Post has attachment
Just upgraded to the full version of texture packer! Love this! Great for game development. Will be having a new game coming out on iOS and Android hopefully early next year!

Post has attachment
Needed app for using script as quick access to compiled libs and found that Lua one of the best way to do so. Could be interesting for everyone too:
Android app https://play.google.com/store/apps/details?id=com.codeservice.app.luastudio
iOS app Lua Studio
https://appsto.re/ca/x92nfb.i

Display
Our company is a global monspace Malaysian holding company founded almost two years ago
The company invested in Alaacarat and e-commerce, tourism, telecommunications and the stock
Affiliate of the company has several options
32000 bouquet edge where an estimated profit of 5 million and a half to 11 million centimes after 10 months
Bouquet 6 million in three accounts in which an estimated profit of 16 million to 32 million centimes
Bouquet 8 million and a half where the person obtained on 5 accounts where an estimated profit of 27 million to 55 million within 10 months
Bouquet of 25 million where the person obtained the 27 account the estimated profit of 150 million centimes to 300 million centimes after ten months in addition to the return air ticket to Malaysia stay in 5 star hotel. Duration is still undetermined. What we have acquired so far by three days, but we strive to journey from 10 days to two weeks to be
........
Work in the network :
1. Each record is obtained about $ 30 direct commission 100 5000 or e- edge coin
Each equivalent to the right of the left get $ 90 commission parallelism .300 17000 or e- edge coin
.........
After the first five generations of commission on each recording becomes the right of the left edge is 2700 but doubling a 10 -right -left 10 recordings earn 27,000 dinars
...............
You can not withdraw more than 27,000 dinars a day because you are registered to 27,000 dinars can drag any more of what progression buy more shares and the first upgrade is a $ 700 becomes $ 700 daily profit contacter me 00213554688918

Is it possible to embed a browser window in IOS in inside your app instead of opening the native browser?

I've a few isometric engines for openFL but they don't seem to be very active or downright seem abandoned. I'm thinking of creating an isometric style "game" for kids. Does anyone recommend an engine as a starting point?

Hi i got the following problem after updating openfl some weeks ago.
I didn't changed any think in my source, but before some updates it worked.

-compile:
    [javac] Compiling 5 source files to /home/lee/Projekte/Bunt/Export/android/bin/bin/classes
    [javac] /home/lee/Projekte/Bunt/Export/android/bin/src/org/haxe/lime/GameActivity.java:217: error: cannot find symbol
    [javac]             getWindow ().getDecorView ().setSystemUiVisibility (View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LOW_PROFILE | View.SYSTEM_UI_FLAG_FULLSCREEN);
    [javac]                                                                     ^
    [javac]   symbol:   variable SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
    [javac]   location: class View
    [javac] /home/lee/Projekte/Bunt/Export/android/bin/src/org/haxe/lime/GameActivity.java:217: error: cannot find symbol
    [javac]             getWindow ().getDecorView ().setSystemUiVisibility (View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LOW_PROFILE | View.SYSTEM_UI_FLAG_FULLSCREEN);
    [javac]                                                                                                             ^
    [javac]   symbol:   variable SYSTEM_UI_FLAG_LAYOUT_STABLE
    [javac]   location: class View
    [javac] /home/lee/Projekte/Bunt/Export/android/bin/src/org/haxe/lime/GameActivity.java:217: error: cannot find symbol
    [javac]             getWindow ().getDecorView ().setSystemUiVisibility (View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LOW_PROFILE | View.SYSTEM_UI_FLAG_FULLSCREEN);
    [javac]                                                                                                                                                                                   ^
    [javac]   symbol:   variable SYSTEM_UI_FLAG_FULLSCREEN
    [javac]   location: class View
    [javac] Note: /home/lee/Projekte/Bunt/Export/android/bin/src/org/libsdl/app/SDLActivity.java uses or overrides a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
    [javac] 3 errors

hello, I would like to learn lime, however as there is no documentation, I would like to study the project code done with it, any recommendations?

Post has attachment
I just posted in the Haxe community about the Haxe/OpenFL duo, so I bring it here too.

I'm looking for documentation about using frameworks like SOOMLA in the Haxe/OpenFL duo. Do you have anything on this?

Post has attachment
Hello
Here is my first app using Haxe and OpenFL. Android version is available and iOS one is in review by Apple.
What do you think? Any feedback would help.
Regards,

any one have an idea about this error
Process creation failure : arm-linux-androideabi-g++
Wait while more posts are being loaded