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There are many ways to reach the Outer Shell, but none of them are available to the public.

“The Galactic Underground—as well as a few other organizations—can help you out. The first probably got a mission for you, the latter will ask a high price. Smugglers like me won’t get you any fake ICs, and it won’t be a comfortable ride, but I can get you into a Central Harbor much cheaper and with no strings attached.” —Lucia Leben, Smuggler

The fourth chapter of our Gateway Station and the Protectorate sourcebook covers the Void. Learn more about the station’s largest surface area, which houses the Prime Manufactories, and the cultural centers of the Protectorate.

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Aus unserer laufenden Patreon-Kampagne:

“You can hear many tales in a spaceport bar. One of them is the story of Callout-One and his infamous hybrid scout vessel, the Yannok Hawk. I’ve heard many different versions of the same tale, but the following facts are consistent: Callout-One and the Yannock Hawk were the first to set out to find the vanished Earth Nexus, long before the Great Netherwar. They couldn’t bear being cut off from the other colonies, so they set out to find new bridges between them and uncover what happened to their homeworld. Their adventures in the astral and the mystic realms beyond have spawned more stories than spare parts in your cargo area, but you could always bet that they would return triumphantly!” —Queral Bok, Twilight Archives

Elite Paths Vol. V: Pilots is a supplement for equinox, the fifth in a series of expansions designed to present your characters with more options for advancement and even greater power, featuring new abilities and more background information for your games.

This article is the playtest version of the Pilots Elite Paths supplement, offering new material for your equinox game: the Ace, the Admiral, and the Pathwalker. Designed to present your characters with more options for advancement and even greater power, this file features new abilities, fleet battle rules, new spaceship options, and additional background information for your games.

The file also includes a new illustration funded by our generous Patrons!

Check it out here: http://www.patreon.com/vagrantworkshop
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03 - The Bowels
“Gateway Station is far more than a mere space station. It has become an inseparable part of the Earth Belt. It now carries its own burden: the heritage of Earth. It isn’t one station, one world. It is a place where many worlds are born. And that’s just the beginning.”
—Amanell, Imbued Shaman of the Lakshi Tribe

The third chapter of our Gateway Station and the Protectorate sourcebook covers the Bowels. Learn more about the worlds--and the rot--inside Gateway Station, independent bots, forgotten places, the station's vital systems, and much more: from the wind canyons through the light wells right into the grooves of this sealed world. The Bowels aren't a place. There are places within the Bowels.

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If you are interested in our digital products, check out the discounts in DriveThruRPGs Christmas in July Sale!
If you are interested in our digital products, check out the discounts in DriveThruRPGs Christmas in July Sale!

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2 - The Inner Ring, Part Two

The Inner Ring—that expansive territory that lines the inward-facing surface of Gateway—was designed to provide comfort, security, and luxury to the most prominent citizens of the Protectorate. Facing the loss of Earth, the people of Sol had no choice but to become pioneers and innovators.

Those who serve the Protectorate well—and who doesn’t?—find themselves able to enjoy all of the comforts of planetary living with all of the benefits of being attached to one of the busiest commercial and transit hubs in the universe. For those who have moved up to the Inner Ring, the days of being surrounded by the grim grittiness of militaristic police forces and the cold, grimy, overcrowded streets of the lower levels are a thing of the past. The sedate, almost idyllic, lifestyle of the Inner Ring serves as a perpetual reminder of the civility with which the people of the Golden Age tamed the known worlds.

The Inner Ring is the second chapter in the Gateway Station and the Protectorate sourcebook. Learn more about the expansive territory that lines the inward-facing surface of Gateway Station—home of the rich and powerful elite of the Protectorate!

Support the series on Patreon!

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The Inner Ring (Part One)

When one imagines the sheer scope of Gateway Station, it’s easy to see the home of the Protectorate as a gleaming ring of military and industrial activity. Perhaps, if one watches the glut of Signal programming following the stories of the Bowels-Division Prime Guard, it seems like a dark network of crime and corruption clinging to the remnants of once-glorious Earth. But these two visions—widespread as they are—leave out the most important facet of the jewel of the Protectorate: the Inner Ring. In spite of nearly fifty years of providing the very best in living, working, and playing to its denizens, the Inner Ring remains a mystery to those beyond its luxurious comforts.

That all ends now! Join me and my broadcast crew as we embark on a six-part odyssey into the pinnacle of wealth and opportunity that, so often, has been shielded from the hungry gaze of our viewers. I’m Argentine Alura, and I’ll be your host for this revolutionary programming block: “The Inner Ring: Revealed.”

“Everyone who belongs in the Inner Ring is already in the Inner Ring—it’s only mysterious to the lazy worker-class and criminal Vagrants. Showing our bounty to those outsiders only encourages their indolent whining or their felonious enterprises! When I find the producer who authorized this broadcast, I’ll have his spleen for dinner. Shut it down. I don’t care how much we have invested in production—Shut. It. Down.”
—Kaylar D’ves, Chairman: Singulare Board of Directors

The Inner Ring is the second chapter in the Gateway Station and the Protectorate sourcebook. It features a description of the expansive territory that lines the inward-facing surface of Gateway Station—home of the rich and powerful elite of the Protectorate. Learn more about the Artifax Commission, the grand terraniums, daily life in the plexes, and much more!

Support us on Patreon!

http://www.patreon.com/vagrantworkshop

Hi. I am brand new to Equinox. Just ordered the Setting book to go along with the Match System book I already have and I have a question.

Is there going to be a starship supplement book anytime soon? Or at least some rules and guidelines for building our own starships?

I've really liked what I've seen of the game so far, but the starship options are very lacking. Great game otherwise.

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“Gateway is huge. We are talking a hundred thousand levels—sometimes more, sometimes less—almost 3,000 clicks wide and almost 30,000 clicks in length forming a ring around the Earth Belt. You can’t imagine that. You have to be there to get a feeling for the size.”
—Pargan Mok
Welcome to Gateway!

“Gateway is huge. We are talking a hundred thousand levels—sometimes more, sometimes less—almost 3,000 clicks wide and almost 30,000 clicks in length forming a ring around the Earth Belt. You can’t imagine that. You have to be there to get a feeling for the size.”
—Pargan Mok

Welcome to Gateway is the first chapter in the Gateway Station and the Protectorate sourcebook. It features the introduction of the book—a history of the Protectorate and Gateway Station itself, as well as an overview of the various parts Gateway Station consists of. Learn more about the Gateway Security Authority, the outlying Admission Stations, navigation directions, and much more!

The chapter contains three illustrations showcasing the structure of Gateway Station, funded with the help of our generous Patrons!

Support us on our Patreon page!
https://www.patreon.com/VagrantWorkshop

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Check out our latest article on Patreon:

Playtest Special: Conjurers

“The beings I call into this world share their wisdom with me, helping me reveal secrets and truths. I may be trapped in this world in a body of bone and flesh, but who says this universe isn’t just another plane? I am ready to get summoned myself and explore the depths of the astral.”
—Pax Sereales, Fifth Order

This article is the playtest version of the Conjurers Elite Paths supplement game material for your equinox game. It's designed to present your Conjurer characters with more options for advancement and even greater power, and includes rules for Gaian Spirits and Ritual Summoning. The file also includes two illustrations funded by our generous Patrons!

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Next month, we'll begin our Gateway Station and the Protectorate series. Find all details on our Patreon page:

https://www.patreon.com/VagrantWorkshop
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