Puts on his KS Conversations Reviewer Hat
Okay let me see here.... You didn't fall fully into my usual list of "The Same Mistakes Every Time." (http://www.kickstarter-conversations.com/2014/02/the-same-mistake
I liked your main video as it is thematic and gets the basic point across, it wasn't a boring slog to go through as so many videos I see are. You also do a decent job of providing your bonifides. While to most you are nobodies (no offense), you do have a resume of results even if they require hunting them down.
Now you do totally fail at providing a good reason for the $580,000. This is a big one I complain about in all Kickstarter projects and that's the budget breakdown. I mean look at Tabletop's Indiegogo campaign they are asking for $500,000 for a webshow and they immediately had to explain WHY (and they did a good job) but if they had put more effort into that ahead of time and on the campaign page itself I think they would have less of a flurry at first. (Then again all the discussion might have also helped them in their case. YMMV)
Your art works for a basic "settings" POV but other than that it's not very evocative.
I think you may have wanted to describe a bit more of what YOU mean by "Survival Horror" genre as that genre has been changing in recent years. It also would add to your own description of the game.
I remember looking at your campaign a few weeks back when I was looking for my next round of interview requests and I passed for two reasons: 1. Not my genre. I honestly do NOT like horror games of any kind and that's fine. At the same time I feel my dislike of things shows in my questions and writing on a project and adding a negative voice to the conversation isn't a good thing. 2. Not enough there for the goal. Honestly $580,000 may actually be the minimum you need for the fan involvement you want (i.e. you needed to start early in development to get the people involved) but at the same time there's not enough there for people to latch on to either in your previous work or in this campaign.
I hope you'll come back to Kickstarter in a year or so if you're still working on Cult County when you have an Alpha version to help pay for polish/art/music what have you. I think your project would work well at a later stage but a game like this is a hard sale at such an early dev stage. If you come back hit me up and I'll write you return story or at least give you a blurb but at this point I'm afraid you're not hitting your goal on this time around.