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Neal Durando

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Three dimensional rendering of 357th Infantry Regiment's area of responsibility 10-16JUN1944, looking from east to west. The crossing in the middle foreground is the famous causeway over the Merderet secured by elements of 82ABD.

The tessellated areas are still around 2.5km2. I've since redone them to get rid of the microareas in the built up spaces. Overlain on the 1944 STE MERE EGLISE mapsheet is a very rough LANDSAT categorization of contemporary terrain (mid-July 2013). The brown splotches are plowed or bare earth. The green are woods, bocage and crops. The intention is to count the brown and green pixels falling across each polygon face to compute a pass (movement) and fire (LOS) value between areas. All of this is to be determined. Also depicted are the locations of the church steeples (yellow stars).

The fact of contemporary satellite data doesn't bother me so much as I'm looking for only a fuzzy representation of the relations between areas, all of which are meant to accommodate at most, three companies abreast. A creuser.
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Winchell Chung

Resources and Tips  - 
 
The 10 techniques that help convert our 3-D world into maps.
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Winchell Chung's profile photoJay Exonauts's profile photo
3 comments
 
Just as long as the book is actually good! ;-)
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Karl Keesler

Discussion  - 
 
More progress!
 
Mystery Men: Disco Boys Hideout

Even more progress on my Savage Worlds Mystery Men game. The Disco Boys installed some lights, some turntables and got some records for their hideout. Shake your groove thang!

#savageworlds   #mysterymen   #discoboys  
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Eneko Menica

Maps for Sharing  - 
 
Another of my dungeons, Sci-fi style....
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Zonk PJ Demonio Sonriente's profile photoEneko Menica's profile photoJohannes “FULONGAMER” Bowers's profile photo
3 comments
 
+Zonk PJ Demonio Sonriente ;-) Estoy empezando a practicar dungeons sci-fi en previsión de la llegada de la Marca Estelar.
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Bryan Rombough

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One of my favourites!
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Chris Bennett

Resources and Tips  - 
 
Some beautiful hand-stamped hex maps. Love the full page one with lines for descriptions next to each row of hexes.
 
+James Aulds and everyone else, I made blank hex thingies for you!

http://www.swordpeddler.com/free-blank-hand-stamped-hex-maps/

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Eneko Menica

Maps for Sharing  - 
 
My first isometric try...
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Alex Welk's profile photoEneko Menica's profile photoJohannes “FULONGAMER” Bowers's profile photo
6 comments
 
Thanks +Alex Welk. I usually draw blank dungeons with the intention that people complete them according to their needs. I have a object table to help people doing this:
http://eltomocarmesi.blogspot.com.es/2015/12/una-leyenda-para-los-dungeons-en-blanco.html (in spanish, sorry).

But sometimes I draw complete dungeons:
http://eltomocarmesi.blogspot.com.es/2015/11/he-ganado-mi-primer-concurso.html (sorry, in spanish too)
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Kosmic

Maps for Sharing  - 
 
 
Hello to all, here is last Fan Map: Vestiniah City
I ventured on a new style for my city maps, completely hand drawn. I used Sakura Micron pen 005, 01, and 03 for principal lines, and my new Brushmarker from Winsor and Newton (cool grey 1, 2, and 3) for shades. I am very satisfied with my new scanner Epson V39, very good value for money.

Remember to choose and vote for the next Fan Map:
https://kosmicdungeon.wordpress.com/2016/05/08/sondage-fan-map-juin-2016/

#rpg #map #jdr  
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Bonjour à tous, voici la dernière Fan Map : Vestiniah City Je me suis essayé à un nouveau style pour mes cartes de villes, entièrement dessiné a la main. J’ai utilisé des Sakura Micron pen 00…
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Ben Milton

Maps for Sharing  - 
 
Overview of a new jungle continent I made for a client.
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Bob Dobbs's profile photoBen Milton's profile photo
5 comments
 
I do them for $250. $100 for smaller, 8.5x11" ones.
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Karl Keesler

Discussion  - 
 
 
Mystery Men: Disco Boys Hideout

Some more progress on my Savage Worlds Mystery Men game. The Disco Boys need a hideout...can you dig...I knew that you could!

#savageworlds   #mysterymen   #discoboys  
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About this community

Maybe you create maps for a quick game this weekend, or maybe you design them for sale. Maybe you're wrestling with Photoshop, Gimp or Campaign Cartographer and looking for tips, or maybe you're looking for a source for real-life floor plans. This group is for amateur and pro map-makers alike, with focus on games like role-playing, miniatures, or board games. WHERE DO I POST...? - The cool map I made and want to share? In Maps for Sharing. - A tutorial on drawing maps? In Resources and Tips. - A challenge to draw inn or taverns? In Friday Five-Minute Maps and Other Challenges. - A set of GIMP brushes I made? In Resources and Tips. - A description of a map-making software I sell? In Directed Promo.

Karl Stjernberg

Maps for Sharing  - 
 
 
Two maps for the price of ONE: Your slime-ridden soul
"The Slime-Vault of Kräglor" (Yes, the "OF" became umlauts) and "Goopy" the titanic slime. You'll get to explore it after you beat it, i guess?
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Kevin Anderson's profile photoKarl Stjernberg's profile photo
2 comments
 
+Kevin Anderson​ I would say it's mandatory!
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cecil howe

Discussion  - 
 
 
lo-res / watermarked version of the map from "A Case Of Consumption" by David Noonan. This was a fun commission. water color / marker / archival ink on parchment
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Allen Waddell's profile photoKrimson Gray (くりむさん)'s profile photoAndrés Ruz Caza's profile photo
4 comments
 
This amuses me because of a health issue I have. There's a reason it looked familiar. :D
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Keith Gerver

Maps for Sharing  - 
 
Looking for some feedback/advice on a scanned work-in-progress pencil sketch regional map for my homebrew D&D 5e campaign. The scale is 1/2 inch = 20 miles.

The map is of a northern region on the main continent in the campaign. The region to the north and west of the mountain range is tundra; the region to the south and east is forested plains.

I'm less than thrilled with my forest style, but I just wasn't happy with how the more "bushy" style looked. Same goes for the lakes. They seem a little flat.

Any suggestions would be appreciated. I'd love to hear any tips on the best way to convey tundra/grassland. I'd also be interested in digitally giving the map some color when it's done, but am unsure what the best way to do that would be.


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George S Hammond's profile photoPhil Allen's profile photo
5 comments
 
I like the overall flow of the map -- the mountain range gives it a nice 3d effect so it doesn't feel flat.

I second other suggestions to add shading to the lakes, and clump trees together more. You may also want to add ground shading to the trees to better define the borders of the forested areas.

If you're going to add color, grasslands and tundra can be conveyed by a simple light green or white/light blue background. You can add the occasional hill ridge or groups of sparse vegetation (so that it's not just a featureless blank area), and still indicate that they're just features of a larger terrain area.
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Claes Horsmann

Maps for Sharing  - 
 
Looking for map: orange plantation

Hey guys, I would like to set a convention game of Space:1889 on an orange plantation on Mars, situated in an out-of-the-way mountain region. Does anyone have (or know of) a map I could re-purpose?
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Dan Quilty (must be stopped)'s profile photoClaes Horsmann's profile photo
2 comments
 
Thank you +Dan Quilty , I'll see how I can tune those up.
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Eneko Menica

Maps for Sharing  - 
 
Some of the plans I'm starting to draw (I'm a noob). The blog is in Spanish but the maps are language independent...

http://eltomocarmesi.blogspot.com.es/search/label/plano
Mis paranoias sobre juegos de rol: reglamentos, ambientaciones, opiniones y cualquier cosa que considere digna de hacerse pública.
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Eneko Menica's profile photoMike Overbo's profile photo
6 comments
 
I hope you never stop learning. your maps are awesome! Dyson quality to be sure.
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Winchell Chung

Resources and Tips  - 
 
 
I want this to be a game like immediately
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Michael Llaneza's profile photo
 
You're looking for Monument Valley, iOS and Android.
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evandro novel

Discussion  - 
I have made a few experiments playing skirmish games on isometric (actually “military perspective”) maps. I apply a simple set of rules to roughly determine Line Of Sight: If two figures are at the…
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Winchell Chung

Resources and Tips  - 
 
The map shows isochrones of travel from London to locations around the world.
Recently I came across a really interesting map created by British cartographer John G. Bartholomew in 1914 and published as a part of “An Atlas of Economic Geography”. The map shows isochrones of travel from London to locations around the world. The isolines represent distances in days: up-to …
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Ralph Mazza's profile photoAlan G's profile photoJoel Boulet's profile photoVladimir Abashkin's profile photo
3 comments
 
But surely this technique has applications to game design.
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