Post has attachment
Mark Tygart Conversion Notes: https://drive.google.com/open?id=0B7cav44145d9V250UE5Yd3BzelE

Happy Delving!

Post has attachment
Check us out for Episode 82 - Caltrop My Wife

Post has attachment
Dungeoneers Podcast - Episode 81 - Arrested For Cartwheeling

Post has attachment
Dungeoneers Podcast - Episode 80 - Distracting Bagpipes

Post has shared content
A starting adventure for #Stonetop!

Feedback greatly appreciated, especially on the framework and structure.
Second stab at an adventure starter

The original version was (mostly) based on the classic Dungeon Starters, with questions and "love letter" moves that started the situation in the field, having already made it through the Great Wood and right to the crinwin's doorstep. It asked a lot of questions about why they were out there and what they hoped to accomplish, but it basically meant that they spent a bunch of time building the town of Stonetop up and then not setting foot in it during play. At least, not in the first session.

Thinking about it, I realized that I never did that in my own games. In my own games, we start the first "adventure" session in town, reveal the problem, and then almost immediately launch into play. They'd Chart a Course (even if I hadn't called it that), maybe recruit some followers/help, then Outfit for the adventure. We'd then deal travel at some level of abstraction, and then get to the destination and the "meat" of the adventure.

And I think that's about right. A Stonetop adventure starter needs to start in town and let us see a slice of life. It should let us see who/what is important to the PCs and who/what the players are interested it. And then it should push them out into the field, with a mission in mind. It should give some guidance on how to handle the travel, and then give us something to work with: a map, blanks, discoveries, and dangers.

So... here's what I've got. I'd really appreciate feedback on the format, level of detail, usefulness, etc.

All art should be considered placeholder.

Post has attachment
Session Zero, Issue 3 - The Dark Forest is now available on DriveThru RPG.
You can get it there for $2.99, or pledge $2 or $4 on my Patreon and get it now plus future issues of Session Zero when they're finished: https://www.patreon.com/user?u=5996619

If you want to check out how Session Zero can be used for world building, check out this free World Building Example: http://www.drivethrurpg.com/product/213459/World-Building-Example--Session-Zero?manufacturers_id=11364

http://www.drivethrurpg.com/product/213455/Session-Zero-Issue-3--The-Dark-Forest?manufacturers_id=11364

Post has attachment
Dungeoneers Podcast - Episode 75 - Hazing the New Guy

Post has attachment
I love one page dungeons.

I love Will Doyle's one page dungeons.

Will Doyle won this year for best one page dungeon.

I love Dungeon World.

Here are my conversion notes of Will Doyle's Temple of the Moon Priests for Dungeon World:

https://drive.google.com/file/d/0B7cav44145d9cHkzTnQwVFRkLXc/view?usp=sharing

Start Delving!


Post has attachment
+Sophia Brandt just did a review of Issue 1 of my Session Zero zine!

http://dieheart.net/session-zero-issue-one/

I'm super flattered and honored! Thanks Sophia!!! P.S. you MUST watch the Princess Bride. One of the greatest movies of all time (but I'm biased of course)

Post has attachment
New Dungeon World Adventure Starter: Beowulf 2.0

Beowulf: I am Ripper... Tearer... Slasher... Gouger. I am the Teeth in the Darkness, the Talons in the Night. Mine is Strength... and Lust... and Power! I AM BEOWULF!

Grendel's Mother: Are you the one they call Beowulf? The Bee-Wolf. The bear. Such a strong man you are with the strength of a king. The king you will one day become.

-film Beowulf, 2007
Wait while more posts are being loaded