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You can get the latest playtest documents at the link here.

The text has been sent to the editor, and I have updated the playtest PDF and play materials for you to try out.

After that - more playtests, and once me and +Steve Hickey have got the text wrangled to "almost finished" it will be time to set up the Kickstarter. My plan is to have a very fancy limited edition hardcover printed, plus digital or POD for those on a budget.
Heavy Metal Æons
Heavy Metal Æons
genericgames.co.nz

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Generic Games update (which includes a Heavy Metal Æons update)!

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I do have one thing to show off! +Juan Ochoa did some more art for foes, shown here in sticker-on-token form for my demo kit. Heroes up top, foes at the bottom.
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Mighty warriors! I'm currently building up a new playtest draft based on recent months games.

However, I'm also finishing up editing of the Monster of the Week mystery collection, and that's top priority. So the Heavy Metal Æons document is probably a few weeks away. But soon!

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New album out from Gygax, my top D&D inspired rock:
2nd Edition
2nd Edition
open.spotify.com

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WE LIVE!

I've just finished writing up a streamlined new playtest draft and scenario for Confusion, a minicon here in Wellington coming up on Saturday.

Currently it's in a state of "good enough for me to run it this weekend" but a new playtest draft is coming up after that (and after I finish up a bunch of Monster of the Week stuff that also needs to be completed).
Confusion 2017
Confusion 2017
confusion.rpg.net.nz

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#Kapcon report:

Games on Demand ran smoothly. A crazy number of games played.

Personally, I got in:
1. Fall of Magic (a melancholy one, we chose to let magic die in the world because of the evil the Magus had caused in the past).

2. Tales From The Loop. Sinister robots, an annoying communist (and spy!) father, and in response a great deal of vandalism of robots & associated devices.

3. Three Dooms. We survived volcano and vendettas before we ran out of time, but we figured the town was by then probably too weakened to continue through the flood that waited later in the deck (we peeked). Some really cool bits of history, especially around the vendetta - we had witchcraft, murders, duels, and multi-generational hatreds.

4. Life on Mars. A strained mission, with the Commander/Pilot balancing my Engineer and the Doctor who really didn't get on. In the end, the Doctor stayed on Mars, to protect Earth's biosphere from the life he discovered there.

5. Heavy Metal Æons. High velocity space opera in a high stakes Seven Samurai plot. To protect one colony village, they destroyed the empire's grand armada utterly. We had Starman the astronaut, Sigrid the beastmistresss, Crown-of-Stars the psychic veteran, and Reefer the star trooper. Crown died assaulting a marine training base and returned as a lich, if we played another episode I strongly suspect he would be the villain. Latest rules working well this morning.

6. Feng Shui. We played Weird Police 3: Raiders from the Distant Past. Many swordsmen and sorcerers were taken down, some even arrested using correct procedures! Some pretty cruel body shaming in the final battle, even if the targets were megalomaniac evil sorcerers that doesn't make it okay!

7. Monster of the Week (as a player!). We were all trapped in a creepy motel with a minor demon trying to summon his world-destroying boss. Lots of chaos but finally the divine and spell slinger saved the day with a little bit of help from the crooked and a really tiny, hardly enough to balance the annoyance, amount of help from my snoop. At least both the sound guy and intern survived! Sadly the intern ditched me, due to newfound faith (thanks to the divine) and also that I didn't pay her (exposure counts, right?)

Great con this year, every game top notch. Thanks to everyone who played in any of those, you were all fantastic!

Just ran a quick playtest of the new revision... it was a very successful playtest, by which I mean everything was terribly broken and I need to revise a bunch.

But I know what to revise, and that will be tomorrow's job.

I'm running it at Kapcon this weekend, so after that playtest-of-blood my next priority is getting a new playtest draft out for you all.
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