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Welcome to the Community!

This is a community where we discuss supers gaming with FAE (Fate Accelerated Edition).

Why FAE? Because the system is designed around the approach that characters use to solve problems, vs creating rankings for each specific power and skill the character might possess. In my experience, it's a perfect system for capturing the fast and furious feel of four-color adventures.

Do you have questions? Ask em! Do you have feedback, gameplay experiences or some cool super-heroic themed stuff you like to share? Then share away!

This community has no requirements apart from awesomeness. If you want to share something awesome, or you are looking for assistance in being more awesome, you have found the right place: welcome, young hero. You are among friends. 

Excelsior!
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Guys, there's one of the editions of my Zine dedicated to Fate on DriveThruRPG (for now, English only). It's a monthly zine, PWYA (Pay What You Want) and maintained through patreon (patreon.com/fateplus). Take a look and make me know what do you think about it. I'm already working on the next issues (in Brazil, we already have several issues published - patreon helps me translate all of them into English).
http://www.drivethrurpg.com/browse/pub/12578/Pluma-Publications

Is there a listing from an existing Fate Game that I can adapt of possible power ideas as stunts to give me more ideas when making characters?

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Trying to start a super-hero character creation contest over on Tavern Keeper. If that sounds interesting pop on over take a look, a feel free to sign up to see the future entries, vote, or create.
https://www.tavern-keeper.com/campaign/2580/latest

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just released this Supers toolkit for pickup Fate Core games...if there's any interest - I can probably persuade the writer to do a quick FAE conversion - let me know what you guys think

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Hey y'all! Anyone still around here?

I'm wanting to start a PbP supers game. I'm thinking a Hero High (a la Mutants and Masterminds) and Xavier Institute type setting.

Any interest?

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Inspired by the art in the Fate Toolkit's magic chapter I have been wanting to set up a high fantasy game with powerful wizards defending and threatening the realm.
I want to keep it as streamlined as possible but more detailed that a single aspect.
I think power facts will be a great way to present the different arts of magic.
To keep it simple I am thinking of making a massive list of types of magic (necromancy, elementalism, divination, scrying, summoning, illusions, alchemy etc), letting the players start with three arts and gain more through play at certain milestones.
Has anyone done anything like this already?
Four-Color FAE
Four-Color FAE
plus.google.com

I am looking foward to giving this a try.

Is anyone interested a game of FC FAE?
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