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Claytonian JP
owner

Rulings & House-rules  - 
 
Also give the community description/links a read, please. PM me if you need the moderator (me). Or email. Claytonian at the gmail.coms
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Michael Curtis

DCC products & promotions  - 
 
Ladies and gentlefreaks, it gives me tremendous pleasure to announce the release of Secret Antiquities #1, the latest DCC RPG third-party publisher supplement. Part journal, part zine, Secret Antiquities documents the landscape of Esoteric America, a weird historical setting for DCC RPG. Fans of The Chained Coffin know I believe America is as fantastic a place as Nehwon, Hyperboria, or Middle Earth, and makes a terrific setting for role-playing campaigns. Secret Antiquities examines American history, folklore, and urban legends, as interpreted through the strange lens of DCC RPG.

This first issue has been a labor of love, a mixture of vanity press and art project that simply had to escape my fevered brain. The inaugural issue describes seven Esoteric American patrons for DCC RPG, including Uncle Sam, his twisted twin, the Anti-Sam, Stagger Lee, the Old Man of the Mountain, the Dead Rock Star, and more. Five of the patrons have full patron descriptions, while the remaining two are in an abridged format.

While intended for use in DCC RPG campaigns set in Esoteric America, the contents of Secret Antiquities can easily be introduced into standard DCC fantasy campaigns, and makes a superb companion to Black Powder, Black Magic, Shudder Mountain campaigns, and other less traditional game settings.

The 94 pp. first issue is available via Lulu for $9.99 in print and $4.99 in PDF. Thank you and welcome to the Land of the Freak and the Home of the Strange!
Everything you’ve heard is true. Witches practiced black masses in the woods around Salem. Frozen alien bodies are stored in clandestine government installations. Washington D.C. was designed by geomancers to harness ley li...
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Doug Kovacs's profile photoChristian Burd's profile photo
9 comments
 
This looks fantastic!
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David Coppoletti (Weezilwizard)

DCC products & promotions  - 
 
My art submission for +David Baity's Dark Trails project for DCC RPG.
If eldritch abominations and cowboys are your jam, you should check out the Dark Trails community.

https://plus.google.com/u/0/communities/116859297782391148348

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David Baity's profile photo
 
Looks awesome! 
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John Salyer

DCC products & promotions  - 
 
Can someone point me in the direction of whether the different printings of the DCC RPG rulebook are different, in terms of text, rules or errata (I don't care about different cover art or bindings or whatever)?
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Jürgen Mayer's profile photoTerry Olson's profile photo
20 comments
 
Ok, +Jürgen Mayer, I'll give you two. A hard one and and easy one.

The hard one first. For the 3rd printing, pg. 101, Table 4-6: entries 1-3 say "defender's spell is lost" in the Defender High column. The only way that we'd be rolling on table 4-6 is if both the attacker's and defender's unmodified spell checks were high enough to successfully cast their spells. By the discussion on p99 (loss of spell), if the caster's "initial check summons sufficient eldritch power to set the spell duel in motion, he does not count as losing the spell." Thus, there is no way for the defender to lose the spell on table 4-6. You'll note in the 4th printing it says "defender's spell is cancelled."

For the easy one, in the 3rd printing, pg. 66, col 1, second to last sentence, "If the roll beats the DC, the skill check succeeds." While this is true, it is not the whole truth. On p.12 it says, "If you roll equal to or higher than the DC (or AC), you succeed." Thus in the 4th printing, "beats" has been replaced by "is greater than or equal to."

That's all I'm revealing! ;-p

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Benoît FELTEN

DCC products & promotions  - 
 
Release is pushed back again...

Sooooooooooo frustrating...
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TheJohnnyNormal's profile photoNicolas Bohnenberger's profile photo
8 comments
 
Here in Brazil the first translated printing was pushed back a year due to God knows what and then another 2 months because the publisher chose to ks the 7th Sea translation first. We maybe will get ours in may. Oh and the dice will cost us a fortune. You still have other options...
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Samuel Dester

Module Advice/Conversion Ideas (modules or settings)  - 
 
How many of you are running Purple Planet campaigns or have run multiple sessions/scenarios using the setting? How is it going? I really want to splurge and get the box set and the other Purple Planet Adventures.
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Richard Gould's profile photoBruce Cunnington's profile photo
9 comments
 
Highly recommend the box, lots of material, great value and very well written!  FYI +Robinson the session where we introduced your character was the only part I 'wrote', the rest was the main adventure with I think just one foray into one of the extra 'tombs'  There is still a lot of material I haven't used so a return is definitely possible!
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Ryan Full

Session Reports  - 
 
The after school sessions continue at the high school. Last week they had a random encounter with the Big Bad Wolf who snatched one of their number and tore off into the woods. The person snatched was a first level faerie animal (specifically a wolf shifter - and the class is in the Creeping Beauties module).

The rest of the class decided to chase after the Wolf and try to save her. She ended up negotiating with the Big Bad Wolf and agreeing to do a mission for him that consists of finding a cabin to the east and killing three inhabitants.

Sounds dark, but when they show up I intend it to be an abandoned house with three pigs. And not anthropomorphic ones. Straight up regular pigs. My plan was they have encountered so many scary situations I thought it would freak them out to see something so mundane.

I also totally abused judge powers at one part. A student was stressed over a roll and very low on health. No halflings to help and little luck to burn. He was also eating a bag of Combos that was my favorite flavor. So for one roll his warrior was allowed to sacrifice any number of Combos to a hungry judge to get +1 to his die roll for each combo sacrificed before the roll.

He passed, and I got a handful of tasty snacks.

Lol
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Samuel Dester's profile photoRyan Full's profile photo
2 comments
 
Me too.

I have ran Prince Charming several times and am on my second run of Creeping Beauties. Have never ran 2.5 yet... partially because I hate the idea of outpacing the adventures. Needless to say I will be incredibly excited when +Daniel Bishop drops the next adventures in that line.
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Eric Nolan

Mighty Deeds & Combat  - 
 
Darths & Droids today had a nice 2d12 fumble table. You need to scroll down to the text part to see it.

Quite handy in the DCC context I think where the same fumble comes up so often. It wasn't just an 'incompetent blow' again, this time it's an oafish blunder, still not as embarrassing as that butter-fingered cock-up the elf made two rounds ago though.
Episode 1459: When One Door Closes, Another Door Closes. <<FIRST <PREVIOUS. "Inept fumbling" is a good phrase to keep handy for your descriptions whenever someone rolls a critical failure. In fact, you should keep a menu of similar phrases to pepper your descriptions with. Use this handy table!
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Josh Frick's profile photoEric Nolan's profile photo
2 comments
 
The main benefit of the Disney Star Wars movies as far as I'm concerned is that D&D (which I think gives a hint as to the system it's based on) will never run out of material. I was a little worried when they were approaching the end of RotJ.
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Eric McDaniel

DCC products & promotions  - 
 
Thought everyone might like to see this if you haven't already. I bought it last night and could not put it down. Appendix N: The Literary History of Dungeons & Dragons https://www.amazon.com/dp/B01MUB7WS6/ref=cm_sw_r_cp_api_zLKFybY98JX8F
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Stephen Murrish

Module Advice/Conversion Ideas (modules or settings)  - 
 
Because I can't leave well enough alone or run things the way they were meant to, I'm fucking around with the Purple Planet.

I feel driven to put in some more people that the planet has captured in one way or another. Make sets of small communities in a place where they can remain relatively safe. Safe enough to create a little, rickety junk town anyway. Maybe also have a few groups here and there who enjoy the total anarchy and wander in crazy bands.

Hm, never thought of it before, but maybe I'll make some total crazies like a smaller version of what Cormac McCarthy put in Mexico in Blood Meridian. You know, the insane, ragged band of cannibalistic savages who appear as some kind of unholy circus spat out of a hellmouth in the middle of the desert.

Take a look if you'd like... it's in the very beginningmost stages of itself.

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Steven Bean's profile photoStephen Murrish's profile photo
7 comments
 
Gotcha.
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About this community

Overbearing mod/owner: Claytonian. Responsible for all our problems, and the solution thereto as well. *If you want into this den of thieves*: Have an avatar. Have a profile with posts about RPGs. You can circle me to make sure I can see your posts at https://plus.google.com/+ClaytonianJP I sometimes let people that have merely circled a lot of gamers or game companies squeak in. I'd prefer a profile with posts though. Be a person rather than a company (established 3P DCC companies allowed though). Have a SFW profile. Once you're in, post about DCC, and only DCC. Not other games. Not general RPG humor. DCC. Make SFW posts. About DCC. You can link to NSFW stuff via a link (not a pic). We have ancillary communities that are better for Appendix N book selfies, music, and Con talk. They're linked below. Post that fail to be DCCtastic or are too esoteric (in-jokes) don't survive the funnel. No offense intended. I love you all. But there is a community for every post. It can be illuminating to read the FAQ: https://plus.google.com/u/0/+ClaytonianJP/posts/UrL3ZMRqu6u Do: Try our lovely search-bar. Do: Add DCC resource links to our open community documents on Google Docs (see link below this description). Do: Contact me rather than making posts about community problems (we're here to talk about DCC!). Claytonian at the gmail.coms

Jon Wilson (bygrinstow)

Monsters & Hazards  - 
 
 
So... Monster Extractor III has hit the virtual, pdf shelves, and is chugging along racking up downloads. (Thank you very much, btw.)

If there were to be a "Monster Extractor IV", what type of monsters or creatures would you like to see it focus on? — It could even not focus on anything in particular, and be a 'generic' generator, like the first one was, if that's what you clamor for...
Monster Extractor III - Giants & Giant Creatures, for DCC (Dungeon Crawl Classics RPG) - Monster Extractor III is designed to help jump-start your brain when you need something that reaches the sky and stomps
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Daniel Bishop's profile photo
 
These are very cool tools for spurring creativity, Jon. You could use the 3e classifications for monsters to create additional charts, or you could simply subdivide monsters on your own. With Crawljammer, Crawling Under a Broken Moon, Drongo, and Mutant Crawl Classics all being things, you might want to do an Extractor for Aliens and/or Robots. Failed Experiments would be another good one, and could be tweaked for Transylvanian Adventures as well. Swarms would also be cool, or Aquatic Menaces.

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James Walls

DCC-specific Discussion  - 
 
Okay, I just finished reading Daniel Bishop's Prince Charming Reanimator at lunch today and I was like "HOLY CRAP! How has it taken me so long to read this thing?" I'll be running it tomorrow night for the 9-13 year old crowd at our local game club.

Quick question to anyone who's run the adventure. It suggests that the PC's be allowed to gain character levels during the adventure to help survive the end. If I was playing with a more experienced crowd, each with their own corebook, this would be relatively easy. Unfortunately that's not the case. Has anyone run this adventure with 0-levels the entire way through? If so, how did it go?

I was thinking of maybe allowing the surviving PC's to all gain a single hit die towards the end, perhaps after interacting with the maidens in the third to last room. Kind of a quick and dirty way to up the ante.
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Ryan Full's profile photoStephen Newton's profile photo
11 comments
 
That (almost) final encounter is a doozy. The only way my 0-levels made it through was with a mulligan I allowed during one of the key rolls.
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Mike Evans

Session Reports  - 
This week my group and I continued our adventures in Hubris. Players Angie- Human Thistle Druid- level 1. Named Ageo. Nate- Avarian Trickster- level 1. Named Crimshaw of the 7th Clutch. Tyler- Mu…
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Craig Stokes

Show Off Your Schwag, Spoils, & Booty  - 
 
I ordered this in brown because that's all that was left. It looks pretty awesome in this color I think. I started to feel all tingly when I put it on and began chanting in some weird language. I'm not sure what I said - it's all kinda fuzzy now - but I'm sure it was nothing to worry about. Ooh, it's lunch time and I'm craving raw, bloody meat. Gotta run!
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Craig Stokes's profile photoJames Walls's profile photo
6 comments
 
Hat selfies!
 ·  Translate
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Tim Virnig

Reviews & rants about DCC offerings  - 
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Impact Miniatures's profile photoLynn Fredricks's profile photo
12 comments
 
+Impact Miniatures If it helps, you can tell Goodman Games that I held off buying DCCRPG (I did the 4th printing KS, so got the softcover that way, and waiting no the HB) in retail because retail didn't have sufficient numbers of dice - ie a lack of dice in the store kept me from buying, therefore recommending, DCCRPG before now (seven friends are now players as a result of my buying, and they all bought books + dice sets). If you haven't tried selling with an Amazon Prime option, it might be worth doing (and / or talking with Goodman about doing a softcover + dice set bundle via Prime) to see if it makes any difference. Id think also that any store that GG provides a retail pop up display (a store where DCCRPG is getting some love) that it would also be a good idea to ensure they have dice sets.
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Jarrett Crader

Session Reports  - 
 
2017 Worlds Tour Game 1

I ran Sour Spring Hollow for 7 new DCCers at Level One Games in KCMO tonight! One player had to leave early, so 24 Zeroes went in and 6 came out. I offered up a copy of the Core Book to anyone who wants to start running and I saw some eyes light up! We're expecting to double attendance next week! Woot! As soon as the 4th printing copies are in the distro chain I'm expecting the store to stock copies. Like an insidious evil, we grow!!!
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David Baity

Rulings & House-rules  - 
 
This may be a stupid question, but when making an attack roll with a die that is not the standard d20, do we still consider the highest number rolled a critical?

I've been allowing the halfling in our group a critical on a 16 when he fights with two weapons, but it seems like you're less likely to roll a 24 on a d24, etc.

Maybe I'm missing something, but why would you want to use a d30 to attack if you have a better shot at a critical with a d20? Is the trade-off a better shot at landing the blow?
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Jon Wilson (bygrinstow)'s profile photoAnne Hunter's profile photo
41 comments
 
+Jon Wilson, I'm willing to share. To be honest, I think Ryyutama uses a similar procedure to keep the probability of crits increasing slightly when move from rolling 2d4 to 1d4+1d6, 2d6, 1d6+1d8, etc.
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Daniel Atson

Reviews & rants about DCC offerings  - 
 
The release date has changed again for the 4th printing pre-order it is now February 10th I am really itching for my copy which I ordered last year in January. 
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Will Arnold's profile photo
2 comments
 
I ordered mine in October of 2015. :)
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David Bledsoe

Session Reports  - 
 
NO SPOILERS The Emerald Enchanter Strikes Back (Again) > Drums > Space > Escape From the Purple Planet > The Croaking Fane (Because honestly, this is so strange it couldn't POSSIBLY spoil anything)

When we last we left our doughty band of heroes they were trapped on a distant planet, just barely escaped from the clutches of primitive beasts who would use them for gladiatorial games. You know, just a regular Tuesday for the Edgar Twill Players. Winding their way through the black catacombs beneath the arena, their beloved companion Joey mysteriously disappeared and had not returned next week as Dr. Drake Ramoray's twin! After rescuing a disturbing forthright prisoner who promised to help the escape AND to kill them as soon as convenient, they’d managed to locate the lair of the beast suspected of stealing away their beloved Must See TV Friend. In fit of Zero Level Bravery, Traylanna the Gambler dove into the black pool and emerged with the location of the lair AND a shiny silver device that Trickle Down the Disturbingly Honest called a “Ray Gun”.

The decision was made to send a scouting party into the depths to rescue Joey, Edgar, Traylanna and Jug dove into the darkness and emerged into an inky subterranean cave where only Edgar’s Halfling eyes could make anything...unfortunately the only thing they could make out was a ten foot tall clawed monster reaching out to the kill them all. Slashing Edgar across the chest and ruining his Mary McGregor Torn Between Two Lover’s Tour 1976 t-shirt, it was a COLLECTORS ITEM!!!--the party panicked, well ACTUALLY Jug panicked, peed himself and dove back into the water to get “Help”. Thinking fast, Edgar snatched Ronald the Ray Gun and fired wildly toward the creature who helpfully leaped into the path of the blazing bolt of light, and then ran like Jug toward the back of the cave. In the brief light of the blast, they spotted Joey who’d finally answered the question of how he was doing with “half eaten” he was dead. We knew And we knows we can't save him and we knows we never will There's just this empty place inside of us that only he could fill.

The two brave party members decided the best way to honor Joey’s memory was leave his body there to decompose and escaped the lair as fast as they could and informed Trickle Down we would be leaving. Now.

True to his word, the rescued murderous raider lead from the depths to the parking lot where his ship waited. There were two immediate problems with Trickle Down’s Ship. The first was is was a 1973 Chevy Malibu with four bald tires and enough rust damage to render it see through, guarantee the battery was dead but none of that mattered because there, trying to slim jim the locks on the Malibu, was our old friend the Emerald Enchanter and nine of his green gem goons. How many times are we going to have to kill this guy? His goons charged the party while Roscoe the Cleric of the Sovereign cried out in a mighty voice invoking the power of his weak ass god “SLEEP” which caused two yawns and so eye crusties on the Green Goons who proceeded to kick the party’s asses, killing Gorn the Leather Daddy Dwarf in the first blow! Antis the Terrible Wizard frantically tried to do a Three Fer and cast Sleep on the Emerald Enchanter because hey, it worked the other two times--but this time Emerald ready with the Circlet of No Doze, a handy magical item the Judge invented to keep us from doing to the Enchanter what we’d done so easily before. Things were looking grim for the Party, “TPK” was uttered by Edgar who’d grimly seen this scenario go down when he was adventuring with his people in the Kingdom of Kaskia.

What the party and the Judge had failed to take into account was one Brave Zero Level Gambler with a Ray Gun, who fired wildly into the melee. The searing bolt of energy zapped into the green gem goons like a lights off a disco ball, and before we could say “We love the nightlife” the Emerald Enchanter caught the ricochet bolt in his belly and disintegrated his last words “I Loved...to boogie” and he was gone.

Trickle Down loaded the party in the Malibu, put something called an “8 Track” into the strange machine and hurtled them all through time and space while singing along with something called the Bee Gees. It was the most frightening sound Edgar Twill had ever heard, what is worse he COULD tell by the way he walked the singer was a woman’s man, and had no time to talk!

Returning to their homeworld they grabbed their stolen possession from the trunk of the Malibu, where the Enchanter had placed them contained within a very useful magical bag good for holding things, and set about finding out where they hell they were and what the next thing they had to do might be. After all their home was destroyed, they lost most of their money, they lost Joey but they gained a friend and badass ray gun blasting warrior! They also gained a new appreciation for something Trickle Down called “Disco”.

Stopping in the Adventure Hook tavern, they learned of a cult of Nazi Frog Worshippers--which honestly was not a reference to contemporary politics, just freakish serendipity. They set off to loot the Temple of Pepe, fought some Flying Frogs and watched the latest in the long of Thieves do something really stupid by sticking his hand into a metal frog to get the treasure and having his hand lopped off. Way to go Fritz! At least when Edgar does something that stupid his eyes suddenly become disembodied and follow the party around blinking furiously! Naturally, Roscoe the Cleric grew his hand back by forcing Fritz to convert to the Sovereign...I guess Fritz had no choice after all when it comes to loving with easy touch, you don’t want a thief with a no hand!

What will happen next to our brave band of Murder Hobos? Will they decide to give up this adventuring life, slaughter some innocent farmers and take their land to grow medicinal marijuana? Will Edgar pursue his dream of bringing “disco” to their home world? Will Traylanna finally figure out she’s fallen in with a band of idiots and leave the party to find some real heroes? Will Antis get over losing Joey, his bracelet buddy? Will Gorn remember to use his Mighty Deeds? Tune in next time because:
Oh, that's the way, uh-huh, uh-huh
I like it, uh-huh, uh-huh
That's the way, uh-huh, uh-huh
I like it, uh-huh, uh-huh
That's the way, uh-huh, uh-huh
I like it, uh-huh, uh-huh
That's the way, uh-huh, uh-huh
I like it, uh-huh, uh-huh

+Jonathan Perkel +Gabriel Meister







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Bruce Grossman's profile photo
 
Emerald Enchanter Strikes Back (Again) > Drums > Space > Escape From the Purple Planet > The Croaking Fane - This generally made me chuckle. We all know you should have ended with Not Fade Away.
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Stephen Murrish

DCC products & promotions  - 
 
Huh.

Didn't know this existed. DCC RPG adventures listable by level, number, author, etc.
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