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Jack Shepard

Discussion  - 
 
Whats new with CJ?  anything prepared for the Modo901 launch? 
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Adam OHern's profile photo
 
(Hangs head in shame.)

Yes, there's cool stuff on the way. We have a MODO rendering series on the way, though it's being done by a (really awesome) guest teacher, so it's hard to say when it'll be done.

I've been working on something really cool tho, and I'd love to get your feedback. I'll email you :)
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Jack Shepard

Discussion  - 
 
Who is using Zbrush as part of their product concepting tools?
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James Burnette's profile photoJack Shepard's profile photo
6 comments
 
I have been a zbrush user(?) sense it was made available. I dont mind it too much, but would never want to use that UI for cad work. however... there is some serious power in its ability to rapidly concept stuff out.  And I beg somebody to develop a plugin for Modo to rid me of that tool pipe! 
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Adam OHern
owner

Discussion  - 
 
In case you  missed the email, we're looking for feedback!
Hey kids, What do you want to see on cadjunkie? Reply to this email and give me an ear full, or, if you like, feel free to hit me up @theCadjunkie as well. I'm trying to get more hip to these "Social Medias" or whatever. So yeah. FWIW I'm working on a pretty kickass MODO series at the moment.
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Amy Collins's profile photoAdam OHern's profile photo
18 comments
 
Little by little. I'm doing my best! This is a side-gig for me, so the day job's been making it hard. Thanks for keeping me motivated!
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Brad Tactical

Discussion  - 
 
I can't login, your site is down


1
Brad Tactical's profile photoAdam OHern's profile photo
5 comments
 
Rock on!
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Jack Shepard

Discussion  - 
 
Hey Comrades, 
    Is CJZen compatible with Modo801?
1
Amy Collins's profile photoAdam OHern's profile photo
3 comments
 
hehe well, unlikely. But we'll see :)
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Andy Birko

Discussion  - 
 
I've been backed up a bit filling some orders but finally cleared my plate to work on my neck project some more.  I've managed to make 3 different neck to headstock transitions that are configurable and got my design table started (finally)

There is some sensitivity to parameters in that you can push them where it will break the model but I might be able to fix some of that in excel. 

One interesting thing was that when working on the "Smiley" volute, I spent about an hour or so trying to slice it up so that I was only using 4 sided boundary surfaces but still couldn't get a result I liked.  In desperation, I used the Filled Surface feature on a 5 sided surface and it actually gave me the best results. 

If all goes well, I'll be cutting a prototype from cheap wood before the end of the week.

p.s., the headstock is just a paddle to allow customers enough material to modify it as they like.
1
Andy Birko's profile photoAdam OHern's profile photo
3 comments
 
Not a bit of it! I use it all the time. In many cases it works brilliantly.
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Jack Shepard

Discussion  - 
 
Here is my modeled midsole! had to do it with a series of trims and using the gumball to extrude a solid surface.  Ill bring it into SW to do the detail work of the cutaways and tread pattern.
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Jack Shepard's profile photoAndrew Sanguinet's profile photo
2 comments
 
Yes, in the project curve feature there is a option to project a curve onto another curve.
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Jack Shepard

Discussion  - 
 
Anybody know a good way of making this surface a solid? I am just trying to cap the ends.
1
Jack Shepard's profile photo
4 comments
 
So after many hours of trying to solid up this loft 2 rails I am still nowhere close to getting it as a solid.  I was thinking of overbuilding the surfaces and trimming them away, but it seems like there has to be a way to get this fairly clean and still able to edit it.
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Andy Birko

Discussion  - 
 
Hi There,

Used your tutorials to work on a parametric neck for CNC production.  Ultimately, this will be a design table driven part but so far so good!  The Diamond Volute was tricky to get right but I finally got it I think.  Also, in your tutorial, if I'm remembering correctly, you didn't include the thickness of the nut when determining your neck length.  Not that big a deal though
1
Adam OHern's profile photo
11 comments
 
Post pics!
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Jack Shepard

Discussion  - 
 
Any Chance we could get a footwear modeling tutorial?  
1
digitalsetdesigner's profile photoAdam OHern's profile photo
4 comments
 
haha, thanks man :) Yeah, I'll get around to doing something new. Soon I hope!
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Jack Shepard

Discussion  - 
 
http://new.cadjunkie.com/  

Wha WHAAAAA?! Looks really nice! So this brings a question to mind.  What CAD/Software package would you use for auto surfacing?  I know MODO has a lot of tools for smoothing surfaces out. would that suffice for "class A" surfaces?  or am I just naive? 
Complete video training for SolidWorks and MODO.
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Jack Shepard's profile photoAdam OHern's profile photo
4 comments
 
Ha yeah, that's the one :)

But like I said, MODO is NOT--repeat NOT--a Class-A tool. The real Class-A stuff will have to be done in a dedicated tool like Alias, NX, or CATIA.
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Evan Reese

Discussion  - 
 
Hi All, there's been some talk going around at work about switching our whole team (ID, ME and everybody) to Pro-E from Solidworks. Any junkies with experience on both? What do people see being the biggest pitfalls? what about biggest benefits? (also note: if I wanted to participate in a heated debate about which one is "better" and who is stupid for liking what software, then I could go just about anywhere else on the internet. I'm looking for the helpful dialogue I've come to expect from this community). Thanks!
1
Evan Riskedahl's profile photoEvan Reese's profile photo
8 comments
 
Thanks, I'm optimistic about it. I plan to go into it looking for ways that it's better than before instead of things to get frustrated about (which, I suppose, applies to all of life...woah)
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Adam OHern
owner

Discussion  - 
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Andy Birko

Discussion  - 
 
So yes, I'm a few days late, but here's some pics of me cutting my first prototype neck.  There's a few tool paths that still need some cleaning up (you can see that big chipout on the bass side of the headstock but it actually came out pretty well.

The headstock angle on the front hasn't been cut yet because I still have to make a jig for the table so - no sense really in doing it on the CNC when you can do it in two seconds on the table saw.

Now I have to make prints so that customers can spec out the neck, make a jig to cut the headstock and a jig to rout the tenon or dovetail and make permanent vacuum fixturing for the CNC (what you see here is just double sided taped to a piece of MDF with a few alignment holes in it.
3
radhika seth's profile photo
5 comments
 
Hola, I have just emailed my questions to you :)
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Jack Shepard

Discussion  - 
 
Hi Cadjunkie Crew, now that I am out of school and looking for my own software what permanent license software that is compatible with Solidworks do you recommend?
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Jack Shepard's profile photoAdam OHern's profile photo
4 comments
 
Oh I see, then your options are pretty limited. If there were something sufficiently similar to SW that you could do all the same things, but at a lower price, why would anyone buy SolidWorks? Is there an alternative you're looking at?
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Jack Shepard

Discussion  - 
 
Hey Adam, 
                     Care to do a short video on a simple footbed in SW?  Im thinking the side rail sweeps and the top portion (loft?) where the foot rests. picture (from CJ2009) below: 
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Jack Shepard

Discussion  - 
 
I am trying to get an organic-ish tapper to the nose piece in solidworks, any good ideas out there? Bevel doesn't seem to work, it wont let me do a multiple radius.
1
Jules Zaccak's profile photo
 
Hi Jack, This could be best achieved by using the 'free form' feature look under surfacing. However to use this feature you would need to start with a single face. Alternatively using variable radius fillets may do the trick. good luck!
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Jack Shepard

Discussion  - 
 
What is everybody's computer setup?  I am running a Xeon 6-core with 32gb of ram, but it seems like its still slow with the rendering.  anybody using a dual processor system?  I have a Quadro graphics card, but why doesn't keyshot and the other 3d programs use it?
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Helen G's profile photoJules Zaccak's profile photo
4 comments
 
I was reading recently that Keyshot is designed to use the CPU and does not actually take advantage of a GPU like traditional rendering programs. Please keep in mind, your classification of 'slow' depends on several factors. i.e no. of materials, geometry, reflections, illumination, output size, resolution and so on, i.e. the number of calculations your computer must process. So the more you apply, the more it has to work through. Your Question (and answers) are posted endlessly allover forums but In my opinion, I humbly suggest you run a series of tests, gradually increasing your render options and settings on your machine to figure out it's 'slow' point. From there, you will be able to figure out how much time you are prepared to invest per rendering. Hope this helps.
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Bob deWitt

Discussion  - 
 
Haven't seen anything in the MODOsphere lately. Any chance of getting something on Mesh Fusion, for instance? Or Dynamics? I'd love to see a swinging wrecking ball knock over a wall of bricks for instance. I can make that work beautifully in Cinema 4D, but couldn't keep the chain from jumping around crazily in MODO.
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Adam OHern's profile photoBob deWitt's profile photo
2 comments
 
Well, real work comes first, I'm sure your wife would agree.... I'll be looking for whatever you do post for us. It's always good to see your methods.
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Helen G

Discussion  - 
1
Helen G's profile photomads madsen's profile photo
2 comments
 
helen - i have send you an email - send me a test mesh and i will try to slice it with Rhino 5. should work. cheers mads
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