Hello. I feel I left this page hanging for longer than I should have.

I am not done with UA. I am however devoting myself to another game with a friend of mine.

So this is it. It might take me a while to get back in here but fear not I will be back!

As always: More on universeatarms.com

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What is happening?

The engine is finished! Hip hip, Hurrah! Not that there is nothing more to do, there always is but an MVP is an MVP and I drew the line.

Now I am focusing on map making on my very own editor. I like what I built it’s fast, easy… I am not built for map making tho and I am finding this hard. So this week I took a break and started a procedural map maker. Not for UAS, I am doomed to make maps the hard way for this one. But I’m basing the continuity of UA on procedural generation. At least as an option.

The next UA release will have resources and industry. Asteroid mining, gas cloud harvesting and a lot of other features. But that is for another time... So without further ado I present you My work in progress procedural map generator and some examples of what it can do.


#procedural #indie #gaming #indiedev #gamedev #indiegame #indiegames #casualgame #IndieDevHour #gamedesign #gaminglife #indiegamer #gamedevelopment #game #indie_game #gamedevs

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For those who were not able to reach the end here comes a Victory Screen!
more on universeatarms.com


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Back to action!

About 3 months with no posting… but fear not! I have not been idle!

UA was in dire need of some polishing. Better controls, bug fixing, a much needed in game help page, updated website, a marketing plan for my posts to actually get to people and much more under the hood.

Play now and read more!
go to http://www.universeatarms.com/
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