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Pete Davison
owner

General Discussion  - 
 
Good morning!

For those of you unaware, our new digs at SquadronOfShame.com are up and running. We've got our own custom forum that +Mark Whiting and others are working hard on tweaking and refining, and discussion is already underway.

If you signed up for our free forum recently, unfortunately you'll have to sign up again, but it's a quick process and we promise we won't move again after that. The forum solution seems to be working out nicely for us, so it'd be good to see more people over there.
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Pete Davison
owner

General Discussion  - 
 
Squadronofshame.com is back up, if you haven't already noticed. Tweaks will be ongoing for the next couple of days, but the forums are fully functional.
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Pete Davison
owner

General Discussion  - 
 
Squadronofshame.com is currently down for maintenance. Should be back online later today.
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Michael Moskau (QuatMosk)'s profile photo
 
Thanks for the udpate!
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Emily King

General Discussion  - 
 
E3 has been and gone, and having last night recorded the +Nerds Assemble episode dissecting it, I'm not keen on the way indie games are being handled by MS and Sony. Or rather, I' not keen on the kinds of indie games they're chasing and promoting.

A lot of the indie games showcased during keynotes all had something in common: it seemed to be a pursuit of games with a certain visual aesthetic over narrative. The stuff that was highlighted all looked very pretty, but Gone Home or Papers, Please they were not.

What do you think?
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Mohammad AlHuraiz (Asatiir)'s profile photoMichael Moskau (QuatMosk)'s profile photo
3 comments
 
That's a good point +Mohammad AlHuraiz , and I'm not trying to say indie devs shouldn't make money. By all means, make all the monies! 

And let's not forget this is E3 we're talking about, where the sizzle reel is king. Papers Please is a fantastic game by all accounts, but the visuals don't sell it... the gameplay does.
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Mohammad AlHuraiz (Asatiir)
moderator

General Discussion  - 
 
Ladies and gents, I'll be in London for a little less than a week starting from the 21st to the 27th. Would be great to meet the few over there during my stay, I already spoken to a few of you about it, but now it has been confirmed. :D
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Mark Whiting's profile photoMohammad AlHuraiz (Asatiir)'s profile photo
2 comments
 
+Mark Whiting dammit, I would have tried to postpone if I could, but I have some important things during July. I'd definitely try to visit Toronto later
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Emily King

General Discussion  - 
 
This is not a review, but it goes part of the way to explaining why this game has had such a hold over me.
 
Emily has spent a very, very long time in #Skyrim.
Emily has spent a long time playing Skyrim. A long time. But has she enjoyed her journey through Skyrim's frozen wastes? Read on to find out.
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Mark Whiting
moderator

General Discussion  - 
 
Squad:  Among the Sleep -- aka "that horror game where you play a toddler" is intense.

Finished it last night.  Like most Kickstarter projects it's heavy on concept and short on investment - total playtime about 3.5h more or less. 

I'd say this is about the right length for a game like this.  I mean, when you're a 2-year old there are certain limits to your horror experience.  You can open drawers, crawl on things, and you can hug a bear for security.  That's about it.  Sometimes you can throw things around. 

Still, they manage to execute very effectively on a really high-concept idea, and best of all they manage to stick the ending.  Had to suspend my disbelief that your tyke can manage to fall off a slide and not simply spend half an hour squalling on the ground, but whatever.  Games.

What horror could a 2-year old possibly even comprehend or contend with?  Good question.  Play the game.
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Emily King

General Discussion  - 
 
Had an interesting interview with Hannah Bunce about videogame tutorials, which is featured in this week's +Nerds Assemble. Starts around 67 minutes in.
 
Episode 90 has landed! This week: we puzzle over Dawn of Justice, admire PS+, chat about the return of Doctor Who, puzzle over Ubisoft and... We chat about tutorials and game design with Hannah Bunce.
This week: dodgy film titles, PS+ love, Doctor Who, Ubisoft and an interview with Hannah Bunce. Join Emily, Paul and Paul (sorry, no Cookie this week) as they talk about: How Dawn of Justice sounds like a naff subtitle for Batman v Superman PS4 owners seem to love PlayStation Plus Doctor Who coming back in August No Ubisoft games for Wii U or 3DS to be on show at E3 Silent Hill Revelation, Another Earth, World War Z, Star Tre...
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Alex Connolly
moderator

General Discussion  - 
 
+Mark Whiting +Christopher Bowley +Mat Krepicz Hell, even if it wasn't the classic 80s sci-fi aesthetic going on, that music!

Saw +Ricardo Madeira pick it up and would love some impressions. Ric? 
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Ricardo Madeira's profile photoChristopher Bowley's profile photo
7 comments
 
Interesting, it doesn't quite set me on fire, but interesting.

 +Alex Connolly My personal sweet spot hasn't been hit yet. The idea of Squadron 42 is what I  really want, a variety of missions/combat punctuated by drama. I'm looking for a modern day Tie Fighter/Wing Commander/Freespace, first and foremost.

Although, it wasn't until I played X3:Terran Conflict that I realized there was another sweet spot, and that is being dropped inside a universe with depth and many working interconnected systems and being told to sink or swim. A base level of drama is necessary here too, but more forgivable if generic. Reward for time spent learning systems, and polish are paramount. There needs to be something to DO with your painstakingly cultivated trading empire and horribly beweaponed dreadnoughts. I never did the HUB quest in X3 because the time needed to complete it versus the reward for doing so never made sense. Eve Online is right out.

I dunno, I'm babbling, but I doubt Star Citzen, outside of Squadron 42, will be something I'm interested in for long.
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Pete Davison
owner

Hot Shit  - 
 
Space Jam X Haiyore! Nyaruko-san W's OP. Oh my goodness me.
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Pete Davison
owner

General Discussion  - 
 
For those who haven't seen yet, I launched a new site. Since USgamer decided to let me go I was concerned I might not have a good place to wax lyrical about Japanese games any more. So I set up a site where I can do just that.

I know quite a few of you are not into the "moe" side of Japanese entertainment, visual novels and the like, but I'd encourage you to have a read of some of the things I've posted there so far. Even if you have no intention of playing the games under discussion, there's a lot of interesting stuff to talk about -- much as we find here in the Squad.

So far articles have covered Katawa Shoujo, My Girlfriend is the President, Demon Gaze, Steins;Gate and more. I'm going to try and keep it updated fairly regularly; I hope you enjoy it.
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About this community

We're the Squadron of Shame. We're a diverse band of gamers from all over the Internet who love to talk about the most interesting things the medium has to offer. If you're a mature gamer who can string more than two words together and who is keen to connect with other like-minded, chin-strokey types, then this is the community for you. PLEASE use the categories to file your posts appropriately and keep discussions on track.

Pete Davison
owner

General Discussion  - 
 
The Squadron of Shame is pondering a return to the "main mission" format of yore -- the gaming equivalent of a "book club". Weigh in on whether you'd be interested in this -- and if so, what games you might be interested in -- in this thread on our new forum.

http://squadronofshame.com/viewtopic.php?f=3&t=76
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Alex Connolly
moderator

General Discussion  - 
 
Spent a little time with Ultimate General: Gettysburg and I can say unequivocally that it is Good™. A stunningly clean UI with some of the prettiest art direction the genre has yet seen. Unit delegation is slick, effecting the maps and arrows aesthetic we've seen in military history books and documentaries over the years. 

Elegant and outrageously cheap. The wargame for both the casual pundit and the grognard. It's also coming to tablets and I foresee it being very popular there, too.
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Alex Connolly's profile photoDan Huffman (TokyoDan)'s profile photo
6 comments
 
There is something very similar on iPad and Steam. I have it on iPad and also Ulitmate General on OSX.
http://www.ospreypublishing.com/blog/first_osprey_game_battleplan_acw/
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Pete Davison
owner

General Discussion  - 
 
Morning everyone. It has absolutely been a bit quiet around here recently, and I'd like to do something about that.

Specifically, I feel with the increasing "dudebroness" of the mainstream industry, the work of the Squadron of Shame is more important than ever, since significant numbers of games -- or even platforms (cough*Vita*cough) -- simply get overlooked altogether by the press, leaving it up to communities to talk about the things they enjoy and feel passionate about.

I presently cannot predict when or if the podcast will return -- I hope it will, but everyone involved seems to have mutually incompatible schedules at the moment, so it may be a case of taking a different approach. In the meantime, though, there's plenty of scope for community discussion.

I had a few questions, though, particularly in light of our friends at +Too Old For This... jumping ship from Google+ to Facebook and seeing a significant upswing in activity.

I vastly prefer the Google+ approach to communities to Facebook Groups because it makes it easier for them to be their own distinct entities rather than smooshed in with everyone's News Feed. However, people appear more inclined to check Facebook than Google+. Would people prefer we stayed here, went to Facebook or found some other solution -- perhaps along the lines of the old Squawkbox at http://squadronofshame.wordpress.com, or even a dedicated forum?

On top of that, I've been thinking how to drive people's engagement a bit more, to get all Community Manager-ish for a moment. Our original modus operandi on the 1up boards was to act as a sort of "book club" for video games, whereby we'd play through the same game all together, discuss it -- and then, later, we introduced the podcast along those same lines. However, with the sheer volume of games that come out at present -- not to mention everyone's differing tastes -- I wonder how practical it is to do that any more. The last few attempts we've had at a "mission" in this manner haven't been particularly successful, whereas there was a decent amount of involvement in the "what's the most interesting game you've been playing?" thread a while back.

My question, then, is what do you want from the Squadron of Shame? We've always taken pride in being a community of mature gamers who can discuss everything from Saya no Uta to Skyrim, and I'm keen to keep that going. I would appreciate some feedback on where we go from here, however.

Fire away!
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Calin Kim's profile photoMark Whiting's profile photo
28 comments
 
What happens for me -- as my LTTP late reply to this thread illustrates -- is that ten thousand emails per day drift into my inbox and I tend to miss most of them.  Even with alerts turned on, important discussions disappear below the fold on busy days, never to be seen again.    I'd not considered Reddit for this kind of thing, though I would agree that this makes a certain bizarre degree of sense.   Forums also seem the natural fit for this style of discourse.... I do miss the rolling squawkbox.
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Mohammad AlHuraiz (Asatiir)
moderator

General Discussion  - 
 
No excitement over E3 announcements? the Squad community has been eerily quiet lately.
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Mohammad AlHuraiz (Asatiir)'s profile photoEmily King's profile photo
6 comments
 
If someone had announced a new Fallout, I'd be less Nintendo centric.
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I don't know where you guys stand with Let's Plays, but I got pretty excited when +Markiplier said he's going to be working on a let's play of the original Corpse Party.
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Carson Clark's profile photo
 
im a Let's Play fiend i watch loads of different people doing LPs and very picky about the ones I follow pewdipie and those of his "caliber" are not welcome in my sub feed
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Just came across The Way, a beautiful Flashback/Another World inspired puzzle platformer. After that awful Flashback remake last year, I'm looking forward to some retro platforming love. The project has already been funded and is due out Sep 2014, still three days left if you'd like to get in.

https://www.kickstarter.com/projects/1752350052/the-way
Journey to another planet and spend your life discovering its secrets in order to bring back your loved one. PC/Mac/Linux
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Emily King

General Discussion  - 
 
It's been quiet on here lately... so uh... have any of you played Watch Dogs yet? And if so: what platform and is it any good? As a Wii U owner, I'm hoping the game doesn't go all Colonial Marines (though I suppose it was a good thing that we were saved from that).
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Michael Moskau (QuatMosk)'s profile photoNick Bawden's profile photo
7 comments
 
Started watch dogs. The hacking, while adding interesting flavour, doesn't hide that this is like many open world games you have played before. I dig the hacktivist influences, but am really waiting for the story to really use them in any interesting way. Also, is it wrong that I wish you could'nt steal cars in this game? You get the familiar moments of stealing cars and causing mayhem, and being chased by cops and then getting bored. This isn't GTA or Saints Row, it isn't as well designed for that kind of experience. Also, I am not sure how I feel about my main characters motivations. Between missions I feel he seems caught inbetween being a vigilante and a crook, because the game makes it so much easier to be a douchebag. Naturally there are seemingly no real consequences to my characters story or relationships or anything ... so theres this feeling that while I can do anything I want ... it really doesn't effect anything. That said, I like the concept, and some aspects of the story are keeping me interested. The gunplay is satisfying, even though I try to avoid it. Graphics are sometimes impressive. There also seems to be a lot to do, and a lot to see. I love digital tourism, and visiting the digital Chicago in game can be quite interesting.
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Christopher Bowley
moderator

Music  - 
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AJ Minotti's profile photoChristopher Bowley's profile photo
2 comments
 
I hope they keep releasing them, I really want the music he wrote for Patterson discovering the age of the Earth.
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Pete Davison
owner

PC Games  - 
 
100% completed Steins;Gate this evening. An excellent sci-fi tale with some truly memorable characters and situations, and the True ending wrapped everything up nicely after a series of rather bleak (but worthwhile) alternative conclusions!

Sounds as if JAST USA is in talks with 5pb. and Nitroplus to potentially localise the other Science Adventure visual novels at some point in the future. If the others are half as good as this, colour me excited.
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Pete Davison's profile photo
 
It's a superb visual novel. Quite a time investment -- you're looking at at least 40 hours to see everything (that's with fast-forwarding on subsequent playthroughs) but it's 40 hours well-spent.

I haven't seen the anime myself but from what I hear from those that have it's still a worthwhile experience in that it has a lot more time to go into detail about the characters, their relationships and so on -- particularly since Okabe gets to narrate. Plus there's the five alternative endings, too; the anime follows the game's "true" path but there are five very different alternate conclusions that are well worth seeing.
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