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Benjamin Russell
Attended Yale University, New Haven, CT
Lives in Tokyo, Japan
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Benjamin Russell

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テレビアニメ『紅殻のパンドラ』#.06『魂魄』の東京MX放送番組の中の4分間を録画し損ねてしまった。ここで受信出来る再放送はチバテレかテレ玉の24:00~迄待たないといけないらしい。

頭に来たので、自己罰として、アレルギー性のある牛肉と豚肉それぞれの塊を食べた。お蔭でお腹が痛くて頭痛もする。身体もだるい。

嗚呼。どこかに「ミスをしなくなるポーション」はないのかな?侍の貴族家出身だった母はいつもボクが何かのミスをする度に、『親の顔に泥を塗るな!いったい何回間違いをしたら気が済むんだ!?普通の人間は生まれてから死ぬまで間違いなんかをしないのだ!間違いなんかをするのは人間ではなく、人間のカタチをした家畜だ!』と叫んでいた。

鬼の様な気性の母で、ボクが小学校の頃から夜中の2時まで毎日一人で勉強をさせてきて、テストに毎回100点満点を取らなければ叱ってきた。ボクがお箸を誤って床に落としてしまった時には3時間も叱り続けてきて、雨の日に荷物が一杯で傘を外に置き忘れてなくしてしまった時には一晩中6時間もの間叱り続けてきて寝かせてくれなかった事もあった。

ミスをする度に親不孝な罪を犯している気がしてならないので、その度に何かの苦しい自己罰をぜずにはいられない。辛い。

ボクも七転 福音(ナナコロビ ネネ)さんみたいに、脳を除いて全身義体化をしたい。そうすれば外部記憶装置とアラームと脳とを連携させて、この番組の録画ミスを防げるのかも知れない。

ボクは生身の人間の女の子は嫌いだが、七転 福音さんみたいなサイボーグは嫌いではない。何故なら、リアルの自分は顔がハンサムではない為に普通は生身の美しい女の子にはモテないが、ボクだって義体化をすれば、よりハンサムになれるからだ。そして、義体化をした自分なら、生身の人間の美しい女の子にはモテなくても、義体化をした女の子になら、その相手が美しくてもモテるかも知れない。

美しくない女の子には恋愛感情がどうしても沸かないからね、ボクの場合は。だが、美しい女の子型サイボーグになら、恋愛感情は沸くと思う。大事なのは「美しさ」そのものであって、生身の人間の身体を持っているか、義体化しているか、ではないのだからな。多分、人間と区別出来ない言動が可能な美しい女の子型アンドロイドにだって恋愛感情は沸くと思う。
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Benjamin Russell

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In the near future, the evolution of civilization will hinge on two factors:  genetic manipulation and space exploration.

Once humankind learns how to perform genetic manipulation enough to abolish the biological age limit and to conquer most major diseases, they will need to use androids and clones to conquer space to expand the market.  A greater population will require more resources to avoid increasing scarcity.

However, with enough resources, scarcity can eventually be abolished.

What matters most is the welfare of Planet Earth and its ecosystem.  Finding other planets with potential resources to acquire is much easier than repairing Planet Earth if its ecosystem is ruined.
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Once genetic manipulation becomes widespread, it might become possible to alter the genetic makeup of an individual so as to impart different aptitudes.

For example, it might become possible to change a poet into a hybrid poet/computer scientist.

Ever since Professor Drew V. McDermott, by professor in college for introductory computer science, told me in the first 5 minutes of his first office hour session with me, "I don't think you're cut-out for computer science," despite my later earning a baccalaureate in that subject, his claim has haunted my mind.

However, if I could alter my genetic makeup so as to acquire an aptitude for computer science while simultaneously preserving my existing aptitude for haiku poetry composition, I might be able truthfully to refute his claim.

Then I could truthfully retort, "Actually, I'm cut-out for both computer science and haiku, but I don't think you're cut-out for the latter."
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Apparently, ravens have the ability to theorize abstractly about the minds of other ravens, and to adapt their own behavior accordingly.  In other words, thinking about what others are thinking is not a trait that is unique to Homo sapiens.

According to the article,

"[N]ew research suggests that ravens -- birds singled out by many cultures as a symbol of intelligence and wisdom -- share at least some of the human ability to think abstractly about other minds, adapting their behavior by attributing their own perceptions to others....

"The study, 'Ravens Attribute Visual Access to Unseen Competitors,' was published Feb. 2 in Nature Communications. It found that ravens guarded caches of food against discovery in response to the sounds of other ravens if a nearby peephole was open, even if they did not see another bird. They did not show the same concern when the peephole was closed, despite the auditory cues."
 
The question of what sets humans apart from other animals is one of the oldest philosophical puzzles. A popular answer is that only humans can understand that others also have minds like their own. But new research suggests that ravens -- birds singled out by many cultures as a symbol of intelligence and wisdom -- share at least some of the human ability to think abstractly about other minds, adapting their behavior by attributing their own perce...
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Apparently, the Tory party in England is allowing the destruction at will of eggs and nests of such birds as robins and starlings because British property development businesses that contribute donations lose money if they are required to wait for the birds to finish breeding.
 
The real reason why so many wild birds in the UK are dying out

The nasty Tory party receive huge donations from 'brown field' developers, and the recurring reason for development of these sites being developed e.g. supermarkets etc, is nesting birds. Solution : destroy nesting birds.

#destructionofwildlife   #evilTories  
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The Tories stand for the rights of multi-millionaires making more millions.
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One common, but mistaken, stereotype is that gamers are high school dropouts who play because they have nothing better to do with their time.  This stereotype is perpetuated partially because many games are themed on violence, and also because many online gamers use Internet lingo with incorrect grammar and punctuation and poor vocabulary.

One of my goals is to destroy this stereotype.  I once wrote an article, entitled “Why Apple Can't Afford to Ignore the Gaming Industry” (previously posted at http://www.metromac.org/newsletter/express/may04/gaming.html, but later removed when the publisher, MetroMac Alliance: the New York Metropolitan Macintosh, went out of business), partly for this purpose.

Not all gamers are high school dropouts.  Some actually have a degree in computer science; work as a translator; write haiku in their spare time; and are also interested in astronomy, mathematics, and technology.
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Uplink is a title, released by Introversion Software, in which the player is paid by various clients to hack into servers of global corporations.  A Macintosh version was subsequently released by Ambrosia Software.

The player assumes the role of a "Neuromancer," who is an agent who rents a virtual server from the Uplink Corporation to hack into various servers at the request of clients.  The Neuromancer uses a portion of earned profit to upgrade this server and to purchase various hacking tools, which are then used to hack into more secure servers at greater risks for still higher awards.

The Neuromancer's rating increases when helping individuals, and decreases when helping corporations.

In a plot in the title, the Neuromancer receives an e-mail message from a deceased top-ranking agent who has discovered a plot by Andromeda Research Corporation to destroy the Internet.  The corporation is creating a computer virus, entitled "Revelation," based on artificial life, in an attempt to destroy the Internet.  The Neuromancer can choose to fight against this corporation, help it, or to ignore it, in which case the plot evolves independently of the Neuromancer.

This was one of the Macintosh gaming titles that I most highly recommended before MetroMac (the Metropolitan New York Macintosh Alliance, where I used to volunteer as the moderator of the Macintosh Games Discussion Forum) went out of business.

While virtual hacking in this game is highly stylized in the form of that in the film "WarGames," it provides strong motivation for becoming a hacker.  Adept hackers can perform DoS (Denial of Service) attacks on the servers of certain terrorist organizations, thus preventing them from recruiting potential followers, thus promoting world peace.

Most war in the world is ultimately caused by greedy corporations seeking to maximize profit; thus the theme of a Neuromancer rating that increases when helping individuals, and decreases when helping corporations, is quite apt.

One of the reasons that I especially enjoyed reviewing this title was that it combined the underlying theme that a hacker's rating decreases when helping corporations (an unspoken but assumed theme of the Free Software Foundation, founded by Richard Stallman, an MIT hacker), and that a hacker is ultimately a freedom-fighter who fights to help the individual.

Private individuals do not ultimately destroy world peace; corporations do.  A hacker should use hacking skills to campaign against both greedy corporations and terrorist organizations in fighting for the freedom of the individual.
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Benjamin Russell

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Those who say that economic "scarcity" is inevitable lack vision.  "Scarcity" is nothing more than a self-imposed limitation by those who are too near-sighted to envision conquering other worlds to expand the economy.

That's like living on a speck of dust on a lake and claiming that almost everyone else should be poor because there's not enough real estate.

Look around.
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This problem can be averted quite easily by imbedding an external sensor and an electric charge device of sufficiently high voltage into the drone, and programming the charge device to activate upon any physical contact with the sensor.

More inexpensively, I would just cover the exterior of the drone with cyanide-laced needles.

There is no need to cooperate with uninvited authority.
 
Drones ain't shit! lol 
Attack eagles are training to become part of the Dutch National Police anti-drone arsenal
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+Frank Rehse
... or the original drones with mini-turrets firing bullets laced with a nerve toxin.  I foresee the eagles without pumping hearts.

Bombers in the second world war used to have defensive turrets to shoot down attacking fighters.  I see no reason that that technology cannot be adapted to drones for fighting eagles as well.
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"WarGames" is a film, released in 1983, about hacking.

In the plot, David Lightman, a teenage hacker, mistakenly breaks into WOPR (War Operation Plan Response), a US military supercomputer programmed to simulate nuclear war, and causes it to run a nuclear war simulation, believing it to be a computer game.  In the process, he creates a nuclear missile crisis, nearly causing World War III.

This film subsequently motivated various games themed on hacking, including Uplink, a cinematic hacking game originally released by Introversion Software.
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This is my first attempt at deviating from my conventional habit of posting primarily on science, mathematics, and technology, and returning to my original primary topic at MetroMac (the Metropolitan New York Macintosh Alliance), which was Macintosh gaming.

Shufflepuck Café is a Macintosh-based air hockey gaming title that I used to play while an undergraduate at Yale in the early 1990s.  In this title, the player used the mouse to control a virtual player who played against one among a group of computer-based opponents, each of whom had a different playing style.

I remember having played this title between classes as an undergraduate student at Yale.  Initially, I was very poor at playing, and wound up getting defeated by most of the opponents, with the exception of the DC3, the robot waiter, and Skip Feeney, a short male human being wearing eyeglasses.  Gradually, I improved in skill, and was able consistently to defeat most of the opponents, with the exception of Princess Bejin, a mysterious woman with telekinetic powers, and Biff Raunch, the reigning champion.

After a several dozen matches, I was able to consistently to defeat all the opponents with the exception of occasional losses to Princess Bejin and an approximately 50% win/loss ratio against Biff Raunch.

What was most entertaining about this title was the shattered-glass-pane effect that occurred every time that a player (either human or computer-based) scored a point.  I still remember grinning with a sadistic smile every time that I jerked my hand at the start of every round to shatter Biff's glass pane.

The bigger they are, the harder they fall.  Yes, I am that tiny, ugly, geeky Japanese-looking wimp wearing eyeglasses, who shatters your glass pane in front of your girlfriend before you even see the shufflepuck's approach.  I also happen to speak Japanese much better than you, and I translate Japanese computer science-related patents that you wouldn't understand even if they were written in English.
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Have him in circles
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Work
Occupation
Patent Abstract Translator
Skills
bilingual (Japanese/English), majored in computer science at Yale University, can compose _haiku_, can write programs in Scheme and C
Employment
  • Patent Abstract Translator, present
Places
Map of the places this user has livedMap of the places this user has livedMap of the places this user has lived
Currently
Tokyo, Japan
Previously
Oceanside, CA - Honolulu, HI - Kuki-shi, Saitama Prefecture, Japan - Tokyo, Japan - New Haven, CT - New York, NY
Story
Tagline
Scholar-aspirant who majored in computer "science." Occasionally discusses algorithms; _haiku_; Scheme, Haskell, and Smalltalk (in the context of programming language theory); astronomy; and some narratology.
Introduction
J-E patent translator in Tokyo. User of Haskell, Scheme, Squeak. Mac Pro user. Amateur programming language/philosophy of mind theorist.  Occasional animals rights activist. 東京在住の特許の翻訳家。Haskell、Scheme、Squeak言語の研究家。Mac Proのユーザー。アマチュアのプログラミング言語/心の哲学の理論家。時折、動物愛護運動家。
Bragging rights
Original author of "Gödel's Second Incompleteness Theorem Explained in Words of One Syllable" (see http://www2.kenyon.edu/Depts/Math/Milnikel/boolos-godel.pdf), submitted as a term paper for a class by then-visiting professor George Boolos at Yale University in fall 1993, later published as the last chapter in _Logic, Logic, and Logic_ (Boolos, George. Cambridge, MA: Harvard University Press, 1999) under George Boolos' name .
Education
  • Yale University, New Haven, CT
    1994
Basic Information
Gender
Male
Other names
Ben