hi, i get a error with build_sound.exe :

A failed assertion occurs
ProcName: build_sound.exe
Date: 2017/01/20 19:20:31
File: W:\ryzomcore\code\nel\src\misc\sheet_id.cpp
Line: 581
FuncName: NLMISC::CSheetId::serialString
Reason: "_Initialised"

2017/01/20 19:20:31 build_sound.exe DBG d0 audio_mixer_user.cpp 368 : AM: Init Driver 'OpenAL' ('openal')...
2017/01/20 19:20:31 build_sound.exe DBG d0 dynloadlib.cpp 210 : Loading dynamic library 'nel_drv_openal_win_r.dll'
2017/01/20 19:20:31 build_sound.exe WRN d0 dynloadlib.cpp 41 : Load library 'nel_drv_openal_win_r.dll' failed: Le module spécifié est introuvable.

2017/01/20 19:20:31 build_sound.exe WRN d0 dynloadlib.cpp 222 : Loading library nel_drv_openal_win_r.dll failed: Verify DLL existence
2017/01/20 19:20:31 build_sound.exe INF d0 common.cpp 682 : Exception will be launched: nel_drv_openal_win or third-party library not found
2017/01/20 19:20:31 build_sound.exe WRN d0 audio_mixer_user.cpp 391 : nel_drv_openal_win or third-party library not found
2017/01/20 19:20:31 build_sound.exe DBG d0 audio_mixer_user.cpp 368 : AM: Init Driver 'XAudio2' ('xaudio2')...
2017/01/20 19:20:31 build_sound.exe DBG d0 dynloadlib.cpp 210 : Loading dynamic library 'nel_drv_xaudio2_win_r.dll'
2017/01/20 19:20:31 build_sound.exe WRN d0 sound_driver_xaudio2.cpp 152 : XA2: Creating CSoundDriverXAudio2
2017/01/20 19:20:31 build_sound.exe DBG d0 audio_mixer_user.cpp 423 : AM: Init Device...
2017/01/20 19:20:31 build_sound.exe INF d0 sound_driver_xaudio2.cpp 303 : XA2: Initializing CSoundDriverXAudio2
2017/01/20 19:20:31 build_sound.exe WRN d0 listener_xaudio2.cpp 32 : XA2: Initializing CListenerXAudio2
2017/01/20 19:20:31 build_sound.exe INF d0 path.cpp 1020 : PATH: CPath::addSearchPath(W:\Ryzom-Export\sound\sound_samplebanks\, 0, 1): adding the path 'W:/Ryzom-Export/sound/sound_samplebanks/'
2017/01/20 19:20:31 build_sound.exe INF d0 load_form.h 878 : loadForm(): Loading packed file 'W:/Ryzom-Export/sound/sound_sheets/sounds.packed_sheets'
2017/01/20 19:20:31 build_sound.exe AST d0 sheet_id.cpp 581 : "_Initialised" 

I notice the Ryzom Core website has tons of broken links. The download page where it shows the links for the Windows clients and completely broken. Where do you get the client now, the one to connect to the Ryzom open source core?


Post has attachment
Ryzom official clients upgrade from version 2.1 to version 3.0!

We are pleased to announce the gradual upgrade of all official Ryzom clients from version 2.1 to version 3.0!

A patch, which doesn't need to stop the game server, is planned on October, 7th 2016. It will add an installer that will allow you to move easily from version 2.1 to version 3.0. Later, your client will update automatically with the release of each new version (as it is already the cases for the Steam users who are already using version 3.0).

Version 3.0 will also be available from Ryzom official website and from the Ubuntu software center and Apple AppStore.


Significant enhancements made on the occasion of the release of Ryzom on Steam

Upgrading visual effects

- Better rendering (FXAA, anisotropic filtering, impovement of bloom)
- Rectification and regeneration of all textures
- Optimus support for NVIDIA cards
- Fix of the missing textures for some boots when they were worn with a mage dress

Technical enhancements
- Implementation of OpenGL 3D as the default driver for all platforms and graphic cards
- Updating all external libraries
- Support of 64-bit architecture for the latest version of all platforms
- Improved compiler support (GCC 5, MinGW, Visual C++ 2012, 2013 and 2015)
- Upgraded support of HTML in the game (new tags, abolition of dependance on libwww, patches, etc.)
- New version of the multiplatform configuration program
- Support of GIF image format
- Support for unicode filenames under Windows
- Fix of the Error 62 at the log to the server. A big thanks to Vojtěch Vobr, a developer of AVG Technologies, who helped us with finding and fixing this error detected by AVG and which was preventing some players from logging into the game.
- Improvement of the connection speed to the server, now 1 second from 10 previously
- Fixed the crash with NVIDIA Quadro graphics cards
- Implemented new Ryzom Installer tool

Improvement of security
- Hashing passwords in SHA-512 instead of DES
- Updating of SSLcertificate

Ease of use and other improvements
- Ingame text enhancement
- Random name generator for character creation
- Numerous optimizations, enhancements and bug corrections
- Fixing of a number of warnings
- Use of all cores by default
- Detecting the amount of memory on the graphics card and use of appropriate quality
- Vertical sync supported on all platforms
- Use of XAudio2 as audio driver by default on Windows
- Major reconstruction of the interface to include a WYSIWYG editor
- Support for new styles for fonts
- New links for support and forums
- New Ryzom icon
- Improved appearance of boots in combination with caster pants
- Adding the date in the filenames for screenshots
- Support of accents in emotes and correct display of them
- New command /playedTime which displays the played timed with the character
- New command /version which displays the exact client version
- Some translation fixes
- Fixed vertical synchronization (VSync, called VBL Sync in ingame options) under Windows
- Improved support for <input> and <textarea> HTML tags
- Display more information on hardware and software configurations in log file
- Improved MP3 player that should work on all platforms now (you must create a "music" directory and put your files there)
- Support for monospace fonts
- Improved text alignment everywhere
- Improved HTML tags and attributes support in WebIg
- Implemented font scaling
- Added scrollbar to macro commands list
- Fixed mouse pointer location after exiting freelook
- Fixed some minor bugs and improved code

The Ryzom Team is at your disposal for any additional information and hopes to see you soon!

Original post: http://app.ryzom.com/app_forum/index.php?page=topic/view/25897

The Ryzom team



The linux launcher seems broken?

[Baka@localhost ~]$ cd ryzom
[Baka@localhost ryzom]$ ./ryzom_client
bash: ./ryzom_client: /lib/ld-linux.so.2: bad ELF interpreter: No such file or directory
[Baka@localhost ryzom]$

Not sure where to go from here. Help?

Hi all, i error messages during the compilation:

C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\vector(870): error C2719: '_Val' : le paramètre formel avec __declspec(align('16')) ne sera pas aligné
C:\RyzomDev\ryzomcore\code\nel\include\nel/3d/skeleton_model.h(90) : voir la référence à l'instanciation de la classe modèle 'std::vector<_Ty>' en cours de compilation
with
[
_Ty=NL3D::CBone
]

Post has attachment
Here it dose not have a visual studio solution in build
Photo

where do I got to do this step.

Compiling
You will need to set FINAL_VERSION to OFF to build the client and add PatchWanted = 0; in client.cfg or you would receive an error.
Alternatively, you could edit code\ryzom\client\src\client_cfg.cpp. Change PatchWanted to false where it says "only force patching under Windows by default" (around line 422).

Hello I'm new to compiling ryzom and I'm getting alot of errrors in visual studio 2010 Please download my error logs and can your guys till me what I'm doing wrong, cmake gives me errors as well, and I'v been following the Docs but still not working, please help.
http://www.filedropper.com/errors

rsync isn't working anymore: rsync: failed to connect to www.ryzom.com (178.33.44.72): Connection refused (111)

Updating game assets for Ryzom is not possible anymore, is this definitive?

Hello all sorry I have been away very long. I still wish to help participate with C++ coding help, if I am still permitted. I have also seen your all now within STEAM.. Good work to all and congratulations :)
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