Post has attachment
No idea if anyone here has played Invisible Sun, but that probably isn't necessary to enjoy this surreal Into the Odd hack.
Non's Day Out
Non's Day Out
themagniloquentmoth.blogspot.com

Post has shared content

Post has attachment
Here is my ItO hack, Tales of Absolute Doom (It's actually DoomHammer 3e)! I've been active on the ItO and OSR discords, so haven't shared it here for a while after finishing. I recommend joining - the ItO discord much slower than OSR, so following along is no chore. As for the haircut table some were fond of, I discarded it after 1e because my players love bowl cuts so much. Every character in all of my games has a bowl cut. Can you say the same? I won't be staying on Google+, so my new content can be found at https://toadrpg.blogspot.com/

Some time ago I came across interesting rules for using cover in firefights with Into the Odd for a modern (or other firearms-equipped) setting. Now I can't seem to find what I encountered; maybe it was on somebody's blog. Apart from simply granting a point or two of Armor (or Impairment) where cover is involved, can anybody point me to links to hacks or other approaches to gun cover in ItO? I think I remember seeing something with a rudimentary suppression system. Thanks!

Ran Into the Odd last Friday evening with an OSR adventure one shot. Was expecting some pushback on the system from players more used to Pathfinder and D&D. "Just humans?" "No wizard class?" "No skill list?" "Just three attributes?" "Automatic hits, no misses?" etc. Got pushback, but NONE of it was aimed at the system. It was a critique of the adventure itself. This surprised and pleased me. I thought for sure that ItO would be seen as "too minimal" for my crew. But no, they were just fine with it. And using it to run an old-school adventure (converting stuff on the fly) went smooth as butter. I loved ItO before, but this experience helped cement the game in my brain as truly wonderful. I may have a chance to use ItO next week to run a Call of Cthulhu game. Pumped for that potential opportunity!

Could Into the Odd rules as written be used to run Call of Cthulhu adventures off the shelf? Thoughts?

Hello all,

As a fairly new 'Oddenizen' (I've had Into the Odd on my shelf for a couple of years but am just now able to give it more time and attention) I'm wondering if there are 'standard' guidelines or best practice documentation on converting garden-variety OSR adventures to Into the Odd rules? I want to pair the Into the Odd play experience with some of the old favorites (Castle Ravenloft, Sinister Secret of Saltmarsh, Isle of Dread, etc.) and wonderful new OSR releases (just recently bought Barrowmaze). I could do this on my own with a bit of cogitation, but am wondering if someone has already taken the trouble to write up helpful guidelines. Thanks!

Post has attachment
I made a "Syllabus" of Into The Odd links. Not finished yet, but I'd love any comments with links to useful blogposts/hacks/whatever!
Thanks.

https://docs.google.com/document/d/1ipMsbNE5EH6-1_d58o_JfneF2XA4yWqfr5XxJInSzqI/edit

Into The Odd Syllabus
Into The Odd Syllabus
docs.google.com

Post has attachment
The latest version of The New Economy, a Into the Odd/Bastionland hack about capitalism winding down and the shit somehow remaining.

Re: past conversations about the shift in handling multiple attackers (from ItO's each-attack-die-inflict-damage to E. Bastionland's take-the-highest-die-rolled), it is clear that there are good reasons to consider both methods. It occurred to me this morning that I don't recall anyone proposing the Dungeon World method, which would work something like this:
"When multiple characters attack the same target in one turn, roll all attack dice. The damage inflicted equals the highest die rolled, +1 further hp for each supporting attack die that rolled less."

This allows big monsters to remain a threat, but doesn't negate the contributions of the players (or foes!) who ganged up on an enemy. Sorry if folks have already considered this method, but it just struck me this morning as worth implementing.
Wait while more posts are being loaded