"Gatherers provide material that crafters turn into gear that what battle classes want. It's almost an economic system. Battle classes provide used gear, harvesters provide the catalyst, and crafters apply this to gear. This is something we can provide. When it comes to end game, most groups don't have the capability to run end game because they don't have gil, or good players with good gear. I Don't see how we as a group have this issue. - Zofo VanVesta"