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Signed distance field texture generation and shading for Unity.

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Unity 5.1 added HDR support for the editor color widget. SDF Toolkit now takes advantage of that. Besides a cosmetic change, it also eliminates four shader properties per lit shader.
https://www.assetstore.unity3d.com/#!/content/34821?aid=1101lGrv&pubref=gplus
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Very cool
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My SDF Toolkit is now in public beta. Grab it from the Unity asset store! https://www.assetstore.unity3d.com/#!/content/34821?aid=1101lGrv&pubref=gplus
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SDF Toolkit public beta 1.1 adds shaders for Unity's UI. https://www.assetstore.unity3d.com/#!/content/34821?aid=1101lGrv&pubref=gplus
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SDF Toolkit had a DX11 problem, which I fixed in version 1.0.1. Have a look! It's in public beta. https://www.assetstore.unity3d.com/#!/content/34821?aid=1101lGrv&pubref=gplus
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