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Support DayTrippers - Join the Patreon
Support new expansions, supplements and adventure modules for DayTrippers: the surreal science fiction reality-hopping roleplaying game.  Patrons get early access and free stuff!
DayTrippers has a Patreon Now
Now you can help immanentize the incursion of the hoary multiverse into our own bubble reality by contributing directly to the development of the DayTrippers line.  We're talking new Player and GM aides, supplemental material and adventure modules.  Now as you know, I don't do Kickstarters (it feels like holding my work for ransom), but that doesn't mean I don't need your help!  Patrons get special access to early drafts of all this stuff, playtest materials, online chats, gaming sessions and free PDFs.  Help me take DayTrippers to the next level: join the DayTrippers Patreon today!

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How to Configure your DayTrippers Collection
Due to its unusual nature, some people may be confused about whether DayTrippers is an "OSR" game or a "Narrative" game. Like the first floor wax that was also a desert topping, DayTrippers may confound people who think a game can only be one or the other. DayTrippers can be both, either individually or simultaneously. The trick is in the configuration! With that in mind, I bring you this simple primer for the uninitiated...

• YOU: Collaborative Storygamer.
Just get the Core Rules, that's all you need. Get your group together and determine who will be the GM by rolling dice. Use the "Collaborative Mission" rules in the back of the book. Don't forget to grab some tokens to use for Drama Points!

• YOU: Lazy GM.
Get the Core Rules book and some of the modules currently available: Less Little, Vidome 123, Black Hole Run or the 16-adventure set Golden Age Adventures. Note that "Less Little" is intended as an introduction to the system and it's got safety rails. Use the pregen Generic Characters from the Core book and let your Players flesh them out either before play, or in "Character Development Scenes". If you like the rule system, you can use modules from many other games with DayTrippers - see the Conversion Tables in the back of the books.

• YOU: Gonzo GM.
Get the Core Rules book and the three Generators that are available at Drivethru/RPGnow: the Stars & Planets Generator, the Lifeforms Generator and the Locations Generator. Use these as random oracle tables and go nuts. The action resolution mechanic is designed to be skittery and narratively evocative. You're gonna like it. If you really really like it, go ahead and get the GameMasters Guide, because there's lots more cool tables in there.

• YOU: Auteur GM.
Get the Core Rules and the GameMasters Guide. The first book provides a simple and evocative model for colorful action resolution, so far so good. You can let your Players read it. But the second book is where all the powertools are. This is the art and science of prepping and running living, breathing, meaningful, powerful, symbolic, high-improv, high-bleed, historic and unforgettable sessions that are weird as shit and will blow your Players' minds. You will even impress yourself, and I know that's hard to do.

Both books are available at various fine online outlets. See here for links:
http://daytrippersrpg.com/products/daytrippers-core-rules
http://daytrippersrpg.com/products/daytrippers-gamemasters-guide

More DayTrippers material is being written all the time. Join my Patreon http://patreon.com/daytrippers to hasten the flow of new DT modules & supplements!


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In pocket universe R-1710, gravity occurs in columns.
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The DreamDeck Conspiracy
The latest DayTrippers AP (video) is now up, thanks to +Legends of Tabletop. Follow along as Nash and Fitch are drawn into a conspiracy involving Dream Worlds and Dream Recordings, things get psychological and the owls are not what they seem.

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Get your DT Gear at the DayTrippers Merch Tent!
https://www.zazzle.com/as_if_productions/products
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The World of #DayTrippers -
The List that Spawned #UbiquiCity
Last year I was doing some brainstorming on the world of DayTrippers - without wanting to nail it down so much as to create canon that might overshadow the daytrips themselves - and I jotted down a list of ideas about that world. The more I thought about it, the more significant these questions became to me. Rather than treat them as vaguely as DayTrippers' loose and sardonic tone might insist, I became interested in making a serious sourcebook that would explore the world of ubiquitous computing. That concept became the UbiquiCity project as we know it today.

Here's the list.

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Stranger things exist, out there.
"But what does it mean?"
"Well, what does it mean to you?"
When your face is missing...
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5/17/17
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The RPGPundit has written a review of Golden Age Adventures, my collection of 16 SF classics in adventure module form... Check it out. PS - the PDF is now available at Drivethru and RPGnow for $15.99 - that's only a dollar per world!
http://www.drivethrurpg.com/product/171246/Golden-Age-Adventures
http://www.rpgnow.com/product/171246/Golden-Age-Adventures

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