Is this app dead? I can’t log in to the iOS anymore to play with others. Google Plus login stream fails.

With the apparent demise of Google+, where are we moving to?
Thanks,
Tony

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As opposed to the spammers, allow me to post some self-promotion which is actually relevant to this community :)

Development on my virtual gaming tabletop, gTove, has continued at what I consider a good pace. I've started posting weekly "what's new" updates to the G+ community for it, here: https://plus.google.com/u/0/communities/117392923845044055773

gTove isn't a direct clone of 3DVT, but it has a lot of overlap. Off the top of my head, the features of 3DVT that are missing from gTove are:
* Native Android and iOS versions (not planned - gTove is a webapp).
* Visible text labels on minis (I'm planning on doing these next).
* 3D dungeon pieces you can arrange to build your own 3D terrain (not planned).
* "Flat" miniatures (gTove has the ability to tip over a mini, but not make it flat in the same way 3DVT does.)
* Pre-canned maps and SRD monster minis.
* Minis are not automatically hidden by fog of war - the GM needs to toggle their visibility individually (which is sort of a feature as well as a lack, since the GM can use it to e.g. track the position of invisible enemies.)

On the other hand, gTove has features that the web version of 3DVT does not:
* You can add multiple maps to the same tabletop. Snap maps together dungeon-geomorph style to build modular dungeons, or have maps at different elevations to represent different levels.
* Minis can have elevation (as seen in the screenshot I'm using as the community logo), to represent flying units or (with negative elevations) burrowing or swimming units (although there are potential difficulties with getting the camera at such an angle that you can see things under the opaque map).
* The GM can save and load scenarios from/to a tabletop, so the players can stay on the same URL while the GM switches them between different pre-prepped encounters.
* Snap to grid (I know the native app version of 3DVT has this, but the webapp version of 3DVT doesn't).
* The GM can toggle "Player mode", so their display shows only what players can see. As well as being useful for previewing the players' perspective, you can turn this on to use the GM's account on the main display device in the middle of a physical table.
* +Dracous apropos to your post here a few weeks ago, gTove only re-renders the 3D scene when something changes (such as moving the camera or a mini), so it should be fairly kind on battery life.

Also, gTove is open source and under active development, so come on over and help shape its future!

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Has anyone else noticed the higher than average battery usage for the web app? I have to plug my surface pro into the mains otherwise I only have one hour of map time. Is there any tricks anyone can suggest to reduce power usage??
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