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I've decided to create a new, separate Google+ community for the Sansar Newsblog. The Sansar Newsblog is devoted to coverage of Linden Lab's new VR-capable virtual world Sansar.

Here's the link to the new community if you want to join:
https://plus.google.com/communities/116500293021769407623

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5 killer use-cases for augmented reality in the enterprise.

InGage Technologies, India’s No 1 AR, VR, MR Technology Company.

Contact: +91 9840834132 (or) Email: sales@myingage.com
www.myingage.com

#MyInGage #AugmentedReality #VirtualReality #MixedReality #Hololens

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ConExpo in Vegas was lit with VR headsets, this year. Was grateful that my experience could be one of them.
This was one of the most exciting ventures of my life: to create the first foundation construction experience in Virtual Reality and exhibit it in Las Vegas. There's even a photo where I was helping an 82 year-old man try out VR for the first time. Seeing his smile was a particular reward.

#vr #virtualreality #htcvive #construction #foundations #futuretech #conexpo

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The New Reality of Virtual Reality and the Potential with Youth.

InGage Technologies, India’s No 1 AR, VR, MR Technology Company.

Contact: +91 9840834132 (or) Email: sales@myingage.com
www.myingage.com

#MyInGage #AugmentedReality #VirtualReality #MixedReality #Hololens

Do you want to sell your old mobile ?
Not to worry . you can sell your mobile here www.webuyback.com.au
And get Paid with 4 hr :)

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Augmented Reality in Automotive Internet of Things (IoT) Industry.
InGage Technologies, India’s No 1 AR, VR, MR Technology Company.
Contact: +91 9840834132 (or) Email: sales@myingage.com
www.myingage.com
#MyInGage #AugmentedReality #VirtualReality #MixedReality #Hololens

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Providing locomotion in VR is an on-going challenge. There's no solution that pleases everyone: Games that release with teleportation only are swamped with demands for trackpad movement, while games that only offer trackpad movement lose the ~30% of players prone to motion sickness.

I'm working on developing a unique new VR locomotion system that will bridge the gap between trackpad movement and teleportation, which I'm calling StrobeMotion. The goal of StrobeMotion is to provide the most naturalistic motion possible while maintaining a comfortable experience for all players.

And it works! Well... It works for the two people who have tried it, anyway. To get meaningful results, I need a lot more people to try it.

I'm looking for people to playtest a short demo level I've built. All you have to do is traverse the level using the current pre-alpha prototype of StrobeMotion, then answer a few questions about your comfort levels in an embedded survey. Easy as pie, and it should only take around 5 minutes.

If you'd like to help, please follow the link below to download the playtest level. (This initial test build only supports HTC Vive on Windows.)

After you finish the playtest, if you have any additional feedback you feel like sharing beyond what the survey covers, of course I'd love to hear it. Feel free to post comments to the linked project page, or just reply to this post.

Thanks!
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