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Mark Diaz Truman
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Announcements  - 
 
Dark Streets / LE Playbooks Update - Jan 2015

Hey folks!

Since we get so many questions about Dark Streets and the LE Playbooks in this community (the archives aren't really that searchable), he's an official (pinned) update on these projects:

Dark Streets - We're currently working through the City Guides and LE playbooks for the book. We plan on including the cities listed in the Kickstarter and The Vessel, The Revenant, The Scholar, and The Hallowed, along with a few essays about expanding the game in interesting ways. The depth of rules editing here has been substantial (we want to make sure everything really, really works), but we expect to have production news in the next month or so.

Other LE Playbooks - If you're looking for LE playbooks that aren't going to be in Dark Streets (The Dragon, The Immortal, The Angel, etc) stay tuned for more information. We're likely to release those as standalone products when they are finished, sometime after Dark Streets is published.

Thanks!
51
Mark Diaz Truman's profile photoMike Maher's profile photo
40 comments
 
Cool. Thanks Mark & gang.
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Deltabob

Archetypes  - 
 
I have a player who is looking to make a fallen angel type character (think Lucifer from the Fox tv show as a guide). I'm not sure how to best capture that in an archetype.

Would you suggest combining something like the Tainted and the Hallowed (from the playtest archetypes), or would a wider interpretation of something like the Fae be better suited?

If using something from one of the playtest archetypes, also, how do you manage the conversion of concepts like marking experience?

Thanks!
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Deltabob's profile photoAndrew Medeiros's profile photo
7 comments
 
Not at this time, unfortunately. 
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Peter J

Archetypes  - 
 
I was reading American Gods by Neil Gaiman, and I was thinking that it might be a good fit for this game. How would someone go about playing a mortal-bound deity character like Mr. Wednesday or Mr. Jacquel?
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James Etheridge's profile photo
 
Say "I'm a mortal-bound deity," pick an appropriate playbook and and interpret the existing mechanics accordingly. Want to be a war or hunting deity like Artemis or Mars? Play a Hunter. Trickster, like Loki or Coyote? Probably Fae. Forgotten god with most of their power lost? Try a Veteran.

The mechanics are open enough that I don't think you need to do anything too complicated.
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Kevin Weiser

Discussion  - 
 
I have Angel who wants a workshop. I'm not quite sure if there's a way to do that RAW. I know he can take moves from another archetype, but that only counts the advancement moves, not the starting moves. Any suggestions? 
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Kevin Weiser's profile photosimone biagini's profile photo
23 comments
 
I've no Idea on how Angel character works. US is about relations. If you cannot do something, someone else can for a debt. Maybe a Mage/Rabbi from another city? If not maybe he can "let it out" and "give life/put a soul" inside the doll (maybe he can ask an human artist to make it - mortality faction)
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Magpie Games

Announcements  - 
 
Hello GenCon Goers!

One of our GMs had a life issue come up, and won't be able to make it to GenCon, so we need some help running a few Urban Shadows games at GenCon!

If you have availability and are interested in running during any of the following times:
- Thursday, from 2 pm to 6 pm
- Friday, from 6 pm to 10 pm
- Saturday, from 2 pm to 6 pm

...then please let us know! Drop us a line here, or at info@magpiegames.com.If you're willing and able to run all three slots, then we can help you get your badge reimbursed!

Thanks everyone!
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Mattia Davolio

Discussion  - 
 
Hi all,
how do you create NPC for US?
I use to create NPC like DW monsters, because I've found some problems using only informations given in the corebook.
In particular when I need moves to react to players moves. For examples, if I create an NPC mage, I need spells in the form of moves, to have an idea of what he can do. But in US corebook there are no informations about NPC moves.
 
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Christopher Meid (TaintedDingo)'s profile photoAndrew Medeiros's profile photo
18 comments
 
+Christopher Meid, yes you will! lmao. It stems from my masochism as a player; I adore my characters being harmed and wounded for some reason.
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Ink-E Mystery

Archetypes  - 
 
Has anyone created a "living dead zombie" archtype?
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Giuseppe Grimaudo's profile photoInk-E Mystery's profile photo
6 comments
 
Thank you, you've giving me some good ideas. I'll play around with them a little and post an update late with what I come up with or use. Thanks again.
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Robert Veneman-Hughes

Fan Made Content  - 
 
What's Magpie's attitude about hacks? AW officially has no license, but Vincent is excited about people hacking the game. DW is CC -- but I've not found, at least, some semi-official position about Urban Shadows.

I ask because I'm thinking of adapting the game into some sort of MUX/MUSH, which would probably involve some hacks to playbooks and moves to work right in a place where there are co-MCs or just self-directed play.
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Andy Hauge's profile photoTommy Rayburn's profile photo
3 comments
 
+Mark Diaz Truman, just guessing you don't want direct rip offs and give credit where credit is due? (Being Captain Obvious here.)
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Dune Aught

For Fun  - 
 
Excited and nervous for running my first session today. Wrote this for my players...


Welcome to Honolulu! A city in the middle of the Pacific Ocean, Honolulu is a travel destination for people around the world. The island of Oahu is rich with natural beauty and culture...

But beneath the tropical paradise, unbeknownst to most mortals, a darkness crashes over the city like waves on an eroding shoreline. What was once an isolated center of natural beauty is now infested with invasive species. Werewolves, vampires, wizards, and demons have come here to thrive on the magic that flows through this sacred land. They struggle with each other to seize power for themselves, and the life of the land itself fights back as a reminder that it cannot be contained.

Who are you? Why are you here? You may think you know the answers to these questions, but you have no idea what's about to happen. How deep does the corruption of this city run? What effect will you have on this power struggle in paradise? Like it or not, we're going to find out. You're in it now.
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Dune Aught's profile photoMike Maher's profile photo
14 comments
 
The Vamp PC sounds like it has some good potential - poor memory is an open invitation to 'chum the fiction'. I don't recall 'poor memory' being part of any vamp clans in WoD but my memories are pre- Reqrium (it could be from chargen options - Merits & Flaws).
Not familiar with the King play book.
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Jason Murguz

Rules Updates  - 
 
Where do I get Dark Streets or is it even out? I have seen people posting about The Vassel and such but can't find it. Thanks!
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Mark Diaz Truman's profile photoJason Murguz's profile photo
2 comments
 
Thank you so much!
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simone biagini

Discussion  - 
 
A question about the Vamp Web. Which are the limits of the "threaten you interests" part? If someone came to your haven with a shotgun to kill you is entering your web (and owe you a debt)?
Or are the "interests" something more "political"?
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Sean Horwich's profile photoAndrew Medeiros's profile photo
2 comments
 
Ultimately, the MC is the one to make the call. But ya, if someone comes to the Vamp with a shotgun and threats, they're now on the Vamp's shit-list, aka The Web.
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About this community

Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals and monsters vie for control of a modern-day city, a political battleground layered just under the reality we think we know. Vampires, faeries, hunters, and wizards fight to carve out a piece of the streets and skyscrapers, ready to make deals with all those who have something to offer. The city is waiting for you. What will you make of its secrets and sins?

ladgalad

Discussion  - 
 
So I'm confused, will non-backers ever be able to buy Dark Streets or the missing archetypes (such as Immortal or King)?
2
Tommy Rayburn's profile photoAndrew Medeiros's profile photo
7 comments
 
Immortal is still in process! 
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Graham Spearing

Looking For Game  - 
 
Revelation

A Powered by the Apocalypse Gaming Convention

25th to 26th February 2017

The Garrison Hotel, Sheffield, UK

Revelation 3:20
Here I am! I stand at the door and knock. If anyone hears my voice and opens the door, I will come in, kill them and take their stuff.

revelationgames.org.uk

Revelation is a UK based roleplaying games convention that meets once per year at the Garrison Hotel in Sheffield. We have space for 80 gamers to come and play ‘Powered by the Apocalypse’ roleplaying games.

The games timetable will be offering all day Saturday and Sunday games alongside 4 hour slot games. Sign up for a rich array of gaming experiences and explore the many worlds of the Apocalypse.
Revelation is a UK based roleplaying games convention that meets once per year at the Garrison Hotel in Sheffield. We have space for 80 gamers to come and play 'Powered by the Apocalypse' roleplaying games. The games timetable will be offering all day Saturday and Sunday games alongside 4 hour ...
1
Graham Spearing's profile photo
 
I am hopeful to see some Urban Shadows at Revelation. Bring it!
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Dan Paredes

Fan Made Content  - 
 
Using this map for a game based in Metro Manila. Blue - Night, Green - Wild, Gold - Mortality, Red - Power.

Also realized that I spelled Presidential wrong.
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Add a comment...
 
I'm interested in trying to adapt 'Persuade an NPC' to also include 'Persuade a PC' -- probably modeling after vanilla AW's Seduce/Manipulate move, which gives the following choices (7-9, choose 1; 10+, both.)

• if they do it, they mark experience [the carrot]
• if they refuse, it’s acting under fire [the stick]

Acting Under Fire -- the stick -- maps just fine to Keep Your Cool, but Urban Shadows does experience differently (and better), so a new carrot is needed. Anyone have any thoughts?
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Jason Corley's profile photoDuane Padilla's profile photo
19 comments
 
+Jason Corley Thanks.  I missed that.
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Ink-E Mystery

Discussion  - 
 
Just picked up a copy of this game, haven't play it, or any game powered by the Apocalypse for that matter, was curious, has anyone played this game using miniatures? Thanks
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Fraser Simons's profile photoDag Sverre Syrdal's profile photo
25 comments
 
+Matt Nixon​ You may know better than me as regards urban shadows. I have had great experiences using detailed blow-by-blow mapping in AW, giving the players and myself the freedom to act within a clear-cut, embodied, narrative. 
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Michał Rusinowski

Rules Updates  - 
 
During character creation, when you go around the table choosing debts, does each player choose only one option from the list, or do you continue going in rounds until all three options are used?
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Diego Minuti's profile photoMichał Rusinowski's profile photo
9 comments
 
Guess I'll give it a try next session. Thanks for the input everyone :)
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"Before the first session"

Yup, I'm too anxious and excited to do anything more productive than crochet in hot pink. What I haven't prepared before now, I will have to improvise.
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Tor Droplets's profile photo
 
We had time limitations and a pizza break so we didn't get past character creation and session intro. I don't mind. More time to for me to make sense of all the intrigues and connections we've created.
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Jonathan Sheets

Discussion  - 
 
So I am planning on starting an Urban Shadows game with my group, but the archetypes people are looking at playing are the Aware, the Hunter, the Oracle and the Wizard. Are we going to have problems with only two of the Factions present in among the players? Should I maybe have some of the players start in a different faction than the normal one?
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Jonathan Sheets's profile photoAlan Scott's profile photo
7 comments
 
Hmm... power and mortality tumors, huh?
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