Free Distributed Render Farm for Blender
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Stream

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there is one frame wich still render so long, what is the problem and ? why to solve this ? thanks 
1
ThunderWork Studio's profile photoLance Jordan's profile photo
2 comments
 
For individual frames you can reset them in the frames page. To get there go to status and click on the text "Frames remaining". On the right side there will be a button that says reset next to frames that are yours. On this page you can sometimes see the estimated time until the frame is finished. There aren't very many frames that get stuck most are just rendering slowly but you can still reset them no matter what. 
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Hans Eberhart

Discussion  - 
 
Hi there, following problem. I want to render a scene unfortunately when I add it to my projects and try to render it, it runs out of memory. When I do the same Frame offline with the Blender client it works flawlessly. Any Ideas`?

Im using an I7 4790K and 16Gb of RAM

Edit: With CPU 4,11min
With GPU 1,46min
sooo not even a major rendering effort
1
Chris Lucier's profile photoHans Eberhart's profile photo
2 comments
 
Well, I set it to 16Gb. The thing is when I render it on my PC it barely uses more than 400mb RAM though.
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Lasse Hansen

Discussion  - 
 
Is it possible to run the client on 32 bit or contribute with a 32 bit machine?
1
ThunderWork Studio's profile photoSheepIt RenderFarm's profile photo
2 comments
 
Yes it's possible but you have to use the .jar file to render.
https://www.sheepit-renderfarm.com/getstarted.php#commandline
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There are A LOT of stale projects that cant be rendered and have been sitting for weeks. urb_14, urb_15, nikolaus, mercedes-transformation-test2, Fancy_HardTorender_NoText to name a few. Is there a way we can get them cleared or notify the owners?

One of my machines just wasted 8 hours trying to render mercedes-transformation-test2. 72 threads for 8 hours is an immense waste of potential that should be spent on other projects. 
3
Thomas DION's profile photoStuart Attenborrow's profile photo
7 comments
 
My machine spent 8hrs rendering 1 frame of the HardToRender project with 90hrs to go. I have no problem blocking a user who does something stupid like that - they obviously knew the 4 frames they wanted to render were absurd given the project name. I also double check the user to check their standing before blacklisting. Negative credits and unacceptable render times are bad form.

I'm surprised there's not something in the SheepIt client to stop rendering projects that exceed the recommended 20min/frame (with scaling). Or at least any project that exceeds it by a generous 10x factor. But any that exceed the recommendation by an order of magnitude should be blocked immediately.
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Thomas DION

Discussion  - 
 
Okay, tried ~10times to post it on forum, but it politely said F.U., so, 11th copy-paste of a bug report :

Hi, so, issue when posting so retyping (I really love when it happens, and it just told me there wasn't enough characters, so, I'm putting a bit more to be sure) :

Message "No space left on hard disk"
Hard Disk : 98.1GB free of 134GB (146GB drive)
>WHY? WHY U DO ZIS?
>Locks me aways again from 7 - 15 - 31days achievement, sniff :'(
'nyway,
Happy holidays, new year, etc
best regards,
Blaast
CC
F.......U..... WHY U DONT WAN TO POST????
Like five times copy paste when I write this message

And the other bug report : I can't post a bug report in the forum. Might be because of multiple PC connected to sheepit website.
1
Lance Jordan's profile photoSheepIt RenderFarm's profile photo
2 comments
 
The forum was broken after the server update to php7.
It fixed now.
The forum who is actually a phpbb was not 100% compatible with php7.
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Pedro Cristo

Discussion  - 
 
Hi!

First of all, thanks for the great site. It's been helping me to render my projects for some time :)

I have a question about the compute devices. I noticed that if I have checked both CPU and GPU, sometimes the CPU is used, others is the GPU. Blender cannot use both at the same time afaik... but if it was always the GPU, the render would be quicker and that is good for the user and also for me but that's not what happens. So, the application chooses to use one or another depending on the type of requested frame? Thanks!
1
ThunderWork Studio's profile photoPedro Cristo's profile photo
2 comments
 
Thanks!
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Thomas DION

Discussion  - 
 
Website is down? Something happened?
2
Lance Jordan's profile photoThomas DION's profile photo
2 comments
 
Yup, it has come back after 1 or 2h
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SheepIt RenderFarm
owner

Discussion  - 
 
20 MILLIONS rendered frames!!!
Thanks everyone for sharing your computers!

More info on https://www.sheepit-renderfarm.com/news.php?id=1481527427
5
1
GroupTree24's profile photo
 
Oh dear... I think I missed this one

Never mind, I was rewarded :D
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Oscar Garcia

Discussion  - 
 
Hi!

Tonight I submitted my first project with 600 frames. First 317 of them was rendered by my own machines (plus a single frame from "principat", another user) in about 25 minutes.

Now it is in "Waiting" status since 9+ hours.

I have 300k points, 2k frames rendered, 6d calculated rendered time and 7 machines rendering frames from other projects. 2 of them have 100% power, 2 of them 50%, one of 25% and 2 of them 15%), now one of them (25%) is shutdown and another one (50%) paused (then one I'm working right now).

Why they are not rendering my own project?

Thanks for your awesome work!
2
Isaac Smith's profile photoOscar Garcia's profile photo
10 comments
 
Thanks! I didn't know about that functionality! I will use it next time
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About this community

Community for the users of Sheep It Render Farm the free blender render farm.

Ken Vogel

Discussion  - 
 
Anyone recently taking a long time to download projects? I am trying to pinpoint if it is the server or my connection although I have a pretty robust connection. 
1
Ken Vogel's profile photoChris Lucier's profile photo
3 comments
 
It comes and goes and have pinpointed it as the server. popularity has its downside :) I just ride it out now.
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SheepIt RenderFarm
owner

Discussion  - 
 
On December 29th, we upgraded the server from php5.6 to 7.0.
I guess it was a good call!
I hoped it will be better, but I never thought it will be that better...
(Blue is actual cpu usage)
11
Oscar Garcia's profile photoAleksandre Bourgeat's profile photo
3 comments
 
I was aware that PHP 7 was a big improvement, but this is insane ! Legitimately impressed
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Nick baatz

Discussion  - 
 
I can't use RX 480
1
Lennart Demes's profile photo
 
Yep, AMD Cards aren't supported... They are working on it. (For quite a while already... :( )
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Its so annoying that projects which are diagnosed with an error after 2 - 3 hours of rendering are not getting validated. Is this a bug or is it meant to be like this?
1
SheepIt RenderFarm's profile photoRobin “MrRolord” J's profile photo
2 comments
 
Where it says frame reset, senderror (thats what I mean diagnosed with an error)
https://plus.google.com/photos/...
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John Rinehart

Discussion  - 
 
I'm running the command line version on Ubuntu 16.04 with CPU-only rendering. I'm finding that my CPU isn't loaded at all (top reports little to no java activity). Verbose output doesn't report anything happening. Output is below:


john@lovelace:~/bin$ java -jar sheepit-client-5.290.2718.jar -login fuzzybear3965 -password MySecretPassword --verbose -compute-method CPU
31-12 17:23:39 (debug) client version 5.290.2718
GPU::generate failed to load CUDA lib (path: cuda)
1
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Sometimes I just really hate Sheep-it.
Rendered for 8 Hours a project with my GTX980ti
which I didnt got validated because it took so long to render and got reseted?
Or something like this, 8 hours rendering for getting only 16 point, looks like an evil troll to me. Can somebody explain this to me?
2
SheepIt RenderFarm's profile photo
 
Hello,
I'll check what did happen because even if didn't validate the frames you should have earn the points for the time spent.
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Something Changed Throughout the Night:

Now I have -495,706 Points for some reason, And My last Frame Of My Project Wont Render, I even tried rendering it by myself, and still nothing.

This never happened with my first project which was x2 Longer. but Happens with my second. ;-;
2
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Thomas DION

Discussion  - 
 
Hello ! As I stated in a commentary below nobody will read :
Linux environment, http server, that I started sharing with sheepit yesterday.
After ~12h running I changed my WD from nothing to a sub folder, didn't worked, so - I don't remember clearly - I may have pebkac and selected my main user folder (where of course everything is, because, you know it's more funny to fail totally than partially). So it started deleting things. From first sight the most important is still there. But not working, I could get it back on work, maybe, but anyone knows a solution to recover files from deletion under linux?

(I'm rather new with servers and important data.. At least lesson's learned for this time, I'm almost impatient to see my next mistake !)

Oh, and how to change settings, because now everytime it starts, it deletes more...
1
Mar “Alirion” Eck's profile photoThomas DION's profile photo
4 comments
 
Damn, too late, good to know though ! (I will have to reinstall the whole system as too much files have been compromised)
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Raphael Beguin

Discussion  - 
 
Hello, I have an archviz scene around 200mb, that I want to render, with multiple cameras of course, and want still image from it, how can I send it to sheep it?
1
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Oscar Garcia

Discussion  - 
 
Yesterday/tonight 4 of 10 hosts went out of memory and made them unresponsive. They needed a hard reset to made them responsive again.

The most powerful server that I have is rendering a frame since more than 2 hours ago:
blender 39 19 5212m 3,3g 30m S 798,9 15,8 >>683:24.95<< rend.exe

Now all my surviving servers (the ones that have more than 4 GB of RAM) not rendering a veeery long frame right now are showing the following message:
Server is overloaded and cannot give frame to render. Will retry in 15 minutes

What happened? There is some method to avoid high memory usage or auto blacklist projects that abuse the farm?
1
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Hello,

I was hoping someone might be able to help. I'm relatively new to the service and am positively blown away! My first couple (small) projects rendered smoothly and in very little time - so I was encouraged to try and upload a more intensive project. The project consists of a 300 frame animation - I was hoping to render it at 1080 x 1920 res. and 3000 passes.

After recognizing that rendering the individual frames would take far longer than the recommended 20minutes per frame, I split each frame into 33 tiles for a total of 9900 effective frames to render. Since uploading to the file (nearly a week ago) it has only rendered 1 partial frame on another users computer and about 7 partial frames through mine (I assume they are partial because I cannot preview them - 'the requested content cannot be loaded').

I am wondering the following:
1) Could it be that the project has been blacklisted because the frames are still too intensive? If so, how can I calculate what the rendering time is on an 'average' quad-core computer if I don't have one? Does the sub 20 min limit still apply to the frame or to the fractioned tiles?
2) Could it be that 3000 passes are simply too many? I recognize that this is project specific, but coming from a total beginner - does this number scream overkill? I was told it would help remove noise, and when rendering stills this worked.
3) Lastly, if I delete the project - do the frames that I ordered (but were never rendered) still count towards the "frames ordered" section and thus ratio?

Thank you in advance for taking the time to read through this! I hope it all makes sense. If it helps, the name of the project is "Plank_Anim_Trial_1" - I would be happy to share a .blend file as well.

Keep up the incredible work everyone! Happy rendering!

Michael
1
Keith MacGowan's profile photoLance Jordan's profile photo
2 comments
 
The project doesn't sounds like over kill but I haven't seen it. To find our what the 4 core average frame time is just render one frame on your computer with the cpu and in the options you can set how many cores you want to be rendering set that to 4 and it should be about right. Another way is to render it with what ever you want gpu or cpu and check its power rating on Sheepit. To check the power rating you need to have the hardware, cpu or gpu, running at the time and go to your profile and there will be the hardware there. Click on that and you will see some info about it including the power rating. If it is 200% the render time is twice as fast on your hardware if it is 50% it is twice as slow on your hardware etc.

If you are under the 20 minutes per tile, not frame, then it is mostly you just don't have very many credits. When you render your own frames you only get 30% of the credits you would if you rendered someone else's frame.

Also the frames order don't count if they haven't been rendered and you remove the project. 
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