Post has attachment
Something cheap and handy so you don't have to make up wise-sounding stuff on the fly.

Post has attachment
A tip for all the DMs out there looking for a place to get cheap minis.

Post has attachment
A handy guide for merchants who deal in all sorts of things, from weapons and armor, to the comforts of the trail, to dark and deadly items ranging from cursed weapons to deadly poisons!

https://www.rpgnow.com/product/258146/100-Merchants-to-Encounter?affiliate_id=688223

Post has attachment
MapForge is new map-making software for GMs that is designed to cut down on session prep time, usually by stamping down pre-existing assets.

But the latest release adds not only support for Donjon-generated random maps, but also an entirely new method of map-making that lets you either edit those maps to be more to your liking or even to draw maps entirely from scratch as easily as clicking and dragging on virtual graph paper.

These maps can then have custom colors or textures applied to them, as well as easily-applied filter effects, and the end result is a map that only took a few minutes to make but looks like you spent hours and hours on it.

Watch the linked video, which explains how it all works.

By the way, MapForge can be used for free (no license required).

Post has shared content
Here's my review of a book that I think would be useful for game masters of any system looking to make memorable villains and minions.
If you're still on the fence about getting the Fate Adversary Toolkit, check out my review and see why I'm happy to add it to my bookshelf.

Post has attachment
I'll be live to chat about Dungeon Master Toolkit #2 at 8:30 cst

Post has attachment
My 5 Tips series continues! This time around I'm talking about the witch, which has been one of the most commonly requested entries until now.

Post has attachment
Ill be live in about 30 min 6pm CST to talk about Realms of Terrinoth NPC/ Monster cards....

Post has attachment
For all the DMs looking for a one-shot that isn't your typical hack-and-slash or dungeon crawl, might I recommend the latest from Total Party Kill Games? False Valor is a fun little whodunnit, with a nasty little twist.

What’s the most original or entertaining way the GM ever got a campaign started?
Wait while more posts are being loaded