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Igor Trindade Oliveira
Lives in Brooklyn, NY
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Igor Trindade Oliveira

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Não sou de curitiba mas até hoje bato a bota para ver se não tem aranha dentro!
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Igor Trindade Oliveira

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If you're a graphics programmer, and you're not visiting flipcode.org every day then you are doing it wrong.

Flipcode's reopening is one of my happiest internet memories. This site was critical to my early education in graphics development, and I'm so glad its back.
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Igor Trindade Oliveira

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Here are the slides from my talk at Waza in January, Concurrency is not Parallelism.

http://concur.rspace.googlecode.com/hg/talk/concur.html
This presentation is an HTML5 web site. Press → key to advance. Welcome! (This field is for presenter notes and commentary.) Controls. ← and → to move around. Ctrl/Command and + or - to zoom. S to vie...
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Igor Trindade Oliveira

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Incredible!
 
Lux Ahoy might be the first HTML5 game that you'll actually enjoy!

A lot of HTML5 games are just technical demos for new browser capabilities or a new underlaying engine and you don't see that many that look and perform great + are actually fun to the point of being addictive.

Enter Lux Ahoy (http://bit.ly/HUTUZm) where two bitter rivals - a monster Luxamillion and an elephant Trunkford are fighting an epic war across the seven seas!

Animations were made in Flash, converted to spritesheets using Zoë (http://bit.ly/HoxCer) and implemented in HTML5 with jQuery, EaselJS (http://bit.ly/tP6J5b) and SoundJS (http://bit.ly/HdqG9p) with the help of Box2DWeb for physics (http://bit.ly/HYPZqe).

#html5 #javascript #game
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Igor Trindade Oliveira

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Programming in OpenGL:
Running the program on intel board: work
Running the program on ATI board: work
Running the program on nvidia board: crash
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Igor Trindade Oliveira

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Parallella : a supercomputer for everyone. I'm backing this great project on Kickstarter because it could really bring computation hungry neural computing applications (e.g. advanced computer vision) closer to reality.

Please help this project by sharing this post or become a backer yourself on Kickstarter!
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Igor Trindade Oliveira

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I don't know if you are following the public-fx w3c mail list. It is funny, public-fx always had interesting topics but today lot of people from "community" are attacking a guy from Micro$oft. The funny part is that the Micro$oft guy already wrote lot of specs and the guys from "community" ..........
W3C home > Mailing lists > Public > public-fx@w3.org > July to September 2012. [filters] Shading language recommendation. This message : [ Message body ] [ Respond ] [ More options ]; Rela...
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Igor Trindade Oliveira

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nice!
 
Since many people asked: How to make clouds with CSS 3D
Introduction. This tutorial will try to guide you through the steps to create a 3D-like, billboard-based clouds. There are a few advanced topics, mainly how 3D transformations via CSS properties work....
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Igor Trindade Oliveira

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Khronos editors(khronos.org) are just idiots, OpenGLES does not have simple things like GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS and GL_UNPACK_SKIP_ROWS. Probably they never wrote a line of code, ALL the medium/large applications need to use these operations. So they created the GL_EXT_unpack_subimage extension, but i do not see any driver implementing this bastard, solutions? Copy line by line the texture or do some hacks with pointers: https://bugs.webkit.org/attachment.cgi?id=136630&action=prettypatch
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Have a coffee :)
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Igor Trindade Oliveira

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I just played an awesome few hours of Air Mech. It's great to take a lazy Sunday and force mechs to fight each other.

Viva la internet!
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Igor Trindade Oliveira

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:)
 
If you haven't already figured it out from the equations in our previous post (http://goo.gl/HGkdg), you can now plot 3D graphs in Google Search! If you're studying calculus, this may come in handy for you. This is available globally, but requires a modern browser that supports WebGL.

Check out some of the cool-looking functions our engineers plotted in this blog post http://goo.gl/F3TMM, and be sure to share any interesting functions you come up with. Here are a couple more to try:

100-3/(sqrt(x^2+y^2))+sin(sqrt(x^2+y^2)), x is from -10 to 10, y is from -10 to 10, z is from 85 to 101

sin(x^2+y^2)/(abs(x*y)+1) from -2.5 to 2.5
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Have him in circles
34 people
Ricardo Sato's profile photo
Ricardo Sato's profile photo
Caio Oliveira's profile photo
Mozilla Developer Network's profile photo
Sergey Shambir's profile photo
Milton Soares Filho's profile photo
Emiliano Carlos de Moraes Firmino's profile photo
glaubert souza's profile photo
Luano Cesar's profile photo
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Birthday
March 29
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Currently
Brooklyn, NY