i've got a weird question for you guys - if anybody has run into this.
i've got a game in playn that is using tripleplay ui to do the menus - this is great for the java app - everything works fine. for some reason on android it never displays.
i've got printout statements all through the actual menu state's that show things being populated and added - yet the screen never renders the tripleplay ui menu.
in the core project the only libraries i'm using are javax.inject, tripleplay ui (1.5), and the standard playn libraries (1.5.1).
in the android port i'm using roboguice 2.0, guice 3.0 no-aop, and that's it besides the default playn libs.
what i'm seeing is - i hit the splash screen, then the loading screen, then.... the image stays on the loading screen - but i see the actual logs print out that the state changed to the menu state, and that all the menu is actually being loaded - it's just not ever being rendered on screen.
does anybody have any idea what would be causing this????? it just seems like the tripleplay ui stuff isn't rendering in android - the java version works fine