The Dart Vector Math library gets a new version, thanks to library author +John McCutchan 

From the post:

The Dart Vector Math Library is for game or WebGL programmers needing 3D vector math in Dart. 


ChangeLog:

Serialization between Float32Array and Vectors/Matrices
Added many self* methods to matrix and vector classes:
selfAdd
selfSub
selfMultiply
etc...
The self* methods avoid allocating new instances- reducing immediate overhead and, later, garbage collection overhead. Because of the avoided work they are faster than overloaded operators. Please use them whenever possible.
Matrix inversion
2x2,3x3,4x4
Upper 3x3 of 4x4 (rotation submatrix)
Matrix rotation constructors
Matrix adjoint
Many bugs fixed
Specialized branchless constructors
Updated to support the latest version of Dart
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