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Garry to ask your permission to add a link to this community to my collection of Public Domain + CC0 free legal resources for opensim. If it ok with you.

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Photorealistic 3D Rigged Female Model for Free ( http://creativegenie.net )
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A Gimp hand painted blue brick texture, if it's any use to anyone? Don't feel quite so awkward trying to create these now but still a long way to go :)

https://www.dropbox.com/s/c7144waxm6z47ra/Bluebrick.zip?dl=0

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

Vbinnia Radek. UK
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Steampunky riveted plate texture that may be of use to someone. Got tired of looking of one suitable so I made this from scratch, no pun intended :) in Gimp. It's 1024sq so suggest you scale it down to something more suitable like 256sq or 128sq if you intend to do lots of repeat tiling with it.

Downloadable from here https://www.dropbox.com/s/7d67g0nh0n4exzl/vb-steampunk-rivet-plate.zip?dl=0

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
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I have just noticed an annoying problem with the Victorian Terraced House concerning the front door, The mesh reducing to a triangle at some distance way which is very noticeable to me as I'm hyper critical. Others may not even notice? Other doors are unaffected as they are either hidden or partially hidden at the same distance. The accompanying image will give a an exaggerated idea of what happens compared to the new door.

This is entirely my fault and the in-store boxed item will be updated asap. If this problem is of concern to anyone right now, I have made a zip file available containing a modified door.dae file plus the a door script. Get it here https://www.dropbox.com/s/al7cphys9e6zda8/Victorian%20house%20-%20door%20replacement.zip?dl=0

Please also set these value options when uploading the .dae file.

I know some of these settings will look wrong, but it's what it takes to hold this really low poly object together and looking sensible.

Level of detail tab

Medium - [Use LoD above] [ ]
Low - [Generate ] [Triangle Limit] - Wind the spinner up until, triangles = 22
Lowest - [Use LoD above] [ ]

Physics tab
- Step 1: Level of detail - Lowest

Upload options tab
- Tick, Include textures

Finally make sure to set the door to full perms (Mod, Copy, Give away) once uploaded; or I will be forced to kill you! :D

Any other problems, let me know.
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The assets for the Victorian terraced house are now available boxed as promised, and also now included with the Victorian house box on Steam region on OSgrid http://hg.osgrid.org:80/steam in Emporium 1 top floor turn left and look towards left end of the facing boxes. Creative Commons Licence see enclosed README.

Note: these are attempts at low poly modelling and are non manifold, probably different from what you are used to. In simple terms, faces that are not needed are not there. For example the cooker and the fireplace have no back and bottom and look transparent from the back. This is not a problem once it's up against a wall and standing on a floor. Also once made phantom, which I urge you to do, the cooker and fireplace have absolutely no reason to be anything else, they will have no influence or arguments with physics or your avatar.
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Latest build, A Victorian Terraced House, available as always boxed from http//hg.osgrid.org:80/steam Emporium-1 top floor turn left towards the far left wall. CC licence see the README file.

It has some slight corrections from the .dae file I made available earlier. It also has the door scripts added but they will need setting individually in each door, instructions are in the scripts.

It is loosely based on a similar prim build that I have no idea who the original creator was; a situation I find myself in with a lot of things I build. So if anyone can enlighten me? I can at least give due credit for the inspiration.

I'm also making some assets to go with it which are not finished yet, so you will have to wait a little longer if you are interested in them. So far I have plans for an outside privi and coal house, tin bath, mangle, kitchen sink, stove, and fireplace. I may also remake the gas light fitting that is already available in my Emporium?

According to a 2010 article in The Guardian, it is estimated by the Halifax (formerly a UK Building Society) that 40,000 homes in the UK still have an outside loo.
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PotterDraw is a free 3D software application for designing and visualizing pottery. It’s useful for creating cylindrical shapes such as pots, flasks, vases, bowls, plates, cups, glasses, goblets, or anything similar. The outer wall of the pot is drawn using a spline, which consists of one or more curved or linear segments. The inner wall is generated automatically.

And it's free.
PotterDraw update! Version 1.0.4 adds several major new features. Most of important of these is the Polygon effect, a new group of mesh properties that facilitate the creation of polygonal pots. The polygon can have any number of sides greater than two, and since fractional values are supported, the number of sides can be smoothly modulated. The Roundness property lets you round the polygon’s corners, while the Bulge property lets you bulge or pinch the polygon’s sides. In previous versions, roughly polygonal pots could be made by tweaking the Scallop properties, but the new polygon properties are much more flexible and precise, and can be combined with the Scallop properties to make scalloped polygonal pots, which was previously impossible. [see enclosed images]

Another major new feature is the addition of the Radius color pattern, which uses the pot’s radius as the U coordinate of the texture mapping. Because the pot’s shape directly controls the texture mapping, the resulting texture automatically illustrates the pot’s shape. This is fundamentally different from the other color patterns, in which the texture coordinate function is unrelated to the pot’s shape. The radius color pattern responds to any change of radius, but it’s particularly effective if the radius varies within each ring, as is the case for the Polygon, Scallop and Bend mesh effects. The new color pattern is ideal for coloring polygonal pots. It can also create kaleidoscope-like effects if the U offset is animated.

Still another new feature is the Power Type property, which selects how exponential power is applied to waveforms. The options are asymmetric (the only option in previous versions), or symmetric. Asymmetric produces lopsided waves, whereas symmetric preserves any vertical symmetry the wave may have, by applying the power function while the wave is bipolar.
Other new features include configurable lighting, palette import/export, and the organization of mesh properties into subgroups that be hidden.

Additionally, several bugs were fixed. One of these fixes made texture updates 16x faster, greatly improving the performance of texture animation.

PotterDraw is free, open-source software for designing pottery.
https://potterdraw.sourceforge.io/
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11/29/17
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