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Serious Games To Transform The Way Molecular Chemistry Is Taught In Schools

Schell Games was the deserved recipient of Gold Medal honors for two of its games at the 2015 International Serious Play Awards, held this week. Both The World of Lexica and Water Bears were recognized for their high quality of engagement and measurable learning opportunities.

Earlier this year, Schell Games was awarded a $1 million, two-year grant from the U.S. Department of Education to change the way molecular chemistry is taught in schools. This award, from the Small Business Innovation Research (SBIR) program of the Institute of Education Sciences (IES), was one of only eight given for Phase II projects.

Read more at http://seriousgamesexperts.blogspot.com/2015/07/serious-games-to-transform-way.html
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Backyard Engineers By Filament Games Helping Teachers Introduce Engineering Concepts

Filament Games has won a silver medal at the 2015 International Serious Play Awards for its Backyard Engineers Serious Game.Backyard Engineers is an online game that helps players think like engineers as they design their own homemade catapults: players experiment with physics concepts and manipulate several catapult components -- such as gear ratios, arm lengths, and building materials -- in their quest to design the ultimate water balloon launcher. It's easy enough to jump in, with helpful tutorials and extra instructional text throughout.

Read more at http://seriousgamesexperts.blogspot.com/2015/07/backyard-engineers-by-filament-games.html
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A New GlassLab Games Exclusive That Tackles Ratios And Proportional Reasoning

GlassLab announced the release of Ratio Rancher, a new GlassLab Games exclusive that tackles ratios and proportional reasoning - fundamental concepts 42% of middle school and high school math standards are based, but are difficult to master!

Ratio Rancher is a nurturing strategy/puzzle game designed for students in grades 6 and beyond that places students on the fantasy planet of Mixia in charge of their very own lush, green world full of silly, exotic creatures.

Read more at http://seriousgamesexperts.blogspot.com/2015/05/a-new-glasslab-games-exclusive-that.html
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Developing For Impact, Office of Ed Tech’s Primer for Developers, Startups and Entrepreneurs

Early April, the U.S. Department of Education has made available online the Ed Tech Developer's Guide: A Primer for Developers, Startups and Entrepreneurs as a tool to understand the school market and create educational games.

On April 21, the Office of Educational Technology and the non-profit Games for Change with the support of the Entertainment Software Association, co-hosted a day-long summit to identify strategies for the broader creation, dissemination, and use of quality games in classrooms and beyond. Leading developers, producers, publishers, educators, students, and other stakeholders were brought together to break down barriers and have meaningful dialogues about what each party wants and needs so we can make progress in games for education together.

Read more at http://seriousgamesexperts.blogspot.com/2015/05/developing-for-impact-office-of-ed.html
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Coming Soon The Leadership Game By Totem Learning Where Roles Are Fluid And Opportunities Plenty

An online multiplayer puzzle game designed to test and develop leadership competencies is expected to be released soon by Totem Learning.

Played by four people at individual play stations, who must work together to succeed within the game, it highlights leadership and team player strengths and weaknesses.

Read more at http://seriousgamesexperts.blogspot.com/2015/04/coming-soon-leadership-game-by-totem.html
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Gamelearn Creating Adventure Serious Games To Develop Soft Skills

Gamelearn is a world leader in Corporate Serious Games to develop soft skills. According to the company, leadership, personal productivity & time management, negotiation & conflict resolution, and communication are among the most valued skills by employers.

Gamelearn defines soft skills as the ability to adapt to change and believes that these skills are not easy to learn: you can only acquire them through trial and error. The company has developed Serious Games & Sims in order to help develop soft skills that otherwise could not be acquired.

Read more at http://seriousgamesexperts.blogspot.com/2015/07/gamelearn-creating-adventure-serious.html
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Toolwire Writing Games Attain Contextual Relevance For English Composition In The Real World

Toolwire has won two silver medals at the 2015 International Serious Play Awards for its Virtual Medical Internship and Writing Game Series products. Providing a “virtual internship” experience at a fictional television news station, the Toolwire Writing Game Series challenges students to review, practice, and demonstrate college level writing skills in authentic workplace scenarios.

Toolwire Writing Games immerse students in photo-realistic settings with interactive video-characters and hands-on simulations that leverage on a seamlessly integrated “natural assessment” infrastructure. Along the way, students make decisions, study with experts, play learning games, receive dynamic remediation, and attain contextual relevance for English Composition in the real world.

Read more at http://seriousgamesexperts.blogspot.com/2015/06/toolwire-writing-games-attain.html
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USC-ICT Serious Games Rapidly Mature New Clinical Interviewers

USC Standard Patient is a new University of Southern California Institute for Creative Technologies research project. It seeks to improve clinic-based medical encounter simulation with the goal to create engaging Virtual Standardized Patient (VSP) encounters, enable objective and meaningful assessment of learner interview performance and mature physician interviewing & diagnostic skills.

Read more at http://seriousgamesexperts.blogspot.com/2015/06/usc-ict-serious-games-rapidly-mature.html
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Offshore International, A New Interactive Documentary At The Frontier Of Serious Gaming

Filmmakers Brenda Longfellow and Glen Richards in collaboration with Helios Design Labs, a multidisciplinary design studio based in Toronto, Canada, have recently launched Offshore International, their new interactive documentary (i-DOC).

Offshore International provides a look at the new frontiers of the globalized fossil fuel industry, showing oil fields in Brazil, Ghana, Alaska and the Gulf of Mexico. This new immersive experience follows the story of the proliferation of offshore drilling off the coasts of those countries and is a part two of the interactive documentary project Offshore released in 2013. It continues an exploration of the dangers and consequences of the deep water oil fields through the eyes of journalists, activists and filmmakers.

Read more at http://seriousgamesexperts.blogspot.com/2015/05/offshore-international-new-interactive.html
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GlassLab’s Online Handbook Integrates Evidence of Learning Into Game Design

Late February, GlassLab released a Game Design Handbook aimed at game developers who want to expand their skills into learning. The handbook is actually a website – http://gamedesign.glasslabgames.org, meaning it can be updated and improved over time, and it’s free. The game design sections were written by Erin Hoffman and Michael John.

Read more at http://seriousgamesexperts.blogspot.com/2015/04/glasslabs-online-handbook-integrates.html
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