detrimental physical mutation on a 1-4; a beneficial mental mutation on a 5; or the memories and knowledge of a Lawful Alien scientist and a temporary increase in WIS of 3 points on a 6 (only one 6 result is possible)


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Phil Anthony

Wilderness  - 
 
+Taylor Frank 's request for a post-apocalyptic map. 
Five minutes, and a fail. It was a fun sketch with tools I normally don't use and has a nice passage as a hook for a modern vs magic smashup scenario. 
A user request from Google Plus - post-apocalyptic maps. I am horrible with colored pencils and I have never tried a post-apocalyptic map. What I ended up with was a sketched vinette. "They brought...
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