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A blog post about ICRPG's death mechanic, a handy little tool to add imminence and tension to any table top rpg.

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This map was posted to Facebook by Robert A. Brannon.
I think it could be used for multiple scenarios in "Apes Victorious".
A. Stranded Astronauts on the run from Gorilla Soldiers, search for computer components and rocket fuel to repair their ship.
B. Chimpanzee Scholars search for the cause of the destruction of man's civilization.
C. Underdweller Holy Site, guarded by fanatical mutant holymen and a Guardian Robot.

Just a few ideas.
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1/1/19
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My Christmas gift from my wife! Can't wait to dive in!
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Always wondered how The Apes (From The Planet Thereof) felt about missing links.
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12/21/18
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During Dan's live chat today, he mentioned that Labyrinth Lord is his best seller (of course), but numbers two and three are Starships & Spacemen and Apes Victorious. So, knowing that AV is that popular, it may give some folks food-for-thought to produce and release some AV supplemental material.

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The first Planet of the Apes RPG, 1978.

Simian Conquest
Rules for ape fantasy combat and adventure

Play an astronaut trapped on a future Earth, trying to survive in a world of war-like intelligent apes, primitive humans, and dangerous psychic mutants. Or take the role of a fearless ape commander trying to deal with those "pesky humans."

Rules cover character generation and advancement, character types (such as Astronauts, Intelligent Apes, Primitive Humans, and Mutants), movement, HTH and ranged combat, nets and other special weapons, and horses. Includes a basic campaign setting that discusses encounters, healing, and lost technology. Heavily inspired by the "Planet of the Apes" film series.
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Get your damn dirty hands on these!
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A quick note on the Index card Role Playing Game. The rule I discuss here is easily adaptable to most RPG's and may save a lot of headache at your table!

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Just a reminder the group has migrated over to mewe.com/join/apes_victorious
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