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For those of you close enough to Pittsburgh to consider coming into town for a full day of tabletop gaming for just $5, you should know about GASP Game Days. You might also want to know that with their new location, I'm going to be a regular there once again. You might also want to know that I'm starting a monthly playtest saga of the Fifth World RPG there, and you can join!

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Here's an original piece by +Ron Figiel, inspired by Narluga's dream in chapter two of Children of Wormwood.

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+Giulianna Lamanna writes about strategy in the Fifth World RPG.

You might notice that twinking The Fifth World drives you towards You might notice that twinking The Fifth World drives you towards working with other players at the table to craft a well-rounded society that benefits everyone. Then it encourages you to make characters with a diverse range of values. Then it encourages you to really get to know the places where your family lives. And all of this helps you achieve the ultimate goal of becoming more effective at learning other peoples’ needs. In other words, playing for the mechanics is the same as playing for the story. Twinking doesn’t ruin anything.
Twinking The Fifth World
Twinking The Fifth World
giuliwrites.tumblr.com

Hello. I am new here. I did my best to understand your objectives in your webpage, but could someone please refrase?

We've missed three weeks in a row now with our playtest, so tonight was our first chance to try out the hunt and mystery rules. It went well! They provide a way to bring a plotline to a collaborative, GM-less game that helps alleviate some blank-page problem and solve some of the lack of motivation we've seen in extended play. We also switched from our usual, local family to testing Clark's People, the family we're bringing to Harrisburg for Save Against Fear this weekend. That also went really well, though I may need to tweak one of the mysteries to make sure that Zero doesn't get shot by a mockingbird again...

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We just got the latest revision of our standard deck from Drive Thru Cards, and they're perfect. We've submitted our request to make it public, so they should be available to order in the next few days. If you're coming to Save Against Fear in Harrisburg this weekend, we'll be running games and demos with these cards, and I think we'll be able to take orders on-site.

With the cards (and a stable core ruleset), we can now start producing some "how to play" videos, which I think will really make a difference. We'll also get started now on a PDF with the core rules for download, as well as two Scout Books for sale: one with the rules, and a family book that will walk you through family creation and give you a place to track your place names, ancestors, and achievements in one place.
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We’re heading to Harrisburg this weekend for Save Against Fear, an incredible convention that benefits +The Bodhana Group Inc. We’re bringing a pre-made family with us, and to do that we got some help from our friend Scott Mann. Scott’s the host of +The Permaculture Podcast as well as a gamer and a long-time Harrisburg resident. You can listen to us here going through the family creation process and hear what that sounds like. You can take a look at the family we came up with, Clark’s People, here:

https://s3.amazonaws.com/thefifthworld/clarkspeople.pdf

We’ll also be posting some flash fiction each day up to and through the convention featuring little snippets of life among and around Clark’s People, featuring lead-ins both to hunts and mysteries we’ll be bringing to Save Against Fear, as well as +Giulianna Lamanna's upcoming novel, Children of Wormwood.

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Join +Giulianna Lamanna and me for a live video chat about the Fifth World on Tuesday at 8:00 PM Eastern.

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Soon you'll be able to start your own projects on the Fifth World website.
"The World’s First RPG Co-Op”
"The World’s First RPG Co-Op”
thefifthworld.tumblr.com

One of the issues +Giulianna Lamanna's gone around with in writing Children of Wormwood has been what to call radiation. I like “the invisible fire that burns in flesh.” Giuli’s lately been favoring “bitterness,” to reflect the Biblical imagery of wormwood. But really, I think the answer is obvious: they call it radiation.

There was no sudden break in human continuity, after all. Sure, some knowledge is lost when civilizations collapse — mostly, that knowledge which is no longer of any use to anyone. I’m sure you’ll have to go to the fabled monastery at Three Myland or some other such place to find a Vulture Priest who could tell you that radiation comes from unstable atoms casting off particles, but why would people stop using terms like “radiation” and “radioactive” to describe those places that they know they should avoid, even if they’re not entirely sure what those terms mean? Wouldn’t that be just like us? Most of us use scientific terms that we don’t fully understand without too many qualms. Why would that change? When would it change?

That got me thinking about the whole way we have the encyclopedia set up. Does the emic/etic split really help, or does it compel us down this road of presenting the Fifth World like a cargo cult, as if somewhere along the line we all forgot everything and where we came from? These are people shaped by new and different forces, that have ended up with a very different kind of society, but they descend from us, today, and I think we haven’t emphasized that enough.

What do you think? Do you like the emic/etic split we have in our encyclopedia, or do you think it would be better if each entry was just a single page, describing the subject from an out-of-character (etic) perspective?
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